Pets, three simple changes

Pets, three simple changes

in Ranger

Posted by: Ruar.7280

Ruar.7280

1- Make F2 skills instant cast with no casting delay or wind-up period. Incredible frustration results when the pet is rooted in place while an animation runs which caused the target to get out of range.

2- Make “guard this spot” a part of the command bar and not a utility skill. We need more control of the pet. Sometimes pulling a mob is a good idea but the pet has to be set to passive or else it charges into the fray, why can’t we just set it to guard a spot while we work the mobs and then move on later without using up one of our three skill slots.

3- Option to put F2 skill on automatic so it fires in combat whenever it refreshes. Some pet skills are better if they would fire automatically. While setting up a macro key or remapping to an attack key will solve the problem, why not just build the option into the pet settings?

Pets, three simple changes

in Ranger

Posted by: swiftpaw.6397

swiftpaw.6397

Make it so I can stow my pet when I want to, that includes*during* combat. If I don’t want it out, I should be able to choose that instead of A-net saying, ‘oh, you took damage? BAM pet come out and pull everything!’

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|