Please Give Signet of the Wild Back its Stab
Also can you return the one condition clear every 10 sec on Signet of Renewel, in addition to the current effect?
Ranger condition removal is now pigeon-hole to big cool down ones or run troopers/ wilderness survival.
(edited by Aomine.5012)
Make it no cast time with a stun break too.
Actually, I’d prefer they put Stability share on Brutish Seals in addition to the Fury, it would make all signets so much better and a full signet build would be pretty great.
They should also add a signet heal skill and elite if they were feeling creative, we are the only signet using class that only has 4.
Make it no cast time with a stun break too.
Actually, I’d prefer they put Stability share on Brutish Seals in addition to the Fury, it would make all signets so much better and a full signet build would be pretty great.
They should also add a signet heal skill and elite if they were feeling creative, we are the only signet using class that only has 4.
I also can’t believe we don’t have a elite trap skill -.-
Pigeon hole to Strength of the Pack is getting old.
AoE stab pulse on the signet would be good and just. Lets say the 3 stacks in an area arround the ranger olus the current active effect with increased dmg.
The current SotW is designed to give ranged Chars a buff with tze increased Ferocity and an immob on the active if things get to close/ugly.
Adding stab would also tie into this functionality.
9 Sylvari, 9 unique Builds.
(edited by InsaneQR.7412)
AoE stab pulse on the signet would be good and just. Lets say the 3 stacks in an area arround the ranger olus the current active effect with increased dmg.
The current SotW is designed to give ranged Chars a buff with tze increased Ferocity and an immob on the active if things get to close/ugly.
Adding stab would also tie into this functionality.
…ranged Charr.
Instead of stability, what about resistance? Or maybe both boons
(edited by Aleksander Suburb.4287)
Honestly they could add 2 stacks of stability and 2s of resistance to the new signet of the Wild active and it still wouldn’t be OP, it would just give us a reason to take AND to activate it.
As their mother, I have to grant them their wish. – Forever Fyonna
either way ranger can not stay this way:
- all the cleanses posibilites just in one trait
- all the stability just in one skill
- no good access to condi (no just torch is not a good access)
It is somehow ridiculous that class is so hard pigeonholed into two traitlines.
either way ranger can not stay this way:
- all the cleanses posibilites just in one trait
- all the stability just in one skill
- no good access to condi (no just torch is not a good access)
It is somehow ridiculous that class is so hard pigeonholed into two traitlines.
we actually have really good condi access, we have traps, axe, sword, dagger, and shortbow for condi access. Torch is just one of our few ways of getting burning.
As their mother, I have to grant them their wish. – Forever Fyonna
I am not gonna lie, I have been having a lot less fun with my ranger in WvW after the last balance pass. The SoTW change along with SoR and Empathic Bond changes really have left me frustrated since the last update.
For condi defense I have pretty much have been forced in WS skills which I find very lack luster with long cool downs. I do not value TU as much as a heal since they removed Bark Skin and we all know its weak when you face opponents who can spike damage.
Don’t get me wrong, there were upgrades. For example, we have access to more ferocity now than ever. However, I feel like I am in limbo mode until PoF in order to regain things that were taken from us.
I was a ranger before shortbow had 1200m range AND after it didn’t…