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Posted by: Devildoc.6721

Devildoc.6721

I honestly think I auto, rapid fire and barrage 90% of the times while fighting
Stealth has it’s uses and knockback as well. But the utility of the skill is overlooked.

This thread is about the wrong use of knockback, not rangers. If this is so this thread should be applied to all push and pull mechanics. Understand this skill is a 1200 range knockback, it’s unique. And do not punish experienced rangers for the mistakes of newbs and trolls… Please

Rangers have had a bad rep since day -2 I guess… But it’s always the ranger…

Because they’re the most consistent offenders, and the most willful offenders at that.

I was dealing with a mesmer using GS5 inappropriately yesterday, I asked them not to knock mobs out of my aoes so it’d die faster and they stopped, they realized I can’t just conjure another meteor shower instantly when the mob was knocked out of meteor shower and we worked fine together after that.

I tell that to a ranger and their response is “LOL u must have got owned by a ranger in pvp u kitten lol”

There’s no reasoning with them.

Zapp – 80 Asura Afromancer

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Posted by: Devildoc.6721

Devildoc.6721

I play a ranger (fairly recently) and the problem is, if you are not “allowed” to use skill 4 on LB, well, there’s damage you can’t do AT ALL because it’s a skill you take out and then you’re waiting for other stuff on CD. That’s like saying “well warriors your hundred blades is annoying so don’t use it. Just stand there and wait for skills WE LIKE are off cool down. Hey if you get killed in the meantime, we don’t really care as long as we’re happy”.

Kind of ridiculous no? You can ask ANet to change it, but then, 8 months into the trait system FIASCO and that hasn’t changed, so good luck.

Your 1 skill never gotes off cooldown and does more damage if you’re at long range.

Other skills being on cooldown is a REALLY bad excuse for facerolling.

On many weapons the autoattack/1 skill is actually the highest dps.

Don’t use skills just because they’re off cooldown, use skills intelligently.

Zapp – 80 Asura Afromancer

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Posted by: Tao.5096

Tao.5096

I play a ranger (fairly recently) and the problem is, if you are not “allowed” to use skill 4 on LB, well, there’s damage you can’t do AT ALL because it’s a skill you take out and then you’re waiting for other stuff on CD. That’s like saying “well warriors your hundred blades is annoying so don’t use it. Just stand there and wait for skills WE LIKE are off cool down. Hey if you get killed in the meantime, we don’t really care as long as we’re happy”.

Kind of ridiculous no? You can ask ANet to change it, but then, 8 months into the trait system FIASCO and that hasn’t changed, so good luck.

Your 1 skill never gotes off cooldown and does more damage if you’re at long range.

Other skills being on cooldown is a REALLY bad excuse for facerolling.

On many weapons the autoattack/1 skill is actually the highest dps.

Don’t use skills just because they’re off cooldown, use skills intelligently.

The only instance that actually is being done w/o stacking is HotW?
So, no. Auto Attack skill is low in group pve mostly.

Did I ever tell you, the definition, of Insanity?

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Posted by: Dalanor.5387

Dalanor.5387

I play a ranger (fairly recently) and the problem is, if you are not “allowed” to use skill 4 on LB, well, there’s damage you can’t do AT ALL because it’s a skill you take out and then you’re waiting for other stuff on CD. That’s like saying “well warriors your hundred blades is annoying so don’t use it. Just stand there and wait for skills WE LIKE are off cool down. Hey if you get killed in the meantime, we don’t really care as long as we’re happy”.

Kind of ridiculous no? You can ask ANet to change it, but then, 8 months into the trait system FIASCO and that hasn’t changed, so good luck.

Your 1 skill never gotes off cooldown and does more damage if you’re at long range.

Other skills being on cooldown is a REALLY bad excuse for facerolling.

On many weapons the autoattack/1 skill is actually the highest dps.

Don’t use skills just because they’re off cooldown, use skills intelligently.

The only instance that actually is being done w/o stacking is HotW?
So, no. Auto Attack skill is low in group pve mostly.

You mean meleeing right? You can melee everything but using LB in close range is just dumb. Why not swap to i don’t know … Greatsword? Or sword?

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Posted by: Devildoc.6721

Devildoc.6721

I play a ranger (fairly recently) and the problem is, if you are not “allowed” to use skill 4 on LB, well, there’s damage you can’t do AT ALL because it’s a skill you take out and then you’re waiting for other stuff on CD. That’s like saying “well warriors your hundred blades is annoying so don’t use it. Just stand there and wait for skills WE LIKE are off cool down. Hey if you get killed in the meantime, we don’t really care as long as we’re happy”.

Kind of ridiculous no? You can ask ANet to change it, but then, 8 months into the trait system FIASCO and that hasn’t changed, so good luck.

Your 1 skill never gotes off cooldown and does more damage if you’re at long range.

Other skills being on cooldown is a REALLY bad excuse for facerolling.

On many weapons the autoattack/1 skill is actually the highest dps.

Don’t use skills just because they’re off cooldown, use skills intelligently.

The only instance that actually is being done w/o stacking is HotW?
So, no. Auto Attack skill is low in group pve mostly.

On many weapon sets the 1 skill is actually the highest dps on the weapon, the other skills are for mobility, utility, and extra effects like conditions.

It’s not every set but say like warrior mainhand axe. Your highest dps comes from just letting the autoattack chain go. The 2 skill is for applying vuln, and the 3 skill is for fleeing opponents, not to be used on cooldown for more damage.

For ranger longbow it’s advantageous to use the 2 skill off cooldown, and the 5 skill off cooldown if there’s mobs you want to aoe, or aoe won’t cause problems (like, don’t use it on Mordrem Husk Copper or Mordrem Thrasher Platinum), but otherwise, let your autoattack go from max range.

Your 3 skill and 4 skill do less damage than your autoattack.

Just because it’s off cooldown, doesn’t mean it’s time to use it.

Hunter’s Shot is for when you need to break aggro off yourself temporarily by going stealth, or, allowing your pet to catch up to a fleeing mob.

Point blank shot is used when you’re solo and need distance between you and the mob, interrupting a channeled skill or long cast like stomp or heal in PVP, or pushing mobs INTO an aoe field or one of your melee friends so they can whack it.

Using them for damage is just, playing badly.

No other way to put it. If you’re using PBS just because your other skills are on cooldown, you’re an awful player.

Zapp – 80 Asura Afromancer

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Posted by: Beldin.5498

Beldin.5498

On many weapon sets the 1 skill is actually the highest dps on the weapon, the other skills are for mobility, utility, and extra effects like conditions.

Still some people can’t stop to insult people as #1 spammers to show that they are
soooo much better players .. which maybe let people think they are also better if they just spam everything they have.

Another problem is maybe that we can’t change the position of the skills on the skillbar. In other games i would maybe put the knockback as a situational skill as far right as possible.

But as a level 80 ranger people should really have learned to avoid the #3
and that only 1,2,5 makes sense most of the time with longbow.

However that so much people simply stil haven’t learned that shows maybe why ANet gave us something like the NPE.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: DaShi.1368

DaShi.1368

As long as this skill remains as it is, I avoid having rangers in my group. If there was a server with no rangers on it, I would jump to it immediately. And I’m sure I would not be alone.

Rangers are fine, if they are on the other team.

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Posted by: PaxTheGreatOne.9472

PaxTheGreatOne.9472

Are you sure it’s malice and not just ignorance?

Seems like there is a certain class of ranger that needs to be told things several times for it to sink in. Yeah, if you ask people not to, there will always be some wise guy who does it more, just to be a kitten, but many people will listen. You’d be surprised how many people in a pug Zerg are actually really new to the game and don’t know this stuff.

(I have two rangers BTW, and I know not every ranger is a skill clicking bear bow, but it does seem common).

It isn’t just ignorance, it’s outright incompetence really. Because you can inform them that the knockback is disruptive (educating them and removing ignorance out of the equation) and they’ll still do it anyway just because they’re facerolling mouthbreathers.

I guess some posters tend to forget there are players as well who do not care for speedruns and world trains, playing for fun. Being 1337 might bring people the feeling they should nerf all utility into the ground as their formidable DPS is the one and only thing which makes Tyria tick… But there will always be casuals and they’ll run builds which are easy and after pvt warrior and clerics guard the easiest playable character must be zerk ranger… 1500 range pewpews with their res-pet… The fact they can do anything all other builds can do but worse makes them low skilled by nature… Some are actually taking bears to make elitists know they are not interested in all aspects of 1337ism…

sarcasm? Never heard of it ….

23 lvl 80’s, 9 times map, 4ele, 4ncr, 3war, 3grd, 3rgr, 2thf, 2msm, 1eng, 1 rev.
Been There, Done That & Will do it again…except maybe world completion.

(edited by PaxTheGreatOne.9472)

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Posted by: zwierz.9012

zwierz.9012

~Snip~

I’d have to agree with this post. Last week I was in a breach, the champ thrasher, standing beside a ranger who was just hitting every skill he/she had that was off cd. I mean every one, even the LB#3.

If you knew anything about mobs, then you would know that Champions are immune to KB, so it doesn’t hurt at all to use LB#3 on those bosses during the breach, all it does is give an extra damage shot, a very low damage shot but it allows your other skills to recharge.

Hate to tell ya sport, LB#3 is the shot that makes the ranger go stealth. Point blank shot is number 4. And yes, I am aware of the neat little icon on the champs that says immune to knockback and such..I can read and your snarky attitude isn’t welcome.

Have a nice day/night

Yep, PB rarely has a place in a group fight, usually it makes more sense to take a few steps back to increase damage output from the bow. Not because of poor silly players who didn’t learn to swap weapons, but because you might actually need #4 at some point, so why waste it?

BTW, LB #3 is VERY useful – next shot being a free crit with right perks etc. So LB #4 -usually bad, LB#3 – usually smart.

Personally I usually use LB mainly to QZ and #2 while charging into melee, Rangers are really much better in close combat.

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Posted by: Ben K.6238

Ben K.6238

Just let it slide… it’s a handy skill in some situations when used by a competent ranger, and when used by an incompetent one it usually doesn’t do anything more than slow the fight down a little. In the rare situations where it is causing a serious problem I just back off and let the ranger die, then go back in and finish the job properly.

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Posted by: Fluffball.8307

Fluffball.8307

This thread is beyond ridiculous. The longbow is a competitive weapon, not so much a PvE one. In the cases where someone camps LB, it’s a world boss fight and everything the players do is irrelevant anyway.

If someone is KBing in your dungeon group, ask them to stop or kick them. Otherwise stop complaining about a critical competitive skill.

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Posted by: shalywen.9548

shalywen.9548

Hate to tell ya sport, LB#3 is the shot that makes the ranger go stealth.

It also puts a small buff on the pet, as I recall. Maybe that’s why they’re using it?

or maybe because they can gain another opening strike that way…

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Posted by: Vanive.3804

Vanive.3804

I’m not sure if this has been brought up before and if has sorry.

I’ve been doing the world event chain for months now and have noticed that some folks playing the Ranger class have been using KB as a form of trolling, by knocking back content out of the reach of other players purposely. This is doing nothing but kittening people off and causing animosity.

I don’t know if it’s possible, but could we get a range adjustment on KB applied so it’s not knocking stuff back out of the range of other classes ranged capability? I really don’t see a point in KBing mobs more than 900.

Thanks

Oh noes! You have to pay attention to what you’re hitting with Press #1 and Face-tank world zerg train tactics. The horror that it may move and players would be forced to follow and …. (wait for it) …. (its coming) …. react. * gasp * Oh no I didn’t.

Yes I realize that some rangers don’t always use the correct skills at the best of times. I do. However the long knockback also has its place. Tequatl battery defense comes to mind first.

PvE is already so disgustingly easy… please don’t whine over something like this.

Normally I couldn’t be bothered responding to such an immature and ignorantly formatted posting such as yours but since you felt the need to defend your position in such a inflammatory manner, I shall retort.

How about you go chase your kills across the lava in Mount Maelstrom during Mega Destroyer and see how long you last with your medium armor. Or how about when you are meleeing a mob solo and it’s pushed away so far you have to go chase it down and by the time you leap to it, it’s dead and even thought you spent the majority of the time knocking down it’s health, you get no credit or loot for the kill. That sounds like fun right?

Now imagine that same person follows you around doing that for a while until you were like f this and just log to a different overflow to get away from them. Tell me you would just laugh it off and say “that’s ok, he’s just a Ranger being a Ranger I’ll leave so he can play”. Maybe I can come in with Scorpion Wire (if I get the skill to work) and drag Champ aggro right on top of you while most of your skills are in cool down and you have no time to evade so you die fast..then we can all have a laugh right?

Thing is my pull skills are hit or miss, Ranger always has the chance to KB as long as the mob isn’t locked down, and the cool down is less then thief SW….it’s a balance issue and it needs to be addressed in some form. We re supposed to be countering mob attacks, not worrying about what other players are doing and trying to counter their moves.

(edited by Vanive.3804)

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Posted by: Devildoc.6721

Devildoc.6721

On many weapon sets the 1 skill is actually the highest dps on the weapon, the other skills are for mobility, utility, and extra effects like conditions.

Still some people can’t stop to insult people as #1 spammers to show that they are
soooo much better players .. which maybe let people think they are also better if they just spam everything they have.

Another problem is maybe that we can’t change the position of the skills on the skillbar. In other games i would maybe put the knockback as a situational skill as far right as possible.

But as a level 80 ranger people should really have learned to avoid the #3
and that only 1,2,5 makes sense most of the time with longbow.

However that so much people simply stil haven’t learned that shows maybe why ANet gave us something like the NPE.

People insulting over using autoattack and not using every skill off cooldown are just ignorant, ignore them. Know how your skills work, use them intelligently. Longbow 3 and 4 are very situational, and 5 can be situational, 1 and 2 are your bread and butter on that weapon.

Ignorant people say that same hogwash about ele. They think you need to be constantly switching attunements and mashing all your skills off cooldown, when in fact you lose damage when you do that (as staff anyway)

Highest damage for staff ele IS to stay in fire attunement as much as possible, and be specced for 100% lava font uptime. Other attunements just don’t put out as much damage as 100% lava font uptime. You use #2 and #3 off cooldown, #5 when you need the big AOE’s… you definitely don’t use #4 every time it’s off CD, it’s an extra dodge, you use that intelligently.

It’s very important to understand that GW2 is not like other MMO’s where your auto attack/1 skill is just a default skill that does minimal damage only used to save resource or use while other dps skills are on cooldown.

Zapp – 80 Asura Afromancer

(edited by Devildoc.6721)

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Posted by: Devildoc.6721

Devildoc.6721

Are you sure it’s malice and not just ignorance?

Seems like there is a certain class of ranger that needs to be told things several times for it to sink in. Yeah, if you ask people not to, there will always be some wise guy who does it more, just to be a kitten, but many people will listen. You’d be surprised how many people in a pug Zerg are actually really new to the game and don’t know this stuff.

(I have two rangers BTW, and I know not every ranger is a skill clicking bear bow, but it does seem common).

It isn’t just ignorance, it’s outright incompetence really. Because you can inform them that the knockback is disruptive (educating them and removing ignorance out of the equation) and they’ll still do it anyway just because they’re facerolling mouthbreathers.

I guess some posters tend to forget there are players as well who do not care for speedruns and world trains, playing for fun. Being 1337 might bring people the feeling they should nerf all utility into the ground as their formidable DPS is the one and only thing which makes Tyria tick… But there will always be casuals and they’ll run builds which are easy and after pvt warrior and clerics guard the easiest playable character must be zerk ranger… 1500 range pewpews with their res-pet… The fact they can do anything all other builds can do but worse makes them low skilled by nature… Some are actually taking bears to make elitists know they are not interested in all aspects of 1337ism…

sarcasm? Never heard of it ….

Their playstyle being DISRUPTIVE to other players has nothing to do with elitism, it has everything to do with them being willfully bad players that most people want to avoid if at all possible because playing around them is frustratingly bad.

Zapp – 80 Asura Afromancer

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Posted by: Beldin.5498

Beldin.5498

Ignorant people say that same hogwash about ele. They think you need to be constantly switching attunements and mashing all your skills off cooldown, when in fact you lose damage when you do that (as staff anyway)

Oh yeah .. always love when people think that as ele you have 20 skills with one weapon
while in the end you do nearly no damage when leaving fire until you can switch back.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

A rangers lb damge is increase with range the fact that players melee and don’t have a range option in open world leads to this problem. Rangers are not worst than any other classes playe base, its just that if a ele decided to aoe a single mob other players don’t take notice. For as mentioned aa is usually more dps.

The use of melee in open world is usually less effective than range even with the ranged dps lose. As afar as stack groups and buffing groups of ranged class can stack at range and buff each other. Both using aoe on single targets and melee in open world one of those things that every over looks or take as normal but really isn’t the best.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

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Posted by: HHR LostProphet.4801

HHR LostProphet.4801

Attachments:

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Posted by: Jim Hunter.6821

Jim Hunter.6821

The real problem is this games PvE is braindead stupid and it breeds stupid players. You can’t ask for a nerf to an extremely valuable skill because your loot train is being slowed down by 5 seconds.

Honestly if you want this game to be balanced around open world PvE then just ask for every skill besides auto attack to be removed for every class.

Also known as Puck when my account isn’t suspended
LGN

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Posted by: Justine.6351

Justine.6351

one of these posts again…

illusionary wave
staggering blow
banish
updraft
reaper’s mark

remove these too so I can 11111111 more effectively !

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Posted by: Devildoc.6721

Devildoc.6721

one of these posts again…

illusionary wave
staggering blow
banish
updraft
reaper’s mark

remove these too so I can 11111111 more effectively !

Here’s the response to all of those: Player bases that aren’t facerollers

Zapp – 80 Asura Afromancer

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Posted by: Lazze.9870

Lazze.9870

This thread is full of mouthbreathers. Keeping a distance is what makes the longbow useable in a PvP environment. And you want to change skill for the sake of PvE loot?

What a joke.

(edited by Lazze.9870)

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Posted by: Lazze.9870

Lazze.9870

one of these posts again…

illusionary wave
staggering blow
banish
updraft
reaper’s mark

remove these too so I can 11111111 more effectively !

Here’s the response to all of those: Player bases that aren’t facerollers

You find facerollers playing all classes. Stop fooling yourself.

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Posted by: Devildoc.6721

Devildoc.6721

one of these posts again…

illusionary wave
staggering blow
banish
updraft
reaper’s mark

remove these too so I can 11111111 more effectively !

Here’s the response to all of those: Player bases that aren’t facerollers

You find facerollers playing all classes. Stop fooling yourself.

The difference is the frequency.

You might find one GS mesmer using illusory wave at the wrong times in like… a week, usually less. When you find one, you whisper/say don’t do that, it knocks the mob out of aoe, so you actually make it die slower., and the skill does less damage then your auto attack, save it for an interrupt on a charge or to knock a mob INTO aoe

They say thanks they didn’t know it was less damage and didn’t know it messed us up.

You see facerolling rangers every day dozens of times a day, you likely see one at every event even if you’re hopping maps, it isn’t even the same one it’s A DIFFERENT mouthbreather on this map. I don’t know how the ranger playerbase has SO MANY facerollers in it.

You use /say no response, you use /whisper, usually no response, and if they DO respond it’s something like “LOL u just mad becuz some ranger kill u in pvp!” Usually the same case on map too.

Zapp – 80 Asura Afromancer

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Posted by: Lazze.9870

Lazze.9870

one of these posts again…

illusionary wave
staggering blow
banish
updraft
reaper’s mark

remove these too so I can 11111111 more effectively !

Here’s the response to all of those: Player bases that aren’t facerollers

You find facerollers playing all classes. Stop fooling yourself.

You see facerolling rangers every day dozens of times a day, you likely see one at every event even if you’re hopping maps, it isn’t even the same one it’s A DIFFERENT mouthbreather on this map. I don’t know how the ranger playerbase has SO MANY facerollers in it.

You use /say no response, you use /whisper, usually no response, and if they DO respond it’s something like “LOL u just mad becuz some ranger kill u in pvp!” Usually the same case on map too.

No, I don’t. I dont’ see facerolling rangers every day a dozen of times. I don’t see mobs flying around the map because they got hit by an arrow every time I change the camera angle. I honestly can’t remember the last time a ranger knocked back a foe I was attacking.

The game’s mechanics literally breeds noobs. As in the case with rangers, who progress throughout the game learning that they can tank foes with a pet while pewpew-ing for a distance. And you seriously asks why there is a huge amount of facerolling rangers? Because the game allows them too.

You’re talking about frequency of bad players playing the most facerolling part of the game. That isn’t a fair way to judge a class’ playerbase. And I can tell that the last few people knocking back or fearing a foe I was attacking in PvP weren’t rangers.

(edited by Lazze.9870)

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Posted by: Archon.6480

Archon.6480

This again? The skills are based around competitive play and will not be balanced so you can grind loot with less thought. You are posting on the ranger forum, so most of us are veterans who don’t consider PvE woes to be meaningful. We will never agree that diminishing or removing Knockback is a good idea.

Explain how it is no good or problematic in ranked PvP and we can have a discussion.

Jade Quarry – Esparie
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons

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Posted by: Jayden Ennok.3687

Jayden Ennok.3687

I have a simple suggestion. Since it’s purpose for the ranger is to create distance and add some CC, make the skill CC the enemy/mob and the ranger would roll (could even have evade built in) backwards.

pros – less frustration for non-ranger playerbase and rangers will have more friends
cons – no more lolz knocking people off cliffs

Underworld Vabbi 1.5yr

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Posted by: Atherakhia.4086

Atherakhia.4086

You all are approaching this problem the wrong way. The root of the problem isn’t PBS, but the Ranger’s pet.

PvE is supposed to teach new players how to play the class at a high level to prepare them for ever more difficult content at upper levels. The pet is what deprives new players of this experience. Where other classes learned to kite, save their interrupts as actual interrupts, and use their defensive cooldowns wisely, Rangers need do nothing but stand at max range and assist off a pet set to aggressive through 99.9% of all content in this game.

There’s no other explanation for why PBS is somehow a problem but similar skills for other classes aren’t. And considering the game has been out for 2 years, the pet mechanic still isn’t acceptable, and is easily the worst implemented class ‘feature’ in the game? Seems like a reasonable request to have it looked at.

I mean we all want more skillful play, right?

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Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

the starting areas need a Pet trainer , rather than giving you a pet right at the start , you have to complete a small training event then select your pet, where it should give the player information on that pet and what it can do , Rather than this one has lots of hp i’ll use that one.

From the get go , teach them how to recall,passive,attack/guard maybe then they will learn quicker that its attucaly better not to let the pet face tank, as only one pet type lets a new ranger do this, later on in the game , Non bears struggle.

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Posted by: Seth.1308

Seth.1308

I don’t really see the point in changing anything. Nerfing point blank shot will do nothing for the Engineer Kegs and Mesmer Waves that are far more annoying. At least with a single target knockback you have some hope that it will be used for something constructive.

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Posted by: Ben K.6238

Ben K.6238

How about you go chase your kills across the lava in Mount Maelstrom during Mega Destroyer and see how long you last with your medium armor. Or how about when you are meleeing a mob solo and it’s pushed away so far you have to go chase it down and by the time you leap to it, it’s dead and even thought you spent the majority of the time knocking down it’s health, you get no credit or loot for the kill. That sounds like fun right?

That sounds like you were attacking a mob that doesn’t award credit.

You have Shadow Step, I don’t know why you’re complaining about the lava.

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Posted by: Kilger.5490

Kilger.5490

Here’s my solution, I’ve brought it up before:

If someone has the mob immobolized (fairly common in a large group) all knock back effects instead do a knockdown only.

-This benefits everyone. Even rangers will no longer have people knocked out of entangle.. or even by themselves seen it… I may have even done it myself
-It is also intuitive “if someone is tied down why can you push them?”
-Results are most of the positive (enemy stunned) without the negative (removing from aoe) of a push back. If an enemy is immob. already the range increase is not as critical.
- Not just anti-ranger profiling, all push backs (and pulls for that matter) are affected

Now you can blame the person complaining for not putting down an immobilize!

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

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Posted by: Fluffball.8307

Fluffball.8307

I like that you can’t doge in immobilize, and that can set up pushes/pulls; it offers some really nuanced plays and interactions between teammates. The best solution in my view is to not listen to people complaining about trivial matters.

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Posted by: Archon.6480

Archon.6480

Here’s my solution, I’ve brought it up before:

If someone has the mob immobolized (fairly common in a large group) all knock back effects instead do a knockdown only.

-This benefits everyone. Even rangers will no longer have people knocked out of entangle.. or even by themselves seen it… I may have even done it myself
-It is also intuitive “if someone is tied down why can you push them?”
-Results are most of the positive (enemy stunned) without the negative (removing from aoe) of a push back. If an enemy is immob. already the range increase is not as critical.
- Not just anti-ranger profiling, all push backs (and pulls for that matter) are affected

Now you can blame the person complaining for not putting down an immobilize!

No way! One of my favorite ways to kill Asuran engineers in sky hammer is to hit them with grasping vines, walk up to them, and BAM. Point blank shot to the face. They bounce right over the railing like a basket ball. Ha ha ha <evil grin>

Jade Quarry – Esparie
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons

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Posted by: Bolbo Baggins.8594

Bolbo Baggins.8594

dont generalize. I play ranger longbow (sometimes axe) next to sword horn (or greatsword) and never use knockback in critical group events. There are also melees with knockbacks who also use them (intentional or just impulsive inexperienced). Just as anoying, and i have experienced it many times. It seemes popular too blame rangers for everything. What would be a good idea is to give the leap back of the shortbow to the longbow instead of the knockback maybe too give the longbow the range it needs.

(edited by Bolbo Baggins.8594)

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Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

dont generalize. I play ranger longbow (sometimes axe) next to sword horn (or greatsword) and never use knockback in critical group events. There are also melees with knockbacks who also use them (intentional or just impulsive inexperienced). Just as anoying, and i have experienced it many times. It seemes popular too blame rangers for everything. What would be a good idea is to give the leap back of the shortbow to the longbow instead of the knockback maybe too give the longbow the range it needs.

it already has its range , here are the reason why lb pbs is used.

KB = interruption
KB= more distance gained then leap back (as leap back is limited by space, no room behind you now you are stuck can not create a gap/range/distance)
KB= used to force targets into Aoes/muddy terrains / into pet f2 Radius wolf/dazes ect.

changing to leap backwards would be a very bad move , reducing its use and vastly increasing its counter play to any Aoe after forcing you into a corner will kill you.)

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Posted by: Terkov.4138

Terkov.4138

Are people really that ignorant? You only notice things that hurt you, but if you tried to look for it, you’d notice how often this skill is used to actually help with keeping mobs in AoE, pushing PBAoE mobs from downed players or to interrupt movement skill (during them hit enemies don’t get pushed, just stop in place).
Really, just because you notice some idiots who faceroll keyboard it doesn’t mean they are majority.

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Posted by: Pino.5209

Pino.5209

I had 2 ppl accused me again last nite on AC P3 exp of using knockback during stacking on kohler. Acting as if they were pro know it all, it was embarrassing for them when I pointed out i was using sword+warhorn/axe, melee ranger with pet that doesn’t have knockback. Knockback isn’t exclusive to ranger, stop embarrassing yourself and check/look around first before you accused some1. Even more embarrassing, after they accused me, they were scattered around during burrow phase on p3 lol, it was chaos. I was the only 1 who knew the burrow spawn order. /shakes head

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Posted by: Deamhan.9538

Deamhan.9538

Honestly the only time I use PBS is in WvW. PBS players off ledges to their deaths is just great. In PvE it’s simple.

Get auto going. Use barrage then follow up with rapid shot. Use rapid shot again when off CD. By the time it’s off CD again, so should barrage. So rinse repeat. If the AoE of barrage will cause problems (popping the bubbles in that underground champ fight) then leave it out. Nothing hard about it.

The only time I’d use PBS in PvE is if I’m about to go down. Even then, if in a group event with lots of people I’d only use it to save my stacks of precision if I have any. If not, I’ll just go down and get revived by half a dozen people. If I’m running solo, then I’ll use it to keep from going down with our without stacks. Again, all too easy.

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Posted by: CETheLucid.3964

CETheLucid.3964

one of these posts again…

illusionary wave
staggering blow
banish
updraft
reaper’s mark

remove these too so I can 11111111 more effectively !

Here’s the response to all of those: Player bases that aren’t facerollers

You find facerollers playing all classes. Stop fooling yourself.

The difference is the frequency.

Your prejudice is showing.

You’ve had some bad times with some inexperienced/bad/kittenhat rangers. I’m sorry for your experience.

But yeah. Most rangers don’t spam PBS to screw with you in PvE. There are many rangers who know how to use their longbow properly.

PBS is a valuable skill for keeping distance, removing defiance stacks (dat PvE), and CC.

Asking for a further nerf to PBS (it’s already gotten a wind up time and tell added to it) on the basis that some people are dopes isn’t fair to the majority of people who are not.

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Posted by: Kilger.5490

Kilger.5490

I dont think they are blaming the good rangers, they are blaming the bad ones. All it takes is one troll to (m)uck up a system. Take collision detection. Cant be in the game because you just know “one guy” is going to stand in the wrong place and keep everyone from passing.

Its not just rangers either, thats why any fix should apply to all kb or pulls.

To simplify my solution even more.. just apply the “leap” mechanics to kb. ie. if immob, no movement, if cripple/chill partial.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

(edited by Kilger.5490)

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Posted by: Vanive.3804

Vanive.3804

I dont think they are blaming the good rangers, they are blaming the bad ones. All it takes is one troll to (m)uck up a system. Take collision detection. Cant be in the game because you just know “one guy” is going to stand in the wrong place and keep everyone from passing.

Its not just rangers either, thats why any fix should apply to all kb or pulls.

To simplify my solution even more.. just apply the “leap” mechanics to kb. ie. if immob, no movement, if cripple/chill partial.

Thing is though, Rangers KB works 100% of the time if no lockdown, Thief scorpion wire (pulls) to counteract the KB maybe 60% of the time if no lockdown…if it works at all. This is why Rangers are hated, their ability to troll with this works anytime they decide to use it and there is nothing you can do about it.

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Posted by: Tribio.8531

Tribio.8531

The interesting thing is that I figured out that knockback was rather bad when I was maining a ranger, but somehow few do.

Right when the warrior is popping his Healing Signet, you get him knocked back (and DOWN, so he isn’t doing anything the first 2 seconds or so), quickly followed by a Rapid Fire to finish him off.. No idea why you would imply that the KB is bad.. :/

The Hatreidis family: Freya / Nina / Demonica / Athena / Faith / Arya / Angie / Sansa
Commander – Jam Death [Jd]
Fissure of Woe

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Posted by: Airwaves.8695

Airwaves.8695

I kb every monster/player that has another player hitting it/them whether it benefits me or not.

#yoloswag420

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