(edited by Hector.6950)
Plz fix these bugs
“Lick wounds does not work 50% of the time”
That is strange, I do not have that behavior. Is it a static problem that occurs every other time?
“Pet Skill F2: Does not apply instantly when activated”
How do you know this is a bug? I have not noticed any information about this being an “instantaneous effect” I searched but could not find Anet stating that either. Maybe you could link it for me?
“Waterfield does not apply regeneration when using physical projectile”
I usually see the graphics for the effect but have not actually tested and checked if the mechanic actually works. I will have to check that out.
“Lick wounds does not work 50% of the time”
That is strange, I do not have that behavior. Is it a static problem that occurs every other time?“Pet Skill F2: Does not apply instantly when activated”
How do you know this is a bug? I have not noticed any information about this being an “instantaneous effect” I searched but could not find Anet stating that either. Maybe you could link it for me?“Waterfield does not apply regeneration when using physical projectile”
I usually see the graphics for the effect but have not actually tested and checked if the mechanic actually works. I will have to check that out.
Haven’t tested after last patch but I did tests pre patch and had 100% regen application to my pet when using 100% projectile finishers on golem test subjects. It’s an easy test to run. Hard part with projectile finishers is getting the projectile to pass through the friendly target you want to get the regen on the way to the target it is hitting. Unlike negative effect projectile finishers. Golems make easy test subjects with our pet however.
OoS
A whittling ranger becomes viable by forcing his opponent to whittle
“Lick wounds does not work 50% of the time”
That is strange, I do not have that behavior. Is it a static problem that occurs every other time?“Pet Skill F2: Does not apply instantly when activated”
How do you know this is a bug? I have not noticed any information about this being an “instantaneous effect” I searched but could not find Anet stating that either. Maybe you could link it for me?“Waterfield does not apply regeneration when using physical projectile”
I usually see the graphics for the effect but have not actually tested and checked if the mechanic actually works. I will have to check that out.
“If you look at more posts in the forum you will see many people have the same problem with lick wounds. For some it doesn’t even work at all”
“It might not be called a bug, but it is anoying as hell. Let me point out why. Imagine you are downed and you have juvenile wolf with you. You want him to use Fear. Instead the dog does another skill first and the F2 skill activates later. Usually up to 2-3 secs delay. Boom ur dead. Also, imagine you want to save your downed teammate by using fear. Before fear activates your teammate is already dead. F2 skillz just need to work when you need them to.”
(edited by Hector.6950)
“Lick wounds does not work 50% of the time”
That is strange, I do not have that behavior. Is it a static problem that occurs every other time?“Pet Skill F2: Does not apply instantly when activated”
How do you know this is a bug? I have not noticed any information about this being an “instantaneous effect” I searched but could not find Anet stating that either. Maybe you could link it for me?“Waterfield does not apply regeneration when using physical projectile”
I usually see the graphics for the effect but have not actually tested and checked if the mechanic actually works. I will have to check that out.Haven’t tested after last patch but I did tests pre patch and had 100% regen application to my pet when using 100% projectile finishers on golem test subjects. It’s an easy test to run. Hard part with projectile finishers is getting the projectile to pass through the friendly target you want to get the regen on the way to the target it is hitting. Unlike negative effect projectile finishers. Golems make easy test subjects with our pet however.
Isn’t the regen supposed to apply on you? Besides healing spring giving you regeneration the water field should give you an extra bonus when using projectile finishers. Mayby I’m wrong, but I really think this is supposed to work on yourself to
“Lick wounds does not work 50% of the time”
That is strange, I do not have that behavior. Is it a static problem that occurs every other time?“Pet Skill F2: Does not apply instantly when activated”
How do you know this is a bug? I have not noticed any information about this being an “instantaneous effect” I searched but could not find Anet stating that either. Maybe you could link it for me?“Waterfield does not apply regeneration when using physical projectile”
I usually see the graphics for the effect but have not actually tested and checked if the mechanic actually works. I will have to check that out.Haven’t tested after last patch but I did tests pre patch and had 100% regen application to my pet when using 100% projectile finishers on golem test subjects. It’s an easy test to run. Hard part with projectile finishers is getting the projectile to pass through the friendly target you want to get the regen on the way to the target it is hitting. Unlike negative effect projectile finishers. Golems make easy test subjects with our pet however.
Isn’t the regen supposed to apply on you? Besides healing spring giving you regeneration the water field should give you an extra bonus when using projectile finishers. Mayby I’m wrong, but I really think this is supposed to work on yourself to
Don’t believe so your projectile does not pass through you.
Axe 4 also will not boomerang it back to you.
OoS
A whittling ranger becomes viable by forcing his opponent to whittle
“Lick wounds does not work 50% of the time”
That is strange, I do not have that behavior. Is it a static problem that occurs every other time?“Pet Skill F2: Does not apply instantly when activated”
How do you know this is a bug? I have not noticed any information about this being an “instantaneous effect” I searched but could not find Anet stating that either. Maybe you could link it for me?“Waterfield does not apply regeneration when using physical projectile”
I usually see the graphics for the effect but have not actually tested and checked if the mechanic actually works. I will have to check that out.Haven’t tested after last patch but I did tests pre patch and had 100% regen application to my pet when using 100% projectile finishers on golem test subjects. It’s an easy test to run. Hard part with projectile finishers is getting the projectile to pass through the friendly target you want to get the regen on the way to the target it is hitting. Unlike negative effect projectile finishers. Golems make easy test subjects with our pet however.
Isn’t the regen supposed to apply on you? Besides healing spring giving you regeneration the water field should give you an extra bonus when using projectile finishers. Mayby I’m wrong, but I really think this is supposed to work on yourself to
Don’t believe so your projectile does not pass through you.
Axe 4 also will not boomerang it back to you.
It does not work on my pet either. I have just tested it. Make sure your trait “fortifying bond” is off and you will see. It will only apply regen to your pet if it is standing in the healing spring. This however has nothing to do with waterfield combos.
“Lick wounds does not work 50% of the time”
That is strange, I do not have that behavior. Is it a static problem that occurs every other time?“Pet Skill F2: Does not apply instantly when activated”
How do you know this is a bug? I have not noticed any information about this being an “instantaneous effect” I searched but could not find Anet stating that either. Maybe you could link it for me?“Waterfield does not apply regeneration when using physical projectile”
I usually see the graphics for the effect but have not actually tested and checked if the mechanic actually works. I will have to check that out.Haven’t tested after last patch but I did tests pre patch and had 100% regen application to my pet when using 100% projectile finishers on golem test subjects. It’s an easy test to run. Hard part with projectile finishers is getting the projectile to pass through the friendly target you want to get the regen on the way to the target it is hitting. Unlike negative effect projectile finishers. Golems make easy test subjects with our pet however.
Isn’t the regen supposed to apply on you? Besides healing spring giving you regeneration the water field should give you an extra bonus when using projectile finishers. Mayby I’m wrong, but I really think this is supposed to work on yourself to
Don’t believe so your projectile does not pass through you.
Axe 4 also will not boomerang it back to you.
It does not work on my pet either. I have just tested it. Make sure your trait “fortifying bond” is off and you will see. It will only apply regen to your pet if it is standing in the healing spring. This however has nothing to do with waterfield combos.
I’ll check it again tonight.
OoS
A whittling ranger becomes viable by forcing his opponent to whittle
“Lick wounds does not work 50% of the time”
That is strange, I do not have that behavior. Is it a static problem that occurs every other time?“Pet Skill F2: Does not apply instantly when activated”
How do you know this is a bug? I have not noticed any information about this being an “instantaneous effect” I searched but could not find Anet stating that either. Maybe you could link it for me?“Waterfield does not apply regeneration when using physical projectile”
I usually see the graphics for the effect but have not actually tested and checked if the mechanic actually works. I will have to check that out.Haven’t tested after last patch but I did tests pre patch and had 100% regen application to my pet when using 100% projectile finishers on golem test subjects. It’s an easy test to run. Hard part with projectile finishers is getting the projectile to pass through the friendly target you want to get the regen on the way to the target it is hitting. Unlike negative effect projectile finishers. Golems make easy test subjects with our pet however.
Isn’t the regen supposed to apply on you? Besides healing spring giving you regeneration the water field should give you an extra bonus when using projectile finishers. Mayby I’m wrong, but I really think this is supposed to work on yourself to
Don’t believe so your projectile does not pass through you.
Axe 4 also will not boomerang it back to you.
It does not work on my pet either. I have just tested it. Make sure your trait “fortifying bond” is off and you will see. It will only apply regen to your pet if it is standing in the healing spring. This however has nothing to do with waterfield combos.
I’ll check it again tonight.
Works for me, make sure your finisher goes through your pet. Tested axe 4 and 5, SB 4 and 5, LB 4. Even tested the 20% finishers and confirmed they proc it. Duration is such you better switch targets fast to notice if your pet isn’t being damaged.
OoS
A whittling ranger becomes viable by forcing his opponent to whittle