Poison Master trait suggestion

Poison Master trait suggestion

in Ranger

Posted by: runeblade.7514

runeblade.7514

New trait:

Poison reduce healing effectiveness by an additional 7-12%.

I feel that this is balanced enough to be a worthy grandmaster trait.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Poison Master trait suggestion

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Poison even with full condition setup deals around 200 damage per second. Increasing it by 50% makes it higher to around 300.

Guardians gained a bonus to BURNING which is the most powerful duration damage condition with more than triple the damage. How this can compare?

I agree that poison shouldn’t be as much powerful in damage perspective… But the healing reduction would definitely by the answer.

“Observe, learn and counter.”

Poison Master trait suggestion

in Ranger

Posted by: Cufufalating.8479

Cufufalating.8479

An average healing skill works out to heal around 300-400 HPS. An actual regen-based build might heal 700-800 HPS, taking into acount their healing skill and other sources of healing.

That means than increasing poisons effectiveness by 7-12% only represents an increase of 21-96 DPS, depending on how much healing/regen your opponent has.

That is significantly less than what they have done by increasing poisons damage by 50%, which increases your DPS by 42-150 depending on your condition damage.

Cufufalating – Ranger / Part-Time Mesmer
Gunnar’s Hold

Poison Master trait suggestion

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

It also reduces Burst Healing abilities.
… So you could take those into account too. It’s not about maths. It’s about usage in practical environment.

“Observe, learn and counter.”

Poison Master trait suggestion

in Ranger

Posted by: Cufufalating.8479

Cufufalating.8479

Perhaps, but you could just as easily say that if your opponent cleanses before healing, is using a healing skill which removes poison (like thieves HiS, or necros CC), or covers their healing by stealthing first, or anything else… then your poisons healing reduction becomes irrelevant because you cant get it on them when they heal.

There are always lots of other variables you cant account for when analysing skills, most of which depends on your skill and your opponents skill, so you cant predict if those things will be an advantage or disadvantage.

Cufufalating – Ranger / Part-Time Mesmer
Gunnar’s Hold

Poison Master trait suggestion

in Ranger

Posted by: runeblade.7514

runeblade.7514

Just like Hambow isn’t strong because of stability.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant