Poison now #2 in condi damage

Poison now #2 in condi damage

in Ranger

Posted by: Expiatus.4210

Expiatus.4210

While looking through GW2 Reddit I cam across SuperJeanJean’s post testing if condi damage does even out at 700.

It interested me since we have so much poison application. A quick summary but go read the math and analysis.

POISON – since it can stack, the damage output evens out at 850 Condition Damage with 2 stacks. At 3 stacks and above, you don’t even need Condition Damage, you already deal more damage.

BURNING – With burning stacking the damage output evens out at 1083 Condition Damage for 2 stacks. At 3 stacks and above, you don’t need Condition Damage to have your damage output boosted.

BLEEDING – (directly quoted)
Senario 1: 1v1, PvP or PvE : Very few build are able to go above the previous limit of 25 stacks. If you are under 2050 Condition Damage and can’t go above 25 stacks, it’s a nerf. 49% less damage if you don’t have CD, 17.5% less damage at the famous 700 mark. It’s a solid nerf if you don’t build specifically for Condition Damage.

Scenario 2: It’s a lot easier to go above the previous limit of 25 stacks. 2 players generating 13 stacks, 3 players generating 9 stacks… if you have a small group that’s dedicated to conditions, you will enjoy a boost of the damage output. Even more with big groups like on World Bosses where even with 0 CD it will wreck the boss.

Torment and Confusion will make this a wall of text so head over an read it at this link
http://www.reddit.com/r/Guildwars2/comments/3b2n3z/new_condition_damage_evens_out_at_700_base_stat/

Burning is still the condi champ, poison is now second, bleeding is third but you typically can apply bleeds quicker.

Anvil Rock – Out manned, out gunned and no repair costs, so Leeroy up and dive in.
See you in Tyria.