PolyMoa and Sword AA same issue

PolyMoa and Sword AA same issue

in Ranger

Posted by: Knighthonor.4061

Knighthonor.4061

Sad really but Sword AA suffers from the same thing that makes PolyMoa so dangerous. The Auto Attack moves the character on its own, making player lose control of the character during certain frames. This could make the character auto move deeper into enemy’s lines or other hazardous locations.

This need fix on Sword. I can understand PolyMoa, since its purpose is to disrupt enemies.

but this same disruption shouldn’t be baseline effect on ranger self…. just saying.

PolyMoa and Sword AA same issue

in Ranger

Posted by: Holland.9351

Holland.9351

“PolyMoa” autoattack is excellent. I’ve killed several Mesmers with it. It leaps forward with every attack, even if it doesn’t hit a target. It’s basically a movement speed boost by itself. Just target someone and press 11111 and he’ll be in trouble.

“PolyMoa” autoattack’s power also shows when cast on a pet. The pet won’t miss since it will leap towards the target with every hit rather than stand still.

If sword AA leaped forward with every swing, it would be awesome. Now it doesn’t leap unless you hit a target first.