4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Post your druid builds
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
that looks fun. hows your survivability with cleric? I agree, glyph of unity is virtually non-functional right now. the tether breaks too easily and half the time I’m blinded or the enemies are blocking…just cant seem to make the connections. its tether (once made) should be like 1200 range.
I’m rolling with a celestial hybrid build. it has incredible sustain and does some good damage. s/WH are incredible on the druid. and surprisingly synergize with staff way better than GS in my opinion. I actually just couldn’t make staff/gs work for me in conquest so far.
http://gw2skills.net/editor/?vNAQNBMhZ6keVokFsiVwhFgqFskJYw30d6Q1Jxt4acNJrAwBYEjB-TpgXAAw+DWZAA
(edited by mistsim.2748)
is the most consistent thing so far.
I like our range, but doing anything other than bunkering or +1 healing is hard. CA is very unrewarding in player vs player combat. Lots of the skills have to long of wind ups or very noticeable making them easy to counter.
I Play WvW to have fun. I don’t find it fun anymore. Therefore I don’t play.
I’ll try the immobilize druid tomorrow.
The pets would be the smokescale and dog, but that site doesn’t have the smokescale listed yet.
(edited by Elorna.5329)