(edited by Hans.8467)
Power glyph build for WvW roaming/zerking?
Or is it better to go with survival and beastmaster traits/skills? I love the glyphs tho…
I would probably try for a GS remorseless build. The other weapon can be staff.
Glyphs work best in melee fight providing condi cleanse and blind. But you probably still want heal as one and strength of the pack. They are just too good to give up.
Trait line, take marksman/beast/druid
Gear wise, sacrifice some precision for toughness and healing power. You can repeatedly gain opening strike by GS trait and tiger F2. The other pet I would suggest smokescale.
Glyph heal and elite are pretty bad. I would suggest going BM for traited WHaO and SotP. Would solve your problem of lack of out of combat speed too and helps with charging AF. You can replace either MM or Skirm, depending on your personal preference. I would use different traits in MM though.
You can keep glyphes as utilities (i would recommend Glyph of Equality + Glyph of the Tides). But keep in mind that glyphes doesn’t provide much defense, especially if you have to stay mobile and/or against targets with stability and your build is quite glassy. You will have to care a lot about your positioning.
okj, thank you:)
Yup, you got good advice on going BM w/ WHa1 and SotP.
If you keep MM as your 3rd traitline, take Moment of Clarity and Remorseless. Keep in mind that Fury from SotP is pulsing; so it will proc Remorseless a bunch.
I would switch out the Jungle Stalker. Having 2 pets very squishy and a 3 sec F2 cast time is a killer.