A lot of people complain how squishy pets are in PvE. So I have a proposal which may somewhat make it better:
A PvE-only buff where a pet cannot take more dmg than 25%of their total HP? Meaning in cases where a pet would normally be OHKOed due to their lack of dodging, they could survive another guaranteed 3 hits from bosses for you to heal it.
In other words, like “Prot-spirit” from GW1.