PvE Ranger - useful for the team - how to?

PvE Ranger - useful for the team - how to?

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Posted by: Xyonon.3987

Xyonon.3987

The title says it all I think. I always hated on Rangers. They annoy me in dungeons. They stay outside of TW with bearbow tactics, they barely deal damage, they grant 0 support, they are just … present.

I won’t believe that this is everything a ranger can do. I’ve heared they can rock with some traits (+150 Precision for everyone?) or Spirits (Frost) and even outdamage many other classes (melee?). So I want to give it a try myself. I want to be a ranger that is useful for the party and not just for himself. I want to be a ranger that deals damage and everyone is glad to be with.

So what do I have to do? What I know so far is to trait for that +150 prec.
As pets? Spider? Cheetah? Or a fat lizard? Shark? Jelly?
As weapons? Sword + Horn? GS? SB?

I would like to recive some answers from skilled rangers, useful rangers, team rangers.

Tyvm

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

(edited by Xyonon.3987)

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Posted by: Wondrouswall.7169

Wondrouswall.7169

20 (I-VII)
25 (I-V)
0
25 (IV-V)
0

Jungle Stalker + Jaguar vs single targets and bosses, Drakes vs multiple targets and trash mobs – blast finisher on swap if running double Drakes in water/fire fields, Armor Fish and Shark vs underwater enemies. Red Moa when party lacks Fury.

Sword+Warhorn on main set. Second set with Axe off-hand for burst/pull/reflect, Dagger for extra evades to keep Steady Focus bonus damage, Torch for providing fire fields when in parties that lack them, Greatsword for skips and when you can’t trust yourself on sword or lack of faith in your party.

Healing Spring-Quickening Zephyr-Frost Spirit-Sic ’Em-Rampage As One as general utilities. Swap pets before death. Place Frost Spirit in a safe spot before encounters. Steal Ele conjured weapons unless specifically asked not to. Kick Staff Guards to feel superior.

There’s more but that’s the basics.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: Belzebu.3912

Belzebu.3912

  • 20 points into Marksmanship you can get Spotter, it gives 150 precision to the party.
  • Even w/o traits frost spirit is useful in dungeons, but get about 10 points into Nature Magic and get the trait that rise the proc chance of spirits.
  • Warhorn skill 5# gives might, fury and swiftness to the party and is a blast finisher.
  • RoA elite + warhorn #4 will make your pet get 25 stacks of might really fast, also gives more fury and stability, all important buffs in dungeons.
  • Axe off hand #4 is one of the rangers strongest skill and can pull enemies.
  • Axe #5 is a good AoE, cause vulnerability and retaliation, amazing in many dungeon bosses.
  • Sword is the highest DPS weapon for rangers and offer many dodges, improving your survivability w/o lowering your DPS.
  • Healing spring is the longest water field of the game, cure condition and gives regen per pulse for everyone in the area.
  • Pets, drakes have high power and HP, those are good against structures and some world bosses (where you can’t crit), birds and cats crit a lot making their DPS high and with the RoA + WH#4 combo their damage get higher than you can imagine.
  • Occasionally brown bear to clean conds and red moa for AoE fury may be useful in places with heavy AoE damage and pets will die anyway.

Resuming, I would go with a build like s/wh + s/axe, traits 30/30/0/10/0, skill SH + Frost Spirit + anything + anything + RoA for maximum damage and helpful for the party.

You can make small changes for your liking, like I personally use axe instead of sword for added range and helps spread fire sigil on mobs and the 10% more crit damage from honed axes, axe #2 at melee range cause a good damage and axe #3 chill + weakness is also helpful for the party, the build I run isn’t 100% effective but is much more versatile.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

(edited by Belzebu.3912)

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Posted by: KeyLimPi.9031

KeyLimPi.9031

http://gw2skills.net/editor/?fMAQNAsXTjEVR2VVKWs2Bi1j9s/BxZcoE9Pk+UeyOebC-jUyAYLBRKCAZBiIAm8KiGbRtIasqFMlLRUt3ATKAr2CA-w

Something like this works for dungeons well enough. I’ll explain a bit.

PET
Red Moa is JUST there for fury duration. The majority of boss fights should be settled within a minute tops, so having fury for 1/3rd of that is pretty good. Jungle Stalker is there for the AOE might. After it’s done with the cast it still falls back on really impressive damage. I’ve seen cats crit higher than players at certain points.

WEAPON
Sword MH – Highest damaging weapon we have, turn off autoattack and learn boss patterns. Be careful not to get locked in animation while fighting insta-frag’s like Alpha.
Axe OH – Path of Scars is brutal. It’s Aoe in a line, 2 hits per target and I’ve hit 8+6k on a single toss. Add in the pull on the return and you have probably one of our top 3 skills right here. Whirling defense is great just due to the utility. The damage is decent, but you’re using it for 5 seconds of complete projectile immunity. If you’re in a proper party and they stack, whirling defense is a great opening.

Longbow – Good to pull, good damage, and good for a swap weapon. This is just here because of my personal preference. I’ve seen more rangers use GS but I prefer bow.

UTILITY
Healing Spring – Obvious, AOE heal/regen/con removal and water field
Quickening Zephyr – Damage, nothing more
Frost Spirit – Party damage buffs, nothing more. Just set it somewhere safe
SoTW – Regen is fine but you’re using this for the active. 25% more dmg for both you and your pet. Stability is also a plus
Rampage As One – No question about it. This is your go to Elite, ’nuff said.

Just for reference – 25 stacks of precision + fury = 95% crit chance with 112% critical damage. Also you’ll be mass stacking vuln.

(edited by KeyLimPi.9031)

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Posted by: Taku.6352

Taku.6352

This build, which is good for fractals where there is more trash to clear since you get 5 vuln on each kill.

Or this build which is better for dungeons where you mostly go from boss to boss.

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

This build, which is good for fractals where there is more trash to clear since you get 5 vuln on each kill.

Or this build which is better for dungeons where you mostly go from boss to boss.

Both builds are good, but I kinda prefer the first one mainly because of precise strike (Opening Strike always crit). That means if you use the Fiery Rush, all hits will be a crit since it’s 1 skill (Video proving that)

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Posted by: Chokolata.1870

Chokolata.1870

better go 25 into WS then into skirmishing, OH training is worth losing critical chance/damage with increased utility(especially reflection bubble AOE and CD reduction)

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

better go 25 into WS then into skirmishing, OH training is worth losing critical chance/damage with increased utility(especially reflection bubble AOE and CD reduction)

OP wants a full DPS build for ranger so I doubt he’ll spend points into a line who only gives Toughness and Condition Damage (especially spend 25 point in that traitline for a bonus similar to the scholar one instead of buffing your pet damage)

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Posted by: TurtleDragon.3108

TurtleDragon.3108

I won’t believe that this is everything a ranger can do. I’ve heared they can rock with some traits (+150 Precision for everyone?) or Spirits (Frost?) and even outdamage many other classes (melee???).

Damage-wise, rangers are near the bottom of the tier list. They’ll do slightly less damage than a warrior (~5%), but both spotter and frost spirit are ~7% party dps increases. The ranger by itself will never do as much as any other class in melee because we’re balanced around having a pet active at all times. Kinda like playing a mesmer with no phantasms out. With DPS pets out and alive, we’re competitive with other classes.

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Posted by: solrik.6028

solrik.6028

Spotter really isn’t as useful as people think and you get a better effect with warhorn – CD reduction.

Frost spirit doesn’t proc, it’s a constant damage boost.
Vulnerability from the MM tree is useless because a decent party should be able to stack it without much dedication.
Axe #4 is just annoying because people will have to run after the mobs.
Double drakes are stupid because pets of the same type share cooldowns.
You can stack 12 might stacks on party with fire field, warhorn, drake and stalker.
Or you can heal your party for about 2-3k
Or you can pull enemies with your pet (really effective imo)
Or you can stack 25 bleed (with a constant 25 for 4-6 seconds) which a necro can spread.

You can also trait for aoe vigor on pet swap

that’s everything from the top of my head

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Posted by: Chokolata.1870

Chokolata.1870

buffing the pet yourself is irrelevant because NM 15 shares boons with the pet and any half decent party will keep boons up. The utility offered by the WS tree simply trumps the terribad traits, both minor and major, in the skirmishing line.

25% extra endurance, AOE vigor, prot on dodge, OH training and 10% more damage at full hp>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>fury and swiftness on swap, more pet critical damage and 5 secs of pet might stacking.

NOONE TAKES RANGERS INTO A GROUP FOR DPS!!!!!!!!!

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Posted by: Belzebu.3912

Belzebu.3912

No other class have an AoE precision buff and those 7% crit chance is very useful, it will stack with fury and banners.

Axe #4 will be annoying and make the party run after the mobs if are using it wrong, if the mob is already in the fight then you need to cast Path of Scar at melee range, that way you’ll interrupt the target but it won’t move from the spot, and if the target isn’t in combat then you are bringing it closer to your party.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

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Posted by: TurtleDragon.3108

TurtleDragon.3108

25% extra endurance, AOE vigor, prot on dodge, OH training and 10% more damage at full hp>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>fury and swiftness on swap, more pet critical damage and 5 secs of pet might stacking.

This isn’t true at all. You’re also forgetting that skrimishing also 250 precision (~11% crit) and 25% critical damage

NOONE TAKES RANGERS INTO A GROUP FOR DPS!!!!!!!!!

This part is true, but not an excuse to kitten your damage for a useless trait line (Wilderness survival)

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Posted by: ZeftheWicked.3076

ZeftheWicked.3076

First off ranger has absolutely no manners and doesn’t know when to die. He just doesn’t want to take his leave like a man. He trows down healing fields, that heal, give regen, clense conditions and are waterfields for the blasty party members like it was free candy. You think downing him would shut him up? he has a trait to drop even longer one when he’s downed, and his own drooling, unvaccinated beast..erm i mean “pet” can revive him far better then he himself.

As if running around with a rabid, slobering, smelly fleabag wasn’t enough, he’s obviously taken into some occultism and started summoning spirits for buffs! One of them, stone spirit lets people get protection while their attacking. kittene to get that buff, but the damage one (frost spirit) is also not every day occurance. Probs that’s why he sold his soul (and gets visits from exortists)!

And some of them might even reach him if it wasn’t for his horde of abominations from hell better known as pets. Mother nature must be full of love, cause half of those “pets” got looks not even a mother could love. For those adversaries that looks and smell alone didn’t do the trick, the “pets” bring a variety of nasty surprises, that are independent from ranger himself!
While that sissy with bow polishes his nails, wondering if berserker’s gear is better then assasin’s or other way around, his pets can still have defence of a german sherman tank with a forcefield, taking heat off him, or cast boons, inflict nasty long conditions, or just scratch the innards from enemies faster then your ex scrached your face off when you answered the question “Do i look fat in that dress?”. And probs just like you with your ex, he always has an alternative around, just swapping from one pet to the other once he feels it’s time to maul you in a new, uglier way.

Of course as if abusing poor horrors found in nearby cav..erm i mean using pets wasn’t enough, he himself also comes decked with lots of utilities. They say that there’s two way to tell a ranger apart from a snake in melee combat. If it’s uglier of the two, or wiggles more, then it’s the ranger.
Thieves have officialy filed a lawsuit vs ranger for abusive use of evades as well as sic’ing their pets on them. Sadly due to their own charges no thief came to present his case in court personally.

Ranger’s stability is also stuff of hate. 20 secs stability from rampage as one that does not get shut off with elite itself, means that with boon duration, he’s not gonna be out of the game any time soon. There’s a reason it’s called “Rampage” – the hp bars of poor vic..adversaries of ranger rage tell the whole story. It’s not uncommon to see genius norn rangers such as Panther Slash use that to advantage while leading parties through dangerous mobs – mobs go for ranger who cannot be stunned, knocked down etc, while rest follows not far behind avoiding needless attention. Circus level bear abuses are also not unheard off, where bear gets sent to draw aggro while party just sneaks past the animal attack scene.

Every certifiable psychopath must be a proficient axe user. Does it come as a shock to you that ranger can use it both main and offhand? Offhand one is especially the loving side of ranger, that says, come here, or i’ll just pull you myself, then get sliced to bits with my whirling axe, that will add free 12 stacks of vulnerability asides 5 sec missle reflection and self retalliation. Best things in life come in melee;)

But nothing wrong with going about it in an old fahion way, and run around with a pitchfork and torch. Sadly they didn’t give ranger a pitchfork..kitten EU agriculture regulations! But we do have the torch! And a fire combo field on it (8 sec one, nice cd). Speaking of fields rangers seem to get the best deals – ice one from ice trap, looooong water one from healing spring, and said fire one from torch’s bonfire. More should be on their way via traps. Regardless, while not many, they definitely hit the spot for any combo aware party!

To sum it up i remember an old metal plate on the fence with picture showing a dog and a gun, and saying “If he won’t bite you, then i’ll shoot you”. Kinda like the ranger and his pet:)

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Posted by: Bambula.3649

Bambula.3649

20/25/0/25

best you can bring into a party, for personal and group dps, vul with 30 in nm is most time not needed and your own dmg with 25 in nm is higher than with 30 in mm.
but overall it make no huge difference.

s/wh s/d and if some extra reflect needed s/axe but only than, 4 is nice for dmg, but the utility with s/d+wh is better and the offhand axe #5 is a dps loss if you not reflect something.
pets should be jungel stalker and jaguar, moa only if the group have no 100% fury uptime.

Orga for [WUMS]

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Posted by: Xyonon.3987

Xyonon.3987

First of all thx to everyone, probably gonna start tonight However it seems the opinions are very different. I’ll probably have to figure out some stuff by myself ^^ But thx to everyone!

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

First of all thx to everyone, probably gonna start tonight However it seems the opinions are very different. I’ll probably have to figure out some stuff by myself ^^ But thx to everyone!

Well if you wanna play frost spirit + spotter with sword/warhorn, it’s mostly two different builds (30/25/0/15/0 and 20/25/0/25/0), both works well and you should switch between those two according to the situation (is there plenty of trash mob to kill? is there a FGS?).

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Posted by: Chokolata.1870

Chokolata.1870

the 25 in skirmishing is only better for some easy mode dungeons like CoF1 or CoE. Any other instance where there is a need for increased AOE or reflects, 25 into WS is much better. The increased AOE on axe 5 is huge…. IT IS HUGE for group play

PS: you are just copy pasting a build Brazil talked about.

(edited by Chokolata.1870)

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Yeah, coz that’s the current meta

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Posted by: Kahrgan.7401

Kahrgan.7401

Yeah, coz that’s the current meta

Sadly, it is.. but 25 in WS isnt a bad thing either, frost spirit due to its delicate nature (dies when a mob farts near it) is somewhat unreliable in un-stacked groups

Don’t call anyone out on their BS, that’s an infraction and a deleted post. —Anet.

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Posted by: TurtleDragon.3108

TurtleDragon.3108

the 25 in skirmishing is only better for some easy mode dungeons like CoF1 or CoE. Any other instance where there is a need for increased AOE or reflects, 25 into WS is much better. The increased AOE on axe 5 is huge…. IT IS HUGE for group play

PS: you are just copy pasting a build Brazil talked about.

It’s not a ranger’s job to reflect, and Axe 5 is less DPS than auto attacking. If you need reflects, bring a mesmer or a guardian instead. 25 skirmishing works fine for the “hard mode” dungeons as well.

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Posted by: Chokolata.1870

Chokolata.1870

Sigh…. No it does not because it relies on pets being alive. You are wasting an entire trait line for buffing your damage, which has smaller returns then for other classes, and 2 pet traits which go with glass pets.

Ranger is taken for its utility over a second warrior. And having a huge reflection bubble bonus is really nice added utility.

But whatever, copy paste all you want

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Posted by: TurtleDragon.3108

TurtleDragon.3108

If you can’t keep your pet alive on 90% of the fights in this game, then you’re doing something wrong. There are very few fights in this game where you’re likely to have both pets dead at the same time. I already told you this before, but you don’t take Skirmishing for the pet traits. You take it for the 250 precision and critical damage AND the 10% damage modifier.

Just because we follow meta builds, does not mean we are blindly following it. I know the reasons why the DPS meta is the way it is, and why this build is so effective. I’ve also done my fair share of build experimenting for fun, and they’re usually not as effective as the spotter/frost spirit builds. And FYI, I run the Nature magic variant, which I originally got from GK before Brazil popularized the remorseless S/WH build.

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Posted by: Chokolata.1870

Chokolata.1870

Again, you are completely missing the point here. You do take 25 in skirmishing for some brainless dungeons where bursting the boss takes precedence over everything else, but in mechanic based dungeons, like high fractals, 25 into WS is far superior. OH training is the best trait the ranger has. There losing 250 precision is meaningless because there really are not that many situations where you can continuously DPS the boss with sword1.

Shorter CD and bigger range on horn/OH axe is much better then some extra damage for yourself. The pet will always be buffed due to FBond.

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Posted by: TurtleDragon.3108

TurtleDragon.3108

Again, you are completely missing the point here. You do take 25 in skirmishing for some brainless dungeons where bursting the boss takes precedence over everything else, but in mechanic based dungeons, like high fractals, 25 into WS is far superior. OH training is the best trait the ranger has. There losing 250 precision is meaningless because there really are not that many situations where you can continuously DPS the boss with sword1.

Shorter CD and bigger range on horn/OH axe is much better then some extra damage for yourself. The pet will always be buffed due to FBond.

You’re the one missing the point here. Reflects aren’t the ranger’s strength, so it makes no sense to trait for it. Untraited axe reflect does the job just fine.

And you can pretty much melee every boss in fractals if you really wanted to. 250prec/25% crit damage is still more helpful for ranging fights than 250 toughness and condition damage. A boss fight having mechanics doesn’t make traiting for DPS obsolete, even then most fights are just DPS races or become much easier the faster you kill it.

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Posted by: Chokolata.1870

Chokolata.1870

For a lack of a better word, the ranger is the closest to what is a support character in this game.
You are taken for spotter and at least frost spirit, i think we can all agree with this much,yes?
You take berserker/assassin stats because defensive stats are pointless for the most part if you want to do an efficient run. We agree on this one as well?

So considering this, you are fixed at taking 20 into MM and 10 into NM. Going 15 into NM is a very nice boon with geting FBond. Everything else is really up for grabs here.

The build you are talking about I play as well, but it has a major flaw. The ranger simply lacks huge damage in a short time frame. This is the case with all auto attacks. There is no HBish attack unless you count maul, but you have no benefit of a short swap timer.
Furthermore, playing 25 skirmishing and taking the pet buff traits, which you do i gather, pushes you into cats. Buffing the dps of anything else is kind of pointless. Cats die, they die a lot in content that has huge bursting potential, hence my comment on how its great at low lisk dungeons, which most speed clear dungeons in the meta are atm. But any harder content, high FOTM, aetherTA, hell even arah, going 25 into WS is better.

What I am trying to say, you are not taken for dps. Even at full dps you are not even close to the DPS classes. They have a much larger spread of situations where they can dps. You have to stand there and keep whacking. So with this logic, as you are taken as a support, you futher burst your support:
-HS with vigor
-frosty spirit
-elite spirit
-perhaps earth spirit
-perhaps SnR as it works even if the pet dies during res

Losing perhaps 10% dps on yourself while massively improving the utility you bring to the party is well worth it. But to each his own.

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Posted by: Bambula.3649

Bambula.3649

sorry chocklata,youre wrong with this informations, that ranger is for extra dmg support, thats true

but his own dmg grows so hard in good groups !
what you do there is nice, if people not good with dodge your build can be nice, but not for dps oriented groups

Orga for [WUMS]

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Posted by: TurtleDragon.3108

TurtleDragon.3108

Even at full dps you are not even close to the DPS classes.

DPS-wise, ranger is competitive with warriors, engis, necros, mesmers (0-1 phantasms) and guardians. The issue is more or less Elementalists being OP (damage-wise) than rangers sucking.

Feline pets are fine in high level fotm, except for the boss fractals. Ooze, Brie and Lupi are only the problematic fights in Arah off the top of my head. TA aether I haven’t done in a while, but I think I only had issues (if any) with the last boss.

I can support with all those things you listed except for Vigor on HS with the meta builds.

(edited by TurtleDragon.3108)

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Posted by: lightning.8039

lightning.8039

Did you know? The Frost Spirit lasts an extra 9 seconds even after it dies! Assuming of course you stay within proximity of the frost spirit’s corpse. The more you know

iheartlightning (ranger) DnT
“…but in this world nothing can be said to be certain, except death and taxes.”
-Benjamin Franklin

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Posted by: BlackenX.7386

BlackenX.7386

Being useless is useful to team, because your teammates will have a feeling of superiority.
(e.g. Warrior: Oh yeah I carry the team !)

Also, if you made a mistake and made you team fail, you still could say “It’s normal, Ranger is designed to be fail.”