[PvE/WvW] Bleed druid

[PvE/WvW] Bleed druid

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Posted by: Aldrin.7641

Aldrin.7641

Is this also viable to dungeons/fractals?

Druid, Tempest, Revenant, Necromancer, Engineer

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Posted by: Davi.4920

Davi.4920

Dungeon bosses melt nowadays so i’d say a power build suits that more. Fractals work much better with conditions.

Just keep a cheap power set for dungeons and keep this for open world/fracs

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Posted by: Tragic Positive.9356

Tragic Positive.9356

Is this also viable to dungeons/fractals?

It is viable.
People want you for Party Buffs and not personal DPS so getting Spirits, Spotter and GotL is what you might have to change. The rest is perfectly fine.

It’s wrong to ask what’s viable, though. Even full nomad Ele is viable in raids if the party goes 10 full nomad Eles. There should be a video as in the longest Vale Guardian kill. 17 minutes or so? But they did it. So it was viable.

The question should always be efficiency and setup of party you are in.

“Observe, learn and counter.”

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Posted by: Aldrin.7641

Aldrin.7641

same build also for old tyria maps?

Druid, Tempest, Revenant, Necromancer, Engineer

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Posted by: Tragic Positive.9356

Tragic Positive.9356

same build also for old tyria maps?

I’m not OP to say this but …
… All builds in forums (including this one) are technically suggestions.

In Tyria and maybe even Maguuma – Berserker should be dominant because it has it’s spike at the beginning of rotation unlike Conditions that have slow beginning and ramp up with time.
If we really wanted to peak efficiency we’d have to calculate every single mob’s toughness, every single buff or aura you get from people around, duration of the encounter… you’d technically want to kill yourself.
But this bleeder druid has fine damage and is viable for casual content. For Tyria, Maguuma, WvW… And with slight changes even Dungeons and Fractals.

tl;dr
This build is fine.

“Observe, learn and counter.”

[PvE/WvW] Bleed druid

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Posted by: Aldrin.7641

Aldrin.7641

same build also for old tyria maps?

I’m not OP to say this but …
… All builds in forums (including this one) are technically suggestions.

In Tyria and maybe even Maguuma – Berserker should be dominant because it has it’s spike at the beginning of rotation unlike Conditions that have slow beginning and ramp up with time.
If we really wanted to peak efficiency we’d have to calculate every single mob’s toughness, every single buff or aura you get from people around, duration of the encounter… you’d technically want to kill yourself.
But this bleeder druid has fine damage and is viable for casual content. For Tyria, Maguuma, WvW… And with slight changes even Dungeons and Fractals.

tl;dr
This build is fine.

Thank you

Druid, Tempest, Revenant, Necromancer, Engineer

[PvE/WvW] Bleed druid

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Posted by: Tragic Positive.9356

Tragic Positive.9356

Thank you

Anytime.

“Observe, learn and counter.”

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Posted by: Davi.4920

Davi.4920

Playing this build whilst leveling up is a blast, and has made me feel more like a ranger than any other build so far. Good times

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Posted by: Aldrin.7641

Aldrin.7641

Playing this build whilst leveling up is a blast, and has made me feel more like a ranger than any other build so far. Good times

You don’t like Longbow range?

Druid, Tempest, Revenant, Necromancer, Engineer

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Posted by: Daemonne.5018

Daemonne.5018

Hello again, I am once again posting that I still love this build. I link this thread to anybody I see looking for a Condi build.

If you play solitaire with only one suit, your game is going to end faster and feel lacking.

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Posted by: Artaz.3819

Artaz.3819

Patch from 5-17 notes:

  • Ancient Seeds: Fixed a bug that allowed multiple triggers of this trait on a single target.

It is no longer nearly as effective (instant 25 bleed + 5 poison stacks with GoT + PV) but still good. The Bristleback bleed pet nerf (again) didn’t help either.

(edited by Artaz.3819)

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Posted by: sansintierra.2685

sansintierra.2685

Last night i gave this build a shot and let me tell you it does behave good at wvw roaming/havoc (gvg or zerg is different atm because of the heavy projectile hate there is).
I’ve been playing a tanky/support build lately, which i found i felt really comfortable with, but this felt refreshingly sweet. Making those daredevil roamers run in panic alone made the money worth.
It does suffer a bit of (lack of) sustain, so i reccomend saving CA form as a second heal (the stun helps here) because it does not build astral force so fast as a “traditional” druid does. Troll Unguent may help with that, but i don’t like that heal and never will.
PVE is more forgiving, specially in open-world content, and i still have to take her to fractals, but thank you for sharing and congratulations: you’ve made a really strong build here

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Posted by: Paradox.4078

Paradox.4078

Hi all, I just returned to the game after many years of being gone. What is the best way to get gear for this build so I can get started? (I have purchased HoT and have a level 80 ranger)

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Posted by: Tragic Positive.9356

Tragic Positive.9356

Hi all, I just returned to the game after many years of being gone. What is the best way to get gear for this build so I can get started? (I have purchased HoT and have a level 80 ranger)

I think you are still able to get Rabid armor through Dungeon tokens.
If not, I believe you can get a set of exotic equipment for a few gold from Trading Post. So you technically want to grind money from fractals, dungeons and trains…

If you’re thinking of ascended Vipers’, then your best option is to get exotic insignia and inscription from HoT maps (Tarir if I remember right), a set of cheap ascended armor of any choice (rampager/cleric) and then change the stats of the equipment in Mystic Forge.

“Observe, learn and counter.”

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Posted by: Badgerhands.4058

Badgerhands.4058

This build is still so good. My most effective toon out of 9 lv 80s, and has the cheapest gear set too.

Just focus on those combos and everything will melt before your eyes.

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Posted by: Bast Bow.2958

Bast Bow.2958

I ran something quite similar in WvW. Focussed a bit more on toughness since it was WvW, so I ran dire back then. I focussed a bit more on lockdown(cover)conditions too via sigils and pets. Other then that it’s almost the exact same, a matter of preference I think.
I loved that build too, the only thing I missed was stability, being knocked around like a pinball messed up my rotation/lock down of the enemy. Ofc you can switch up 1 utility for SotW, but I found it hard to let go one of my utilities

If I may offer 1 suggestion, is swapping out heal as one for troll, it synergizes better with your traits

(edited by Bast Bow.2958)

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Posted by: LadyVaxmor.6937

LadyVaxmor.6937

I am an epic n00bcake.

What sort/stats/upgrades of ascended shortbow, axe and torch would one suggest for your build?

thank you.

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Posted by: GussJr.1643

GussJr.1643

~COLLAMETTA~DELVANAI~

(edited by GussJr.1643)

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Posted by: Bast Bow.2958

Bast Bow.2958

I prefer something less squishy than the builds posted above me if it also has to be viable in WvW. If it would be PvE I’d go with those builds.

More WvW oriented, and just safer in PvE, I ran http://gw2skills.net/editor/?vNAQNAnfVjEqQNL2yCesAVLWMEsmOQwqFAvVHrpVmAwor0lyV54MTA-TVyCABHfCA8U9HGOEAJqEcm9HyS5HAHBAk1HowDAIAACwFbxW8iBGv4Fv4Fv4hUALqsC-w

go for shared anguish if you’re being bounced around too much by your opponent

goal: lock down your opponent with all your CC skills and elite, drop a fire field in it. And kinda just drop everything you have on them/him/her. Melts like a charm.

(edited by Bast Bow.2958)

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Posted by: Kishandreth.2798

Kishandreth.2798

As many have said, Mix in Viper’s gear with the build. A mix of Viper’s and Rabid works incredibly well. I choose to run mostly Rabid for the toughness, but Vit and Power are always nice stats to have when I dont have a Rabid or Viper piece of gear. Not sure what’s wrong with the tooltip but I run the increase to bleeding duration on my weapon, and a Viper bow, my sharpening stone last 17+ seconds without veggie pizza’s.

I’m not entirely sold on this being a druid spec. It looks to have a bit more survivability then A similar spec with Markmanship 3-2-2 or 3-3-2 which turn your wilderness survival skills into an on demand crit (also fury). Without needing spike trap for the knockdown you can use flame trap which has a much shorter recharge, and clarion bond would turn it into AoE Might (and give you a free crit). Lightning reflexes can always be swapped out for Zephyr at the cost of recharge time, but you will stack more bleeds with your Auto attack. Troll unguent should be used, there’s no debate. Troll unguent will give you more condi cleanse, and fury. Without needing to trigger Ancient Seeds you can switch between SotP and Entangle (for AOE/ Mobs). Also the trap can be switched out for little cost to any utility depending on the fight ahead. My biggest issue with this is that Ancient Seed will rarely trigger on boss fights, however for WvW or regular mobs it will be a silly amount of easy bleed.

If I was going to take this as a druid spec, I would switch to pets with knockdown abilities to increase the trigger rate on Ancient Seeds. Possibly take Refined Toxins over Shared Anguish depending on the situation.

Either way, going to give it a try, I just see little advantage to being druic spec instead of marksmanship as far as DPS output.

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Posted by: Jim Hunter.6821

Jim Hunter.6821

I run this when I’m bored and want to switch things up
http://gw2skills.net/editor/?vNAQNBMhV6kSFoWQsiVwfFgqFsYIYwZ1vaalJAM6aAPbhnVOrEpHG-TVyCQBO4QAMGlgA4BAcn9HUwZAoKKPOo6PfRJWd0HEAABwRP6RP6RPa7cn7cnH9olC4uxWA-w

Quickdraw works great with hunter’s call for bleed stacking, or call of the wild for ooc mobility (hit an ambient, hop off a ledge, etc.). In combat swiftness is 100% without trying.
With quickdraw, celestial shadow, 2 blast finishers, and a leap finisher it is very easy to stack stealth.
Regen from shouts + natural healing keeps your CA available on cooldown.
Tiger + furious grip gives you perma fury.
Sigil of strength, call of the wild, zephyr’s speed, sword auto+ whao makes might stacking pretty easy as well.
Multiple stun breaks, interrupts, and evades. This build is glassy but slippery as hell.
And of course warhorn gives you access to that unblockable pet burst.

The downside of this build is it isn’t great for chasing people that choose to run. You have to run from 1vX’s against condi heavy and/or retal heavy groups.

Also known as Puck when my account isn’t suspended
LGN