[PvP Build] S.R.B (NA Meta)

[PvP Build] S.R.B (NA Meta)

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Posted by: Prysin.8542

Prysin.8542

Recently, i have been experimenting with a “new” twist to some old builds. I will emphasize that this build will with very high likeliness fail hard in the EU PvP meta. This is because the NA meta is focused around power bunkers and a few condition bombs, while EU meta is focused around DPS condi bombs. It sounds weird when i try to explain it here, but as one who play in both regions you can just trust me, it will not work in EU as well as it will in NA.

I have named the build S.R.B – Spirit. Regen. Beast
The build is focused on using spirits to up DPS, while retaining high aoe regen. Through pet you deal burst damage.

http://gw2skills.net/editor/?fNAQNAsYVnEqQvg2sCWsARLG4QoYFAvriltZd/uBRNfyVWWF-TphGABTVGQ3TAwQ7PswhAggHAAAHBAA

This build will struggle immensely with heavy damage condition spammage. But it can handle your average p/d thief, as they usually deal low damage, but just maintain stacks very well (you simply keep the bleed damage low through sheer self regen power).

This build will grant you extraordinary amounts of control through pet, shortbow and dagger offhand. You will easily keep your enemy where you want them, and if you feel like you need more control, you can go for 2x immob spider (jungle + widow).
The build is a attrition build, it will not be a quick win, even against weak enemies, but you will win. In 2v1 situations, i prefer to rely on focusing one target so he/she is low, then send pet at the other target while i evade and damage my initial target. This way, both are kept busy and it will slow down their rotations.

How to play:

Against thieves – depending on thief build, either summon elite spirit and use guard for regeneration (p/d) or activate Troll Unguent (d/d) as the first thing you do when you enter the fight. Reason for this is;
Most thieves will rush to get you below 50% then finish you off with heartseeker or unloading a massive bulk of conditions. If you keep your HP high, they are forced to use initiative hungry attacks to blast through yout healing, or they gotta wait. A thief that is A; not applying pressure to it’s target or B; is not able to damage you, will lose the fight. It is not a question of if it will lose, it will lose or run. If it runs, you’ve won and node is yours.

Against mesmers – depending on build, focus your effort on the “main” mesmer and grind it down. Make the mesmer exhaust it’s blur early on. This can be done by immobilizing with spider and they rapidly swapping to a cat and activate the F2. The windup of the F2 will either cause the mesmer to use its blur, or some sort of cooldown.
Your main weapon against the mesmers will be your sun spirit. If suspecting a shatter. stand ontop of your sun spirit and use its active. this will take a few seconds to activate, but if you get the timing right, you blind the entire shatter group, causing the shatter to fail, and the mesmer having its shatter on a 15 seconds CD. If you are too close to the clones/phants to use the spirit, just use an evade. But prioritize spirit blind, as your evades should be saved in the case of someone else appears or the mesmer tries to pull off another shatter.

Against warriors – evade damaging attacks, CC, avoid standing in combustion shot. If this means you gotta get off the node, so be it. Enemy dies – node is yours, if you gotta let them borrow the node for some seconds while you deal with them, then that is a low cost to pay. The moment you die, they get the node for a much much longer time, that is very very bad and can be the difference between enemy getting 4-7 points and enemy getting 30 points+.

Against guardians – gonna be a long battle, bring popcorn and calming music. Keep your head cool, focus on avoiding pulls and whirling GS.

Against engineers – stay at furthest range of SB and spam poison + bleeds and burns. Use the feline pet to kill the thumper turret ASAP. Once thumper a massive part of the engis node control is gone, not to mention one of the engineers best “ace’s” is lost. His sustain will go down with the turret as he get fewer tools to control his enemy with.

Against necromancers – minions, use terrain. Minions got just as bad pathing as pet’s does. You know what kinda terrain your pet will struggle in, use that to your advantage. Power wells – if you get CC,d you are generally doomed. Stay alert at all times.

Against other rangers – BM bunker will tear you apart, trapper will tear you apart, spirit ranger can be beaten, but it is hard, power LB will blow you to pieces before you can even land a scratch on them. You cannot put out enough DPS to stop them and the KB shot will send you flying all over.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

[PvP Build] S.R.B (NA Meta)

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Posted by: LughLongArm.5460

LughLongArm.5460

Interesting. Wouldnt u prefer to go with runes if the pirate for the extra DPS? The extra bird synergises with your sun spirit and your aoe buffs(speend and heal) with all the aoe heal it won’t die so easliy. The extra power and might will help as well.
I also think you should take 2 birds over the 2 spiders, they work better with pets’ prowess. I would have also change natural healing to invigorating bound, it scales good with your healing power and its an aoe heal(for your spirit and extra bird). shout master over commanding voice to compensate for the loss of boon duration.
http://gw2skills.net/editor/?fNAQNAsYVnEqQvg2sCWsARLG4QoYFAvzil9qd/uBRNfxEHVB-TphGABTVGQ3TAwCHCACeAAAcEAab/BA

(edited by LughLongArm.5460)

[PvP Build] S.R.B (NA Meta)

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Posted by: Prysin.8542

Prysin.8542

pirate runes will not work.

The reason i use water runes comes down to 3 things;
You got no burst heal, but water runes grant you 1200~ish healing in AOE to yourself and allies upon using TU. This further grants you ~2000 HP on the first healing pulse.

it also grants 20% boon duration, which together with the points in NM makes the shout regen and swift last 15 seconds, that means you get only 1 second downtime when recasting shout.

The condi removal every 30 seconds is worth a LOT more then a darn bird is. Sure you get more damage, but in total the pirate runes would reduce your sustain substantially. Same issue with running undead for condition DPS, and running melandru for better passive condi tank.

If you up DPS, but lower sustain you cannot take on 2v1 or 3v1. There is no chance. You already do struggle a little in these conditions as is.

If you up sheer tanking by using melandru you become very weak to bursts.

If you up vitality (speed runes) you do move faster, but you still cannot maintain that healthpool very well.

So far iv’e tested;
Melandru
Hoelbrak
Speed
Trooper/Soldier
Pirate
Ogre
Pack
Undead
Krait
Adventure
Balthazhar
Baelfire
Monk
Water

Water came out to be the best overall rune. Allowing you better sustain in most situations.

25% chance to remove 1 condi every 30 seconds is not in any way good. But when you got 2 sources of removal, one RNG 10 sec ICD and one RNG 30 sec ICD + a spirit that you really do not want to use the active of without needing it, then you need that 30 sec removal.

Also, you can never have too much regen :P

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

[PvP Build] S.R.B (NA Meta)

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Posted by: Rym.1469

Rym.1469

http://gw2skills.net/editor/?fNAQNAnYRnEqQvg2KIWsAXLIgQoWFAsOgnfR06uerhd+ipqqC-TJxHwA62fQ8TAAwpAoYZAA

Honestly, I’ve been running with something like that recently in hotjoin and soloq for fun and find okay.

Will try out your build, but no condition removal bothers me.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

[PvP Build] S.R.B (NA Meta)

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Posted by: Kibazuka.1390

Kibazuka.1390

I just want to tell that you cant run black widow + jungle spider. Well, technically you can, but they share their f2 cooldown so its no use

Ranger – Drakkar Lake[DE]
Full melee Ranger since August 2012

[PvP Build] S.R.B (NA Meta)

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Posted by: Prysin.8542

Prysin.8542

I just want to tell that you cant run black widow + jungle spider. Well, technically you can, but they share their f2 cooldown so its no use

They do not share the CD, but the icon that shows you the CD of your F2 skill is bugged. Same as with F2 CD reduction trait. Tooltip does not change, but if you have ticked the “show skill recharge” box in the options menu, you will see that the trait still works.

Tested spider F2 thing yesterday after reading a different thread and thinking the exact same thing you did/do. Yes, the spiders have separate CD.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

[PvP Build] S.R.B (NA Meta)

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Posted by: Prysin.8542

Prysin.8542

http://gw2skills.net/editor/?fNAQNAnYRnEqQvg2KIWsAXLIgQoWFAsOgnfR06uerhd+ipqqC-TJxHwA62fQ8TAAwpAoYZAA

Honestly, I’ve been running with something like that recently in hotjoin and soloq for fun and find okay.

Will try out your build, but no condition removal bothers me.

Looking at your signature, you appear to be playing on Desolation. If this is the case, do not bother. I specifically stated this is for NA PvP meta ONLY. because in EU condition spammage is FAR too strong.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

[PvP Build] S.R.B (NA Meta)

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Posted by: Kibazuka.1390

Kibazuka.1390

I just want to tell that you cant run black widow + jungle spider. Well, technically you can, but they share their f2 cooldown so its no use

They do not share the CD, but the icon that shows you the CD of your F2 skill is bugged. Same as with F2 CD reduction trait. Tooltip does not change, but if you have ticked the “show skill recharge” box in the options menu, you will see that the trait still works.

Tested spider F2 thing yesterday after reading a different thread and thinking the exact same thing you did/do. Yes, the spiders have separate CD.

You are right, good thing to know.
Anyway, i think that is a bug since the hom pets are specifically meant to be only a skin

Ranger – Drakkar Lake[DE]
Full melee Ranger since August 2012

[PvP Build] S.R.B (NA Meta)

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Posted by: Prysin.8542

Prysin.8542

I just want to tell that you cant run black widow + jungle spider. Well, technically you can, but they share their f2 cooldown so its no use

They do not share the CD, but the icon that shows you the CD of your F2 skill is bugged. Same as with F2 CD reduction trait. Tooltip does not change, but if you have ticked the “show skill recharge” box in the options menu, you will see that the trait still works.

Tested spider F2 thing yesterday after reading a different thread and thinking the exact same thing you did/do. Yes, the spiders have separate CD.

You are right, good thing to know.
Anyway, i think that is a bug since the hom pets are specifically meant to be only a skin

technically yes, but since you are allowed to equip them as separate pets, their F2 should work if not, you are actually loosing pet utility from using the skin.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

[PvP Build] S.R.B (NA Meta)

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Posted by: Rym.1469

Rym.1469

From what I experience, there are far more celestial warriors/eles/engineers together with Thieves in current EU meta, you can rarely spot a good Necromancer or Ranger on EU these days (if we assume build is for soloq and spvp).

Also, unbuffed spirits will die to mere combustive spam or AoE sneeze of D/D ele.
I think you still spot many of those on either EU or NA because they’re fotm.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

[PvP Build] S.R.B (NA Meta)

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Posted by: Prysin.8542

Prysin.8542

From what I experience, there are far more celestial warriors/eles/engineers together with Thieves in current EU meta, you can rarely spot a good Necromancer or Ranger on EU these days (if we assume build is for soloq and spvp).

Also, unbuffed spirits will die to mere combustive spam or AoE sneeze of D/D ele.
I think you still spot many of those on either EU or NA because they’re fotm.

in NA there is a lot more necros. Eles still havent really caught on, and the few DD eles around are rather bad. Some DD eles however are crazy good, and you’ll never get em below 60% HP even if you try hard.

The untraited spirit is there as supplimentary, not as a defining bit. You can manage without it, things just take a LOT longer and you lose some defense. Technically, if you are good at placing spirits, you ckittene vigorous spirits and just put it somewhere “safe”. I however are not that good at placing spirits, and thus i prefer to have it following me.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

[PvP Build] S.R.B (NA Meta)

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Posted by: Lifestealer.4910

Lifestealer.4910

How exactly would you beat a warrior with this build even if you don’t fight on node?..your shortbow won’t put a dent in his health bar even if u have the flanking bleed bcuz of his healing signet and in order to apply poison you have to get in melee range which is usually a suicide if the warrior is using an axe because even if he doesn’t land eviscerate, his impale and auto will hurt lots. If you wait for him to switch back to longbow, he will just combustive shot to proc CI to remove poison. I don’t see this spec beating a warrior any time soon. Even if somehow you can beat one, it will probably take 10 minutes.

No matter how u time the your attacks against the warrior, the conditions you apply will last 2-3 second max before its cleansed off.

(edited by Lifestealer.4910)

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Posted by: Prysin.8542

Prysin.8542

How exactly would you beat a warrior with this build even if you don’t fight on node?..your shortbow won’t put a dent in his health bar even if u have the flanking bleed bcuz of his healing signet and in order to apply poison you have to get in melee range which is usually a suicide if the warrior is using an axe because even if he doesn’t land eviscerate, his impale and auto will hurt lots. If you wait for him to switch back to longbow, he will just combustive shot to proc CI to remove poison. I don’t see this spec beating a warrior any time soon. Even if somehow you can beat one, it will probably take 10 minutes.

No matter how u time the your attacks against the warrior, the conditions you apply will last 2-3 second max before its cleansed off.

The warrior will not put a dent in you either. Between evades and the regen + pet burst, you can easily keep the warrior busy. Once warrior pops his stances you win in no time.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU