PvP Builds- Best for Team Fights/Support?

PvP Builds- Best for Team Fights/Support?

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

Q:

There are about 3 basic builds for the Druid in Ranked PvP right now.

The weapon choices
-Greatsword/Staff
-Lb/Staff
-Sword Torch /Staff

Rune/Ammy Choices Rune of Durability and Celestial or Crusader Ammy

Build Choices-Marksman -Clarion Bond, Moment of Clarity Beastmastery/Druid
or
Insert Natures Magic- for Might Stacking w/fortifying bond, sotp and whao

Have any of you tried all of them?

Which build do you think would work best to support the team?

Metabattle has a pretty good breakdown
http://metabattle.com/wiki/Build:Druid_-_Celestial_Avatar

Shadowbane DarkAges Of Camelot WoW AION WarHammer GuildWars2

(edited by EnderzShadow.2506)

PvP Builds- Best for Team Fights/Support?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

A:

I already tried / tested more than 20 templates for druid.
I’d say the best Team Support would be MoC cleric.

Since you asked for it specifically – that would be the answer. The problem is the build is weak for 1v1 skirmishes or small scale fights. Is a complete game-changer for teamfights.
http://gw2skills.net/editor/?vNAQJAWRnMqAVsilsCOsActgl/Ab51lBCAwn136dl5Dkv2Aloy0A-TZBHwAr2fowDAYwlAAwRAYZZAA

I was thinking of Playing Glyph of Unity… But there’s no other stability skill we could use. Enlargement is still bugged and kicks us out of CAF (if I’m correct).

“Observe, learn and counter.”

PvP Builds- Best for Team Fights/Support?

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

I’ll have to test that out with my team and see how it goes.

Shadowbane DarkAges Of Camelot WoW AION WarHammer GuildWars2

PvP Builds- Best for Team Fights/Support?

in Ranger

Posted by: Crapgame.6519

Crapgame.6519

I was thinking of Playing Glyph of Unity… But there’s no other stability skill we could use. Enlargement is still bugged and kicks us out of CAF (if I’m correct).

Is that what does it?

I played a few games over the weekend and couldn’t figure out how I would engage CAF only to have it nuke me back to non CAF. Unless there is something other classes can do to steal or disable it, it happened to me on several occasions and I have no idea why.

Main – Laaz Rocket – Guardian (Ehmry Bay)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)

PvP Builds- Best for Team Fights/Support?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

I was thinking of Playing Glyph of Unity… But there’s no other stability skill we could use. Enlargement is still bugged and kicks us out of CAF (if I’m correct).

Is that what does it?

I played a few games over the weekend and couldn’t figure out how I would engage CAF only to have it nuke me back to non CAF. Unless there is something other classes can do to steal or disable it, it happened to me on several occasions and I have no idea why.

Yep, it is.
Enlargement is what kicks you out. It is a bug. Quite game-breaking one at that.
You can still enter CAF after being Enlarged, but being Enlarged while already in CAF kicks you out of it.

“Observe, learn and counter.”

(edited by Tragic Positive.9356)

PvP Builds- Best for Team Fights/Support?

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

I’ll be honest, I’m not a fan of this build or the last build with shortbow.

no speed out of combat
subpar dmg

Untraited sig of stone..80s cooldown, bleh. I’d rather take a glyph that does condi dmg, heals, blinds and removes condis (it’s also low cd)

Lastly, I have no reason to believe that Rune of Mercy is better than Rune of Durability

Shadowbane DarkAges Of Camelot WoW AION WarHammer GuildWars2

(edited by EnderzShadow.2506)

PvP Builds- Best for Team Fights/Support?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

I’ll be honest, I’m not a fan of this build or the last build with shortbow.

no speed out of combat
subpar dmg
Getting to Caf feels slow.
Untraited sig of stone..80s cooldown, bleh. I’d rather take a glyph that does condi dmg, heals, blinds and removes condis (it’s also low cd)

Lastly, I have no reason to believe that Rune of Mercy is better than Rune of Durability

Getting to CAF feels… Slow … ?
… With traited Healing spring, 2 glyphs and staff … ?

Well, I don’t even know anymore. I guess you’ll get used to being hard focused in teamfights, then.
Play whatever you feel like. I don’t really know which other way shall I reply to this.

“Observe, learn and counter.”

PvP Builds- Best for Team Fights/Support?

in Ranger

Posted by: EnderzShadow.2506

EnderzShadow.2506

Don’t like the caf comment, we can talk about other issues.

Signet of stone is an 80 second CD—a bit of toughness and a 6 seconds of immune to dmg. Not condi dmg, just power dmg. In 80 seconds, I can use glyph of alignment 5 times.

Shadowbane DarkAges Of Camelot WoW AION WarHammer GuildWars2

PvP Builds- Best for Team Fights/Support?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Don’t like the caf comment, we can talk about other issues.

Signet of stone is an 80 second CD—a bit of toughness and a 6 seconds of immune to dmg. Not condi dmg, just power dmg. In 80 seconds, I can use glyph of alignment 5 times.

Point is you are often hard-focused. Not even being able to use SotP.
… being Chain-CCed by <DHs or any other burster> will not be fun without it.

Well if you are playing against 5 condition classes or bunkers or whatever – just swap it.
I don’t really see the point of the “metabattle” dumb way of things.
“Use this build but you can technically swap everything for something different if you need it.”
And people go like “WooooW, magic! One build to rule them all”.

Builds are templates. Not a god’s set way of doing things. I’m not sure how other people see builds posted but for me they are nothing more than a new vision of game-play being able to focus on a specific mechanic or role.
The same goes for this one I posted. It eliminates most of weaknesses the class can have while bringing the most to teamfights. Just like you asked. Why the Signet? Because it can change a game once in 80 seconds. I never had a single problem with condition cleanse with this build, neither did I need more healing. I needed more sustain.

If you do not have problems with usual weaknesses or your skill comes from a completely different mechanic – just adjust the build. There’s no nuclear physics.

“Observe, learn and counter.”