This is noting that you land it on someone already, there is a horrible weak point of the Entangle skill. That weakness is the availability of immunity moves, as this move is a pulsing 1 second ability it means that if you “evade” during this stage you can dodge roll right off it. Some of the ranger abilities that remove you once hit from this ability are Quick Shot (Short Bow), Monarch’s Leap(Short Sword), Hornet’s Sting(Short Sword), Stalker’s Strike (Knife), Serpent’s Strike (Short Sword) and many others from other classes, such as pistol whip (Thief) and Blurred Frenzy (Mesmer). The next thing that also does the same is condition removal (not saying this is an issue, this SHOULD be able to remove it).
Other ideas that I have not personally tested include a well timed blind(sync with dot tick, would be hard to time, I am also unsure if blinded at the right moment if all the people in the roots would be released, another idea is blind with a daze effect so that it goes off properly, or if the roots are treated as an independent entity just blind the root) and Aegis (groupwide immunity if popped by a guardian). I probably won’t test these for a few days just in case I sink into ranger depression.
As an ability that is practically encouraged to be used in a group, this does not have the strength to hold people that it should. I think this skill needs to be looked at as in its current state it is far too weak considering its cool-down. I had previously stopped using this quite a long time ago because I saw the after effects of everyone just crawling out of the roots, realizing it is not a good ability. The reason I made this post is so that it would bring more community attention to this ability, so it will be abused by everyone when they see it, and then force something to be done about it.
I would also like to hear what you guys think of the current ability and how well you think this ability is balanced, and perhaps post some of your own findings. The following mini-rant below is just venting after I abused it against another ranger and felt sick afterwards (after he called me a hacker, I just kind-of giggled when he didn’t close the distance).
(mini-rant because I didn’t want to make another thread/post again) Another thing that should be looked into is the slow travel of projectiles as most people at mid range can just tap strafe left, strafe right repeatedly and dodge all arrows. In its current state I would classify the shortbow as a two handed melee weapon, with a less than even a one handed weapons damage. I am not actually asking for a super buff of the ranged damage at all, what I am asking for is an increased projectile movement speed so that this becomes less of an issue, so the shortbow/longbow can more reliably hit their targets. (mini-rant over)
) on you.