[PvP build] Shout Bunker

[PvP build] Shout Bunker

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Greetings everybody. As I usually do, I got bored with my previous build thus I decided to get back to my former build I enjoyed the most. The Beast Master.

http://gw2skills.net/editor/?vNAQRAnY8fnUqAtCi1CCWsActgBMhyX8F4x/bYVj8eZ70A4gJfeA-TJxHwAOLDI4kAob/BAPBAA

I made a few tweaks here and there and ended up with an incredibly interesting idea. An incredibly tough Bunker.

Pros:
- almost immune to condis
- almost immortal pet
- incredibly high Direct damage mitigation
- access to stability for safe stomping
- access to instant 20 might (Drake + SotP combo)
- doesn’t have a counter and counters thieves and mesmers

Cons:
- damage output is low compared to his other BM brethren
- CC and disruption is lower when compared to other builds.

Goal of this build is simple. Grant your team swiftness before the gate opens – rush close and enjoy 1 held point until the end of the game. This build is able to hold it’s ground against 2 people for a considerable amount of time regardless of their profession or build – buying your team more than enough time to help you and kill them or secure every other point.

Pets do not really have much problem dealing damage since their movement is higher than the one of a player and sword + Winter’s bite does the job to slow them down for pet to land the attacks.

For all those Beast Mastery enthusiasts – I hope you’ll have a good time hunting. Cheers!

“Observe, learn and counter.”

[PvP build] Shout Bunker

in Ranger

Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Nothing to do with the build, but why not rush far and try to hold that?

Overall, I like the build because I think it can tank very well against multiples and I have made one very similar myself…

My power build

[PvP build] Shout Bunker

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Nothing to do with the build, but why not rush far and try to hold that?

Overall, I like the build because I think it can tank very well against multiples and I have made one very similar myself…

My power build

Hmm? Why would you rush far? You can’t really decap with this build, even though I was thinking of posting one strange hybrid decapping build when I test it. But that is for another topic.

“Observe, learn and counter.”

[PvP build] Shout Bunker

in Ranger

Posted by: Puck.9612

Puck.9612

I ran one similar and what I found was when it works it is awesome, you can easily hold 1v2’s for quite a while. The problem is diamond skin ele’s pretty much hard counter it since they can outheal your pet damage and stay over 90%, and coordinated teams will ignore you and have your team outnumbered on the other points. If you leave your point to jump in the fight they can send someone to decap without risking much since you aren’t bringing a whole lot of damage to the fight.

Basically you are able to sustain like an ele but you don’t pack the same punch. It is fun when it works though.

Jim Hunter when my other account isn’t suspended

[PvP build] Shout Bunker

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

@Puck
I was actually able to beat a diamond skin Ele.
That’s what River Drake F2 and Blinding Slash from raven are for.

If you don’t waste your abilities and wait for your opportunity – you can easily tear a lot of HP down with 25-might Sick’Em bird. Sick Em birdie hits celestial ele for around 3K.
It’s only much harder to control.

But it’s definitely true that this build is not as good for teamfights as d/d Ele. Not even close to being on par. I found it much better for duels and small fights. I already managed to win a 1v2 fight on enemy far point.

What I usually do is occupy close point and if I see the opportunity I immediately call for a quick Far Rush and once we decap I ask my team to keep rotating mid and close. That way the enemy either has to lose 2 points to get their close (me) that will take them a lot of time, or try and fight 5v4 with a disadvantage of much longer route to the point.

“Observe, learn and counter.”

[PvP build] Shout Bunker

in Ranger

Posted by: Puck.9612

Puck.9612

@Puck
I was actually able to beat a diamond skin Ele.
That’s what River Drake F2 and Blinding Slash from raven are for.

If you don’t waste your abilities and wait for your opportunity – you can easily tear a lot of HP down with 25-might Sick’Em bird. Sick Em birdie hits celestial ele for around 3K.
It’s only much harder to control.

But it’s definitely true that this build is not as good for teamfights as d/d Ele. Not even close to being on par. I found it much better for duels and small fights. I already managed to win a 1v2 fight on enemy far point.

What I usually do is occupy close point and if I see the opportunity I immediately call for a quick Far Rush and once we decap I ask my team to keep rotating mid and close. That way the enemy either has to lose 2 points to get their close (me) that will take them a lot of time, or try and fight 5v4 with a disadvantage of much longer route to the point.

It’s not so much getting them below 90% but keeping them there, why out of all the professions they thought giving diamond skin to eles was a good idea is beyond me. But I get what you are saying, if you and your team have good coordination you can definitely make this kind of build work.

Jim Hunter when my other account isn’t suspended

[PvP build] Shout Bunker

in Ranger

Posted by: Fluffball.8307

Fluffball.8307

Hmm? Why would you rush far?

I think he meant far is more likely to see action than close, especially if the other team knows there is a bunker there (at your home). It could cost your team the game if they just 4v5 the other points (and many PUGs will tell their members to not try for far at all in the beginning.)

I think I’d take close at start, and then move to far as soon as possible, even if to just neut it indefinitely. The other team tends to get a lot more aggressive about taking far, especially if 2 people respawn. That could lead to a 3 cap for your team if you’re stalling multiple players and can get some backup.

Anywho, looks like a fun build. I think I’ll give it a whirl.

[PvP build] Shout Bunker

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

@Fluffball

The problem is that the enemy usually caps the point till you get there. And since you have nothing to decap, having little damage may result in a 1 minute fight which is a huge waste for your team.

This build is amazing at holding points. It’s not really that fast at decapping them.

“Observe, learn and counter.”

[PvP build] Shout Bunker

in Ranger

Posted by: Fluffball.8307

Fluffball.8307

Sure. I meant try to sneak in, thus the comment about neuting it. Usually the home point holder moves to mid after they see no one is rushing and the enemy far point holder isn’t moving forward (which you are, just slowly). If you can hold their far neuted against the returning defender and 1 respawner, that’s a huge win for your team.

If someone is on the point you should be able to tell from the minimap and counting, and at least defend the route to your home.

With a bunker, you have to plop them in the spot where they’re most likely to be attacked. If no one ever comes to your home while you sit there, you’re in a heap of trouble.

[PvP build] Shout Bunker

in Ranger

Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Sure. I meant try to sneak in, thus the comment about neuting it. Usually the home point holder moves to mid after they see no one is rushing and the enemy far point holder isn’t moving forward (which you are, just slowly). If you can hold their far neuted against the returning defender and 1 respawner, that’s a huge win for your team.

If someone is on the point you should be able to tell from the minimap and counting, and at least defend the route to your home.

With a bunker, you have to plop them in the spot where they’re most likely to be attacked. If no one ever comes to your home while you sit there, you’re in a heap of trouble.

What I meant.

[PvP build] Shout Bunker

in Ranger

Posted by: Crapgame.6519

Crapgame.6519

Greetings everybody. As I usually do, I got bored with my previous build thus I decided to get back to my former build I enjoyed the most. The Beast Master.

http://gw2skills.net/editor/?vNAQRAnY8fnUqAtCi1CCWsActgBMhyX8F4x/bYVj8eZ70A4gJfeA-TJxHwAOLDI4kAob/BAPBAA

I made a few tweaks here and there and ended up with an incredibly interesting idea. An incredibly tough Bunker.

Pros:
- almost immune to condis
- almost immortal pet
- incredibly high Direct damage mitigation
- access to stability for safe stomping
- access to instant 20 might (Drake + SotP combo)
- doesn’t have a counter and counters thieves and mesmers

Cons:
- damage output is low compared to his other BM brethren
- CC and disruption is lower when compared to other builds.

Goal of this build is simple. Grant your team swiftness before the gate opens – rush close and enjoy 1 held point until the end of the game. This build is able to hold it’s ground against 2 people for a considerable amount of time regardless of their profession or build – buying your team more than enough time to help you and kill them or secure every other point.

Pets do not really have much problem dealing damage since their movement is higher than the one of a player and sword + Winter’s bite does the job to slow them down for pet to land the attacks.

For all those Beast Mastery enthusiasts – I hope you’ll have a good time hunting. Cheers!

I run a similar build in sPvP – not mine, forget who posted it but it uses the celestial amulet and axe/dagger with sword torch. It is point holder but personally I find melee builds, especially double melee, very hard to master. I say this with utter respect for those of you who do play them in sPvP and WvW. I consider myself ok, but still see myself learning daily.

May have to give it a whirl since it is close. I run krait/celestial you are running solider / settler. Almost exact same traits plus or minus a few to support TU, lightning reflex, signet of the wild, guard, and entangle.

Gives me something to try – will do and thanks for sharing.

Main – Laaz Rocket – Guardian (Ehmry Bay)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)