Pvp condi ranger

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Posted by: BoB.6082

BoB.6082

Can you make axe 1 skill inflict torment so that ranger has a viable condi weapon in pvp?

http://gw2skills.net/editor/?vNAQRAnf8YnMqAtrgtsA2CCUtgBDhyf9XY2739EKBOAG9SvgVNA-T5AIABcXGAo9HA4EAAA

Short bow isn’t a good condi weapon when all you have to do to counter it is to look at it.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

Are you asking a question, or trying to show a build?

There are ways to get torment even as a ranger through sigils and runes.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

Are you asking a question, or trying to show a build?

There are ways to get torment even as a ranger through sigils and runes.

That doesn’t mean ranger shouldn’t get torment on axe 1.
But to address the main issue – Ranger needs a lot of time to attend. Either a huge buff to overall core game-play, or simply a redesign in which – applying torment with axe might very likely be the answer.

“Observe, learn and counter.”

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Posted by: psizone.8437

psizone.8437

Poison on Axe 1 might be nicer now that poison stacks and would give a little more incentive to use the trait ‘Poison Master’

Brotherhood of Blub [blub]

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Posted by: Tragic Positive.9356

Tragic Positive.9356

Poison on Axe 1 might be nicer now that poison stacks and would give a little more incentive to use the trait ‘Poison Master’

No one’s really gonna use poison master in PvP if he isn’t brain-dead or doesn’t care about winning, at all.
In this season with so much conditions flying around and with our condi cleanse being at 0K instead of being OK – poison master is not viable.

Anyways, any suggestions are nice. If they lead to improved ranger, I’m all aboard.

“Observe, learn and counter.”

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Posted by: Fluffball.8307

Fluffball.8307

No one’s really gonna use poison master in PvP if he isn’t brain-dead or doesn’t care about winning, at all.
In this season with so much conditions flying around and with our condi cleanse being at 0K instead of being OK – poison master is not viable.

I definitely disagree with it not being viable, but I’m not sure it would be optimal either.

The reason I know it’s viable in any division is because I use trooper runes, SoR, DC, generosity sigil, and either 1 glyph or NS for my condi cleanses in both last season and this. That’s a lot of condi removal and leaves more than enough room for poison master.

But WK is tough to compete with, especially in condi builds. PM might compete if they changed our condi builds, the changes would have to be looked at. Poison on autoattack would be awfully tempting.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

@Fluffball
Without a proper way to fight Confusion, Burning, Torment and Bleeding – it’s more than just difficult to rely on shouts.
Glyph cleanse make you stationary that usually results in more damage taken than avoided.
If you take 4 shouts and 1 traited glyph, that’s 5 condi cleansed for using every single utility you have, heal included (I never use shouts for condi cleanse. I use them at strategic situations – so having cleanse on it is a bonus, not a feature to rely on). For 5 conditions cleansed by blowing all 5 of the utilities.
That’s even less conditions cleansed than using Lyssa runes (you can cleanse the roulette 1 condi more frequently, tho).

Naturally, if we are talking about the veteran players that would have won the game by playing a Devourer NPC – they will find a way to work around it – but it doesn’t mean that setup brings an advantage. Poison master doesn’t give you anything in particular. We have no poison pressure since Rangers have by no means the condi bomb of other classes. It’s impossible without traps – and traps take away all the utility.

That’s one more of the reasons why Ranger needs the love. Axe having stack poison would be too OP since that would make a permanent 33% healing uncleansable debuff. Torment sounds 100 times realistic.

“Observe, learn and counter.”

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Posted by: UmbraNoctis.1907

UmbraNoctis.1907

Don’t forget about Druidic Clarity, which is still one of the most potent condi clears in the game. Just make sure you have frequent access to CA and condis shouldn’t be much of a problem.

Sometimes i’m running with DC as my only cleanse – and I’m still doing fine (i’m using regen, SotW and Natural Healing for AF charging, which means CA is usually aviable on CD, even in 1vs1).

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Posted by: Archon.6480

Archon.6480

Can you make axe 1 skill inflict torment so that ranger has a viable condi weapon in pvp?

http://gw2skills.net/editor/?vNAQRAnf8YnMqAtrgtsA2CCUtgBDhyf9XY2739EKBOAG9SvgVNA-T5AIABcXGAo9HA4EAAA

Short bow isn’t a good condi weapon when all you have to do to counter it is to look at it.

Torch? Dagger?

Jade Quarry – Esparie
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons

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Posted by: HeadCrowned.6834

HeadCrowned.6834

Poison master isn’t viable, as the damage increase of only 25% for a GM trait is not worth it. Hidden Barbs is much better in comparison.

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Posted by: Fluffball.8307

Fluffball.8307

@Fluffball
Without a proper way to fight Confusion, Burning, Torment and Bleeding – it’s more than just difficult to rely on shouts.
Glyph cleanse make you stationary that usually results in more damage taken than avoided.
If you take 4 shouts and 1 traited glyph, that’s 5 condi cleansed for using every single utility you have, heal included (I never use shouts for condi cleanse. I use them at strategic situations – so having cleanse on it is a bonus, not a feature to rely on). For 5 conditions cleansed by blowing all 5 of the utilities.
That’s even less conditions cleansed than using Lyssa runes (you can cleanse the roulette 1 condi more frequently, tho).

I think you’re looking at the pieces of my condi clear and not the full picture.

I don’t think it works for me because I’m a vet, I think it’s a legit condi clear setup. If a new ranger posted that build I would tell them they have way more than enough condi clear. And there are a few other ways to clear condis I’m not using, like you mentioned lyssa, or purity sigils, bears, HS, spirit bla blah blah. If someone wants to take PM they can definitely make it happen.

The only thing PM blocks is EB and WK, and next to no one uses those anyway. I’m already taking more condi clear than most do and I have room for PM if I wanted it.

The biggest factor is this:

Poison master isn’t viable, as the damage increase of only 25% for a GM trait is not worth it. Hidden Barbs is much better in comparison.

PM is obsolete since the condi change.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

@Fluffball
I was mostly talking about fact that if someone took WS – he had to sacrifice either Nature Magic that included that cleanse on dodge or BM that improves shouts (CD red) and you sacrificed your mobility and fast ticket to CAF – which is yet another reduction on condition cleanse.

You have enough cleanse with BM+NM setup and Soldier runes, but you lose some of that condi clear if you take up WS – for which you have to decide whether you’ll take a very powerful condi clear or a laughable trait that is a parody for a Grandmaster tier.

That was my main point.

“Observe, learn and counter.”

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Posted by: Fluffball.8307

Fluffball.8307

I didn’t tell the whole story, I don’t take NM but skirmishing instead. I see how my post is confusing without knowing that. I could take PM and still have the same amount of condi removal I do now.

Hmm, you’d probably want skirmishing for a condi druid, but then you’d have to drop BM for WS to get PM. Well whatever, you could make it all work, especially with natural stride and some other regen. /digress

Ya, PM sucks right now. It was made when rangers had some of the best poison application, and now it’s just not enough after the condi change. We have poison uptime, not poison stacking. And poison uptime sucks.

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Posted by: Hammerguard.9834

Hammerguard.9834

I want to throw traps again. I don’t know why Anet always insists on taking away fun mechanics in order to balance. As if there wasn’t other ways of doing it.

… I still want tengu.

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Posted by: UmbraNoctis.1907

UmbraNoctis.1907

It wasn’t even for balancing purposes. It was because people were using those traps more “like grenades”. It wasn’t enough trap-like for anet.

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Posted by: Tragic Positive.9356

Tragic Positive.9356

It wasn’t even for balancing purposes. It was because people were using those traps more “like grenades”. It wasn’t enough trap-like for anet.

I actually didn’t like throwing them myself.
But I never would have realized that our compensation would be cripple to make it feel like a trap.

Currently, the only well-designed trap we have is Spike Trap. And even that one has way too long cooldown for it’s effects. Ice trap was the one to thematically have the knock-down if you ask me, and other traps should have got a different mechanic.

Well, Predator’s Instinct has been our worst-designed trait that no one ever used in our entire GW2 existence, even before HoT … and it hasn’t been touched ever since. It’s hard to think about having our main issues addressed when we already mentioned them so many times and our voices are nowhere to be heard.

“Observe, learn and counter.”

(edited by Tragic Positive.9356)

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Posted by: scerevisiae.1972

scerevisiae.1972

I want to throw traps again. I don’t know why Anet always insists on taking away fun mechanics in order to balance. As if there wasn’t other ways of doing it.

Ageee, traps were much more fun when they were throwable.

downed state is bad for PVP