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Posted by: ItIsFinished.9462

ItIsFinished.9462

I’m curious to see what the Ranger community thinks would be better in a 1 vs 1 situation versus every other class/build.

A Ranger that is specced for:

  • Power/Regen
  • Condition/Regen

What do you guys think?

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Posted by: Seisyll.5914

Seisyll.5914

conditions are stronger now so I choose the second one

80 Ranger | 80 Thief | 80 Ele | 80 Guardian | 80 Warrior | 80 Engineer | 80 Necromancer
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Posted by: Omnitek.3876

Omnitek.3876

Really comes down to who you are fighting, but overall condi will come out on top for the majority of the scenarios.

A L T S
Skritt Happens

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Posted by: Demus.4218

Demus.4218

I think Condition/Regen gives us more in 1v1.

Regen doesn’t work so well w/o condition cleanse. I feel like we’re married to empathic bond, so coni/regen.
I think if you’re going power, you vitality does more for you than regen. The problem there is that you’re missing out on 300 toughness, which is why condi/regen does more for us.

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Posted by: Belzebu.3912

Belzebu.3912

In most small scale fights conditions are very strong, specially in duels, so I would suggest the cond/regen for sure.

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Posted by: Atherakhia.4086

Atherakhia.4086

How are you going to get healing power, toughness, power, crit damage, and precision while still doing meaningful damage? Better to just go condition damage, healing power, and toughness.

Thus why condis win.

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Posted by: Soilder.3607

Soilder.3607

How are you going to get healing power, toughness, power, crit damage, and precision while still doing meaningful damage? Better to just go condition damage, healing power, and toughness.

Thus why condis win.

Not only that, but going power bm leaves you without empathetic bond.

Stormbluff Isle

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Posted by: Sevans.4619

Sevans.4619

Condition wins this, hands down. Everybody here is going to tell you that. Especially since our class mechanic allows us to spec 30 into BM and get fairly meaningful direct damage (and more regen, to boot, if you trait for it.)

I run a Power ranger with a little bit of regen and a lot of evades with S/D and massive vigor uptime. It’s good. It gets results, but if I am playing against condition based Ranger brethren, I REALLY have to outplay them to score a win.

Saethe — Favorable Winds [Wind] — Maguuma

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Posted by: ItIsFinished.9462

ItIsFinished.9462

Some interesting thoughts here. Everything you guys are saying makes sense. But a few nights ago I wanted to compare the two so I went into sPvP to do some testing. I grabbed a Clerics Amulet and a Settlers Amulet. I reset my traits to 0 and added 30 points to the Wilderness survival line only. I left the other 40 trait points unspent. My first test was with Torch’s skill #5 Bonfire and a Light Armor Golem. I used Bonfire followed by Sword auto attack. The Golem went down almost twice as fast with the Clerics amulet(power) over the Settler’s amulet(condition). So that test sparked my interest a little and ran multiple test using different weapon combos. the Clerics Amulet came out better than the Settlers amulet in terms of DPS timings. Also another thing to note is if your opponent brings lots of condition removal, than all that condition damage could be a waste.

Any further thoughts? Or maybe a mistake that I overlooked in my testing?

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Posted by: Loyo.8526

Loyo.8526

Just going to say that you should not overlook things like protection and blind. with power weapons, blind is going to effect you more while bonfire on torch gives you a few pulses so it can be dealt with quicker. Not saying you can’t run power with torch, however. Also, toughness is more sought after in many cases than HP so you will find yourself fighting targets with decent toughness most of the time. Does not include Engi or Necro as they build hp sometimes.

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Posted by: Tricare.2946

Tricare.2946

Condition ranger will win in the end. If there is a end to the fight, that is. I’ve fought a few power regen rangers, the fights last way to long. Here’s a video of the end of a 7-8 min long fight I had awhile back.

With your testing, you can’t just use torch for a condition build.

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Posted by: ChillyChinaman.6057

ChillyChinaman.6057

I’m sorry for derailing the main topic, but how and when did Conditions become the meta for PvP?

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Posted by: Ardenwolfe.8590

Ardenwolfe.8590

Agreed. Condition/Regeneration. Hands-down.

Gone to Reddit.

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Posted by: Tricare.2946

Tricare.2946

I’m sorry for derailing the main topic, but how and when did Conditions become the meta for PvP?

You only need to max out 3 stats, Toughness, Vitality, Condition damage, or Healing Power.

You’re choice, with Condition damage being on all the sets.

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Posted by: Demus.4218

Demus.4218

Any further thoughts? Or maybe a mistake that I overlooked in my testing?

As a ranger in a 1v1 I spend a lot of time evading my opponent. Conditions continue to do damage while you’re not attacking. Also, I find regen so potent on rangers precisely because I spend so much time evading.

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Posted by: awge.3852

awge.3852

I’m sorry for derailing the main topic, but how and when did Conditions become the meta for PvP?

You only need to max out 3 stats, Toughness, Vitality, Condition damage, or Healing Power.

You’re choice, with Condition damage being on all the sets.

Balancing toughness / vitality is key too, but yeah conditions + regen

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Posted by: ChillyChinaman.6057

ChillyChinaman.6057

I’m sorry for derailing the main topic, but how and when did Conditions become the meta for PvP?

You only need to max out 3 stats, Toughness, Vitality, Condition damage, or Healing Power.

You’re choice, with Condition damage being on all the sets.

I understand the logic, but when did everyone else figure this out.

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Posted by: Raven.9603

Raven.9603

I’m sorry for derailing the main topic, but how and when did Conditions become the meta for PvP?

You only need to max out 3 stats, Toughness, Vitality, Condition damage, or Healing Power.

You’re choice, with Condition damage being on all the sets.

I understand the logic, but when did everyone else figure this out.

The condi meta for all classes in general popped up a few patches ago with the necro buff and the introduction of the hugely gamebreaking perplexity runes, and dire armor stats.

As far as rangers specifically, condi has always been known to be the best 1v1 spec since launch really, but much worse for large group play (because of the nature of cleansing in larger play). It just became more noticable during the condi-meta because the shift towards conditions reinforced the importance of empathic bond.

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Posted by: Prysin.8542

Prysin.8542

conditions are stronger now so I choose the second one

Indeed they are, however everyone and their mother is specced against conditions, because of that very threat they impose. So going against the stream and playing a power build gives you an edge, as your opponent will have wasted traits and utility slots for the sole purpose of blocking/cleansing conditions.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: Ryan.9387

Ryan.9387

Condi Ranger.

Ranger | Elementalist

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Time is on the side of the condition ranger the longer the fight goes on the more likely he is to win. If the power ranger wins it more likely to be a quick fight. Condi need time to stack in that time the fight could be over.

The main problem with the power ranger is there is a long cool down between big burst.

Overall I give it to the condition Ranger because he can apply conditions and run. (Something I really dislike.) Kiting is one thing flat out running is a lose even if you didn’t get downed and stomped.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

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Posted by: Prysin.8542

Prysin.8542

i kind of prefer a mix of the two. Spec for power, but rely on poison to kill off the enemies regen. It means that A: their healing is dead, B: the condition do some damage and C: my power attacks are even more devastating.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: DiamondMeteor.8345

DiamondMeteor.8345

You’ll garner respect if you run Cleric bunker. But hands down Condi is superior in a classic battle of attrition. Condis will chew through your target while he/she blocks, dodges, prolongs resets, nulls enemy healing potency… the list goes on.

Truth be told anything with weapon-based evades with regen upkeep on 30 Wilderness Survival is easymode.

Ranger / Revenant – Crystal Desert

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Posted by: Siobhan.3582

Siobhan.3582

So what are you using for this build?

axe/torch and sword/dagger?

That one person.

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Posted by: Coarr.3286

Coarr.3286

you are all wrong, hybrid is the way to go. a mixture of berserker and apothecary

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Posted by: Sube Dai.8496

Sube Dai.8496

you are all wrong, hybrid is the way to go. a mixture of berserker and apothecary

Zerker/apoth sounds like a lot if wasted precision and crit damage to me. IE, You can’t achieve 50% crit chance?

John Snowman [GLTY]
Space Marine Z [GLTY]

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Posted by: Bambula.3649

Bambula.3649

you are all wrong, hybrid is the way to go. a mixture of berserker and apothecary

Zerker/apoth sounds like a lot if wasted precision and crit damage to me. IE, You can’t achieve 50% crit chance?

perma furry? Oo
so you just need 30%..easy to get

Orga for [WUMS]

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Posted by: Coarr.3286

Coarr.3286

you are all wrong, hybrid is the way to go. a mixture of berserker and apothecary

Zerker/apoth sounds like a lot if wasted precision and crit damage to me. IE, You can’t achieve 50% crit chance?

mix some celestial into your calculation. i run full celestial armor, full zerker tinkets and apo weapons.

[care] Coarr Ix – Ranger
Kodash
Stomp some Piken!

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Posted by: Siobhan.3582

Siobhan.3582

so with hybrid do you run torch off hand with axe?

can you get warhorn into the build? I like the blast finisher for big heals.

was thinking axe/torch and sword/warhorn

That one person.

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Posted by: Coarr.3286

Coarr.3286

so with hybrid do you run torch off hand with axe?

can you get warhorn into the build? I like the blast finisher for big heals.

was thinking axe/torch and sword/warhorn

have fun:

http://gw2skills.net/editor/?fMQQRBMhd+1JRFdBnYhzNsWGQaPmEzDTYF4P3D/rTCxSGVFA-j0CBYiDimgAhAJ0EBBKRtIaslhht6KalXBRXDT5SQWFLpSBAxyI-w

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Posted by: Sube Dai.8496

Sube Dai.8496

What about zerker/cleric, something like this?

http://gw2skills.net/editor/?fMEQJAVRjEVN2JWCWs2BgVBAaPAAAAYPAAAAGxSA-jUBBYfBKzsIasFVFRjVNjIqWnETGglJA-w

Probably not enough regen.

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Space Marine Z [GLTY]

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Posted by: clint.5681

clint.5681

Condition or gtfo

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