The Never Ending Repertoire of Ranger Builds
Salt of the Earth {SALT} Crystal Desert© ~~Dragon Rank~~
I’m curious to see what the Ranger community thinks would be better in a 1 vs 1 situation versus every other class/build.
A Ranger that is specced for:
What do you guys think?
conditions are stronger now so I choose the second one
Really comes down to who you are fighting, but overall condi will come out on top for the majority of the scenarios.
I think Condition/Regen gives us more in 1v1.
Regen doesn’t work so well w/o condition cleanse. I feel like we’re married to empathic bond, so coni/regen.
I think if you’re going power, you vitality does more for you than regen. The problem there is that you’re missing out on 300 toughness, which is why condi/regen does more for us.
In most small scale fights conditions are very strong, specially in duels, so I would suggest the cond/regen for sure.
How are you going to get healing power, toughness, power, crit damage, and precision while still doing meaningful damage? Better to just go condition damage, healing power, and toughness.
Thus why condis win.
How are you going to get healing power, toughness, power, crit damage, and precision while still doing meaningful damage? Better to just go condition damage, healing power, and toughness.
Thus why condis win.
Not only that, but going power bm leaves you without empathetic bond.
Condition wins this, hands down. Everybody here is going to tell you that. Especially since our class mechanic allows us to spec 30 into BM and get fairly meaningful direct damage (and more regen, to boot, if you trait for it.)
I run a Power ranger with a little bit of regen and a lot of evades with S/D and massive vigor uptime. It’s good. It gets results, but if I am playing against condition based Ranger brethren, I REALLY have to outplay them to score a win.
Some interesting thoughts here. Everything you guys are saying makes sense. But a few nights ago I wanted to compare the two so I went into sPvP to do some testing. I grabbed a Clerics Amulet and a Settlers Amulet. I reset my traits to 0 and added 30 points to the Wilderness survival line only. I left the other 40 trait points unspent. My first test was with Torch’s skill #5 Bonfire and a Light Armor Golem. I used Bonfire followed by Sword auto attack. The Golem went down almost twice as fast with the Clerics amulet(power) over the Settler’s amulet(condition). So that test sparked my interest a little and ran multiple test using different weapon combos. the Clerics Amulet came out better than the Settlers amulet in terms of DPS timings. Also another thing to note is if your opponent brings lots of condition removal, than all that condition damage could be a waste.
Any further thoughts? Or maybe a mistake that I overlooked in my testing?
Just going to say that you should not overlook things like protection and blind. with power weapons, blind is going to effect you more while bonfire on torch gives you a few pulses so it can be dealt with quicker. Not saying you can’t run power with torch, however. Also, toughness is more sought after in many cases than HP so you will find yourself fighting targets with decent toughness most of the time. Does not include Engi or Necro as they build hp sometimes.
Condition ranger will win in the end. If there is a end to the fight, that is. I’ve fought a few power regen rangers, the fights last way to long. Here’s a video of the end of a 7-8 min long fight I had awhile back.
With your testing, you can’t just use torch for a condition build.
I’m sorry for derailing the main topic, but how and when did Conditions become the meta for PvP?
Agreed. Condition/Regeneration. Hands-down.
I’m sorry for derailing the main topic, but how and when did Conditions become the meta for PvP?
You only need to max out 3 stats, Toughness, Vitality, Condition damage, or Healing Power.
You’re choice, with Condition damage being on all the sets.
Any further thoughts? Or maybe a mistake that I overlooked in my testing?
As a ranger in a 1v1 I spend a lot of time evading my opponent. Conditions continue to do damage while you’re not attacking. Also, I find regen so potent on rangers precisely because I spend so much time evading.
I’m sorry for derailing the main topic, but how and when did Conditions become the meta for PvP?
You only need to max out 3 stats, Toughness, Vitality, Condition damage, or Healing Power.
You’re choice, with Condition damage being on all the sets.
Balancing toughness / vitality is key too, but yeah conditions + regen
I’m sorry for derailing the main topic, but how and when did Conditions become the meta for PvP?
You only need to max out 3 stats, Toughness, Vitality, Condition damage, or Healing Power.
You’re choice, with Condition damage being on all the sets.
I understand the logic, but when did everyone else figure this out.
I’m sorry for derailing the main topic, but how and when did Conditions become the meta for PvP?
You only need to max out 3 stats, Toughness, Vitality, Condition damage, or Healing Power.
You’re choice, with Condition damage being on all the sets.
I understand the logic, but when did everyone else figure this out.
The condi meta for all classes in general popped up a few patches ago with the necro buff and the introduction of the hugely gamebreaking perplexity runes, and dire armor stats.
As far as rangers specifically, condi has always been known to be the best 1v1 spec since launch really, but much worse for large group play (because of the nature of cleansing in larger play). It just became more noticable during the condi-meta because the shift towards conditions reinforced the importance of empathic bond.
conditions are stronger now so I choose the second one
Indeed they are, however everyone and their mother is specced against conditions, because of that very threat they impose. So going against the stream and playing a power build gives you an edge, as your opponent will have wasted traits and utility slots for the sole purpose of blocking/cleansing conditions.
Condi Ranger.
Time is on the side of the condition ranger the longer the fight goes on the more likely he is to win. If the power ranger wins it more likely to be a quick fight. Condi need time to stack in that time the fight could be over.
The main problem with the power ranger is there is a long cool down between big burst.
Overall I give it to the condition Ranger because he can apply conditions and run. (Something I really dislike.) Kiting is one thing flat out running is a lose even if you didn’t get downed and stomped.
i kind of prefer a mix of the two. Spec for power, but rely on poison to kill off the enemies regen. It means that A: their healing is dead, B: the condition do some damage and C: my power attacks are even more devastating.
You’ll garner respect if you run Cleric bunker. But hands down Condi is superior in a classic battle of attrition. Condis will chew through your target while he/she blocks, dodges, prolongs resets, nulls enemy healing potency… the list goes on.
Truth be told anything with weapon-based evades with regen upkeep on 30 Wilderness Survival is easymode.
So what are you using for this build?
axe/torch and sword/dagger?
you are all wrong, hybrid is the way to go. a mixture of berserker and apothecary
you are all wrong, hybrid is the way to go. a mixture of berserker and apothecary
Zerker/apoth sounds like a lot if wasted precision and crit damage to me. IE, You can’t achieve 50% crit chance?
you are all wrong, hybrid is the way to go. a mixture of berserker and apothecary
Zerker/apoth sounds like a lot if wasted precision and crit damage to me. IE, You can’t achieve 50% crit chance?
perma furry? Oo
so you just need 30%..easy to get
you are all wrong, hybrid is the way to go. a mixture of berserker and apothecary
Zerker/apoth sounds like a lot if wasted precision and crit damage to me. IE, You can’t achieve 50% crit chance?
mix some celestial into your calculation. i run full celestial armor, full zerker tinkets and apo weapons.
so with hybrid do you run torch off hand with axe?
can you get warhorn into the build? I like the blast finisher for big heals.
was thinking axe/torch and sword/warhorn
so with hybrid do you run torch off hand with axe?
can you get warhorn into the build? I like the blast finisher for big heals.
was thinking axe/torch and sword/warhorn
have fun:
What about zerker/cleric, something like this?
Probably not enough regen.
Condition or gtfo
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