[QoL] Fix Swoop's leap
After the Swoop ‘fix’ the double finisher turned into 1 finisher but it’s on the leap and not the dash (from the middle until the end of the animation) so, You can’t combo while standing in a combo field (I’m not aware of any skills that work this way). You have to come from the outside of the field and judge the distance right to get that combo on your leap.
both sword and greatsword leaps need some setting up before you can use them now, what a fix.
I have 2 suggestions:
1. make the entire animation a leap finisher
2. make the dash a leap finisher and not the leap so you can combo inside of fields.in other news: Lightning Reflexes still doesn’t cancel stomps
1. Agreed
2. ANet probably believes it’s working as intended because they believe we are strong in PvP
3. Sword and GS leaps still block your existence for the entire duration of immobilize
4. Lightning Reflexes still get cancelled if it hits an Ele with Shocking Aura.
5. Sword’s #2 and #3 are still clunky and can be cancelled (which is hilarious since they are designed as evade skills)
All in All – we have lots of QoL anchors on our weapons and other abilities. The only thing we can hope is that ANet will start watching things from objective point of view and not their subjective opinions.
3. Sword and GS leaps still block your existence for the entire duration of immobilize
4. Lightning Reflexes still get cancelled if it hits an Ele with Shocking Aura.
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3. ah yes that’s true but, using swoop while immobilized can result in a bugged immobilize
4. same goes for slick shoes, you’re supposed to be evading but you just drop down, waste your skill and don’t even proc wilderness knowledge
4. Lightning Reflexes still get cancelled if it hits an Ele with Shocking Aura.
Actually, this is working as intended, I guess. Engineers static shield works the same way, and it does so, because these seem to be coded that you have inflicted the stun by yourself and you aren’t evading effects you are inflicting by yourself. Other attacks like pistol whip, which lets you evade too, get interrupted the same way. I would like to keep that mechanic, cause it is very interesting gameplay. Those 2 skills (shocking aura and static shield) are the only ones which can cancel the whirling attack of foreman spur.
After the Swoop ‘fix’ the double finisher turned into 1 finisher but it’s on the leap and not the dash (from the middle until the end of the animation)
Hate to be that guy but, it’s called a leap finisher not a dash finisher =/. Yea it’s kinda of a pain to use but it is what it is.
Main Class – Ranger [Bezerker/Trapper Hybrid]
Main Mode – WvW [Gate of Madness]
If you look at the warrior greatsword 5, the sprinting component is not considered a leap finisher either.
Swoop is basically a short rush with leap of faith at the end.
For ranger it was a bit too broken with the combo quidraw+healing spring because it implied massive additional healings AND condi removal.
If you look at the warrior greatsword 5, the sprinting component is not considered a leap finisher either.
Swoop is basically a short rush with leap of faith at the end.
For ranger it was a bit too broken with the combo quidraw+healing spring because it implied massive additional healings AND condi removal.
It’s not like Healing Power GS ranger had any objectively competitive builds anyways. Even if he could heal up.
I mean… Do you really believe he could have competed with Guardians or Warriors at melee range in PvP? And for WvW – Healing Spring is really a situational choice since you have to be constantly on the move.
That build was only good for 1v1 Remorseless duels. Nothing more.
I’m just saying their reasonning for the swoop “nerf”
I’ve seen healing spring used in go4gw2, it makes the ranger more useful to the team, it’s a unique and very powerful skill especially in a teamfight.
But yea the quadruple swoop thingy probably worked better on melee ranger, with sword/axe which Ive never seen used in tourney.
Lightning Reflexes just needs the damage portion removed and it will not be cancelled by SA anymore. Instead of the damage, add 10 stacks of confusion for 2s in a 180 radius.
In case you haven’t seen it yet, the engie spec Hammer 3 is a multiple leap finisher…
Save the Bell Choir activity!
Lightning Reflexes just needs the damage portion removed and it will not be cancelled by SA anymore. Instead of the damage, add 10 stacks of confusion for 2s in a 180 radius.
Stun. Add a stun to it. Way more fitting.
“Evade back with a crack of lightning, stunning nearby foes and gaining vigor”
And voilĂ . You have a moment of clarity trigger aswell, on top of the possibility of benefitting from the Wilderness Knowledge+Remorseless combo aswell.
(edited by Lazze.9870)