Raid healing gear stat.
In terms of healing, Magi. However, I think the question should be more like: Between Zealot and Magi, which stat is best for what groups?
In completely organized groups, where players know each other as well as the encounter, Berserker and even Viper will be the stats that are better due to more efficient party members.
On the other hand, if we are talking about slightly less stable and less organized groups, Zealot or Magi are both preferable for healing. Zealot being able to deal out more personal damage while Magi is focused entirely on healing and extra health to ensure survivability.
Magi will shine in less experienced and learning groups, and also applies for someone learning a raid encounter. Zealot is a middle-of-the-road stat between Berserker and Magi.
If you often find yourself in groups or your group requires healing but not as much as Magi provides, settle with Zealot. If your raiding experiences are more rocky, with teammates that could use the extra sustain from additional healing, then Magi.
As for advice on playing Druid in raids, Iook up videos and guides for each raid encounter, or you can search for similar topics AnariiUK.7409 has posted in. Very thorough and experienced Druid that posts in this sub-forum on Ranger PvE/Raids often.
Will update once Path of Fire releases.
And you can look here for updated builds madpieman:
https://forum-en.gw2archive.eu/external?l=http%3A%2F%2Fqtfy.enjin.com%2Franger
Keep in mind what wondrous said about you and your group being experienced or not, chosing between zealot’s or magi
(edited by Bast Bow.2958)
last time I checked (and it has been a long time), it was either you go viper’s or you go magi’s. The damage contribution from zealot’s over magi’s is relatively pathetic compared to damage your dps is dishing out, so you may as well just make yourself immortal with the extra health and improve your ability to keep everyone else in top shape.