Random Mob Aggro Brought Back This Update?

Random Mob Aggro Brought Back This Update?

in Ranger

Posted by: Drakortha.6974

Drakortha.6974

I just noticed this happening again after it was fixed in an earlier update (I think..) Basically your pet is out fighting mobs at long distance and the mobs randomly turn their attention to you and ignore the pet. Really frustrating when you’re using the ranger’s strength. i.e having your pet pull all the aggro while you do damage safe from a distance.

Is anyone else experiencing this problem after update?

Ranger, Warrior, Guardian

Random Mob Aggro Brought Back This Update?

in Ranger

Posted by: Tribio.8531

Tribio.8531

Hmmz, isn’t this normal behaviour?

No idea how exactly the AI works, but when I’m starting to capture a camp (WvW), I’ll send in my pet first. It does the first hits, then I hop in and start doing some ranged mayhem. And miraculously: Most of the mobs will turn to me (even those that I’m not hitting at that time).

(However, when a melee class is coming to you because of aggro, just cripple it and it should go back to your pet – mobs will not keep cripple-chasing you, they want to do dmg as well)

The Hatreidis family: Freya / Nina / Demonica / Athena / Faith / Arya / Angie / Sansa
Commander – Jam Death [Jd]
Fissure of Woe

Random Mob Aggro Brought Back This Update?

in Ranger

Posted by: juginst.5018

juginst.5018

It is not a bug. No one said that mobs should only attack your pet.

Random Mob Aggro Brought Back This Update?

in Ranger

Posted by: Zorby.8236

Zorby.8236

It seems you’ve missunderstood that fix. That was, so that if your pet is engaged with an enemy other hostiles around it will simply ignore it. This is so the pet won’t randomly pull additional mobs to you. Of course in dungeons etc some mobs are linked, that is the pet will pull the entire pack if sent to single out only one.
What you’re experiencing is most likely post 60, when the pet can no longer reliably keep aggro.

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