(edited by Rytz.1837)
Ranger Combos: Fields so limited?
I don’t think any class can access every type of combo field. The fact is that Rangers can create a large variety of the fields, more than most professions in my experience. Fire, poison, water, smoke (underwater), even chaos. Our water field is the best in the game. Also, we don’t personally have a blast finisher, but one of our pets does (drake). Rangers are supposed to fully utilize our pets so having access to finishers and fields via our pets is fine imo.
[TTBH] [HATE], Yak’s Bend(NA)
Compare it to the Warrior with his one combo field (Longbow burst skill).
Yup. You’re doing quite well on that front just by being a ranger.
In general, the spellcaster classes have more fields and the martial classes have more finishers.
Thanks for the info and replies.
Fire, poison, water, smoke (underwater), even chaos. Our water field is the best in the game.
Can someone give some info on “chaos”? Didn’t see that field type listed in the wiki. I only see us having access to fire, ice, poison, smoke, and water.
Didn’t know about the drake finisher either – good to know.
Not really. Tons of fire fields, best water field in the game and frost field. I say we have the second best fields after ele.
Thanks for the info and replies.
Fire, poison, water, smoke (underwater), even chaos. Our water field is the best in the game.
Can someone give some info on “chaos”? Didn’t see that field type listed in the wiki. I only see us having access to fire, ice, poison, smoke, and water.
Didn’t know about the drake finisher either – good to know.
I believe he meant the ethereal combo field, which the Ranger has access to through the F2 skill of the warthog. It randomly gives “gunk”, which creates a ethereal field, scale, which just applies a bunch of single-target conditions, and venom sac (I think), which is a poison field. It’s not reliable, but kind of works like the Engi’s throw elixir U
Not really. Tons of fire fields, best water field in the game and frost field. I say we have the second best fields after ele.
This. We have access to a wide array of fields, and the fire fields and water field are very spammable. On top of that, we have a whole ‘nother ally to combo with. I personally find the drake blast finisher to be pretty reliable, I wrote a topic about drakes and included this notion, providing easy might boosts and area healing (they tend to use it at the start of a fight if it’s on cooldown, so switch them right after they do tail swipe for double blast.)
And in response to Telegraph, the Reef drake’s underwater f2 also provides an ethereal field.
^what everyone else said, but also i’d add that aoe fields are better than targeted ones because you can use them outside of combat to stack buffs on allies before an engagement (with the exception of traps)