EDIT: The original build i posted in this thread using A/WH was made redundant when i switched to krait runes since SB can now acheive the same bleed burst as A/WH with kraits bleed duration. Instead of A/WH I opted for S/T for extra burn/poison and evades. You can now potentially acheive 25 bleed stacks + burn + poison with the new improved setup.
S/D is also viable for perma poison and extra evades depending on if you need more evades. GS can also be used alternitively as a defence/mobility weapon in this slot. GS can still benefit from bleed on crit, and is OK but is not going to apply much condi pressure as alternatives so is not optimal damage wise, but can be useful for mobility/defence.
Hi. So I have come up with a solid condition burst/spam build. It capitalises on bleed on crit sigils and traits, plus the use of sharpening stone as util, and through trait procs. It uses SB for bleed burst/sustain + poison, and S/T for Burn/AOE/poison and evades.
I had previously theorycrafted a build with a simillar concept about a year ago, but had much less defensive abilities and lacked condi cleanse. The new traits have allowed for my old build to be modified and fix its shortcomings. Here is the modified build.
The build uses rabid gear, and relies on crit chance to maximise bleeds using trait and sigil on crit procs. The survival utilities are now active condi cleanses, and apply fury, increasing crit chance which in turn increases bleed stacks. additionaly you have access to poison, burn, AoE burn, evades, immobilise + CC from wolf pet.
S/T is usually better to open with. Use throw torch for burn damage. if in melee range use vipers strike to apply poison. At this point you switch to shorbow and activate your SB bleed burst which can potentially (and quite often) get up to 25 bleed stacks. Potentially, you can put 25 stacks of bleed + burn and poison on an enemy this way. S/T can also be used defensively for evades. In sPvP on point, Bonfire is great to apply extra AOE condi pressure. However your primary damage dealer is shortbow.
Shortbow is your Burst and sustain weapon. Pop sharpening stone and autoattack. You should quickly stack many bleeds like this, by comboing stone/bleed on crit procs plus any extra bleeds from flanking bonus. Once your opponent reaches a certain health threshold, you will have access to another sharpening stone through traits for an additional 5 stacks. Even without sharpening stone, you should easily be able to maintain 10+ stacks of bleed. Even if they cleanse, the 10 stacks will be back up within seconds.
Defence wise, sharpening stone LR and entangle are all active condi cleanses. Additionally, the sharpening stone procced by your trait also condi cleanses. You have reasonably high armor for a medium class using Rabid/Undead runes. LR is a stunbreak, immob break, evade and condi cleanse as previously stated. SB 3 is another evade that gives swiftness. Kiting in SB is another good form of defence. Wolf fear can also be used defensively as can entangle.
I moved the corruption to torch. Shorbow seems to benefit more from added bleed duration. Once you have max corruption stacks, It is not a bad idea to have an extra torch with smoldering to swap to for extra burn duration, as long as you have corruption on an underwater weapon.
Entangle has become very powerful with the modifications to the build. Its an AOE immob, bleed, poison, torment- acts as a condi cleanse and gives fury, while also being on a shorter cooldown.
Ive had good success with this roaming or in small groups in wvw and also seems to work well in sPvP with the testing I have done so far.
Any Input/advice/constructive criticism is welcome.
(edited by Filterkat.2143)