Ranger-Druid the strongest 1v1 profession hands down Shhh.... don't tell ArenaNet : )

Ranger-Druid the strongest 1v1 profession hands down Shhh.... don't tell ArenaNet : )

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Posted by: Warjin.8942

Warjin.8942

I know some of you are going to want to kill me after this so sorry ahead of time lol.

There is one build that is unstoppable, unkillable 1v1, 1v2,1v3 by any class or build and the best group healing support in the game, this build I like to call the “Ranger-Druid” build, damage is on the lower end but you can and will win any encounter, just might take a bit longer.

Below are the key points to this guild:
1. Build: http://www.guildhead.com/skill-calc#Mcom0zm0ohngoohngo9MGGxcRcomVb
2. Runes: Rune of the Guardian
3. Sigils: Sigil of Life or Sigil of Blood
4. PvP Cleric’s Amulet
5. Pets: Fern Hound (main pet for the heal), bear for when you need to use “Protect me”

All in all you will sit at 1273 healing, 1975 toughness & 17082 health.

I have had soooo many people %#$&*^@! at me in SPvP chat and countless whispers from “reported for Hacking” to what’s your build, for a long time now I was pretty much hush about the build due to fear of getting it nerfed but then I got the thinking sure they live forever but they are no more OP then a defensive Guardian or Mesmer so if they would nerf the Ranger-Druid they would have to nerf those professions first or healing altogether hurting every profession so the chances for a nerf are very slim.

(edited by Warjin.8942)

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Posted by: spoodigity.4321

spoodigity.4321

I’ve used a very similar build. Its pretty tanky but you’re still very susceptible to condition damage.

For that reason a tank guardian (which I also play) will outlast your build under heavy fire since they can cleanse multiple conditions through traits, shouts and runes. Its not a bad build since it does some pretty good group healing though.

I might consider using the Dwanya rune set instead of guardian though.

Edit: I forgot that Healing Spring removes conditions. That would definitely help if you can stay in its diameter. Guards still have access to higher toughness and more protection boons though.

(edited by spoodigity.4321)

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Posted by: Rad.6937

Rad.6937

I haven’t tried this build yet, but at a glance, why would you take signet of the hunt over signet of stone?

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Posted by: Warjin.8942

Warjin.8942

@ Red I use both It really comes down to what I’m doing, for SPvP Stone might be a better choice but for WvW Hunt gives me that small speed bonus.

@Spoodigity I have found that for the most part conditions are not a problem for me at all, I also use Troll Unguent if I’m solo in WvW, that Heal over time is nasty with 1200+ healing, also with the trait Nature’s Bounty giving all my (Hots) a 33% up time I have found that my (Hots) stay up 100% of the time, well at least 30 seconds and in time for me to reapply the healing of time effect, also the reason not Dwanya is I have tried it and I have found that even though I get a bit more + healing I’m to soft when I get focused fired upon, the toughness I get from the Guardian runes gives me a good amount of damage reduction to go nicely with my healing, “a perfect marriage” sort of speak, it gives me the defense to live though 100B & Heartseeker spammer so long as I have my hots rolling and the Dwanya runes does not.

Over all I am very happy with this set up the damage is on the low side but it gets the job done, this spec is for those people that hate being burst down by overpowered “Heartseeker spammers”, “100B mouth breathers” & “I think I so skilled Mesmers but it’s my OP class” players, sorry a bit overboard but you can see my inspiration for such a spec, fight Fire with Water and see who gets nerfed first. lol

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Posted by: spoodigity.4321

spoodigity.4321

Stone only gives you like 35 toughness and won’t help you unless traited. Waste of a utility unless traited.

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Posted by: spoodigity.4321

spoodigity.4321

Here’s the build I use:

http://www.guildhead.com/skill-calc#Mcom0zm0oNngooNvgo9MxfpcRbcVs

You could shuffle some traits around and still get the toughness you want and pick up Dwayna. Bark Skin is awesome, you should consider picking it up.

Edit: fixed link, don’t know why other one wouldn’t work.

(edited by spoodigity.4321)

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Posted by: IomegadriveOne.5291

IomegadriveOne.5291

I usually go 10, 0, 0, 30, 30

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Posted by: Warjin.8942

Warjin.8942

Here’s the build I use:

http://www.guildhead.com/skill-calc#Mcom0zm0oNngooNvgo9MxfpcRbcVs

You could shuffle some traits around and still get the toughness you want and pick up Dwayna. Bark Skin is awesome, you should consider picking it up.

Edit: fixed link, don’t know why other one wouldn’t work.

Bark Skin is Nice now that I think about it…, I did use it when I was testing out a pure tank=ish rune set up but never with healing runes, I’ll give it a go thx…

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Posted by: Prime.9450

Prime.9450

So the “druidness” of such ranger is all about standing still Spirit of Nature (killable in seconds, coz not traited).

Also there are nothing new in such build – stack toughness’n’vitality I’ll say. That is it. Everything else is individual.

Ranger Nova Stark – Far Shiverpeaks [EU]

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Posted by: spoodigity.4321

spoodigity.4321

So the “druidness” of such ranger is all about standing still Spirit of Nature (killable in seconds, coz not traited).

Also there are nothing new in such build – stack toughness’n’vitality I’ll say. That is it. Everything else is individual.

No your survivability comes mostly from your regen healing. The Spirit of Nature has more HP than your standard spirit and will heal itself too while its up. It doesn’t die unless being focused or you plant it in the middle of a big group fight.

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Posted by: Prime.9450

Prime.9450

No your survivability comes mostly from your regen healing.

Only if you have “1293 healing” or even more >.>
However I’ve never tried to stack healing and actually won’t as it doesn’t fit my playstyle. So to speak my survivability comes from dodging and traits/sigils affecting endurance.

Ranger Nova Stark – Far Shiverpeaks [EU]

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Posted by: Pete.6037

Pete.6037

1v3? Your opponents must be terrible.

Anyone can shout OP when they get killed by something they havn’t learned to counter.

My build has just under 16k health, and rely’s on bleeding and crit. Some people don’t get me under 75% health, and that’s because they suck.

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Posted by: Cempa.3645

Cempa.3645

Its early days and people are still learning, sooner or latter it will dawn on people that the profession it self is aesthetic at best, how you trait it the actual class!

Take just about any profession and without looking at the traits use the build in the OP, it will yield the same result.

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Posted by: ErkiB.8375

ErkiB.8375

This build sounds very interesting, I will most definetly give it a shot.

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Posted by: spoodigity.4321

spoodigity.4321

Some other interesting ideas and facts:

If you take the Vigorous Renewal trait, which grants 5 seconds of vigor on heal, it will give you vigor on every application of regeneration from Healing Spring, so you can have perma vigor as long as the spring is down and you are on top of it. Dwanya runes work similarly, so you can apply additional group regen every 10 seconds.

It also grants the vigor to allies, so you can keep your entire team buffed with vigor, regen and cleansing for a short time when your heal is down.

Another trick I’ve picked up is using your spirit of nature’s active right before you drop to downstate. You will be revived as soon as you go down by the time it lands the active.

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Posted by: Yazmat.2785

Yazmat.2785

I tried this build and i never felt this strong… Guardian and warriors are now chickenfeed. Mesmers are still a problem though.

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Posted by: DalzK.9086

DalzK.9086

Ever been successful with this in tPvP?

Because sPvP is kinda a joke at the moment…you can own 1v3 with tonnes of bad builds.

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Posted by: Llywellyn.4635

Llywellyn.4635

this sounds actually pretty nice

need to give it a try!

sorry for any grammer and/or spelling mistakes
english isnt my native language

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Posted by: Kasama.8941

Kasama.8941

It’s a nice build, although pretty low on damage. The biggest flaw of the build is that you’re using condition damage based weapons, when you only have 200 condition damage. Your damage would be a lot better if you went longbow and then sword/warhorn or greatsword. I would also put a Soldier’s Jewel on to get a little more power, and not use Sigil of Blood as you only have 4% critical chance.

80 Ranger | 80 Mesmer | 80 Thief | 80 Guardian | 40 Engineer
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope

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Posted by: Yazmat.2785

Yazmat.2785

@kasama yeah i find sigil of blood useless because of the 4% crit chance considering it only has 30%chance to steal health on crit..

Only that the elite spirit skill has sooo long cooldown…

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Posted by: Pikafan.3792

Pikafan.3792

ITT: people getting results in 1-2 low level matches with sub-par builds, then in their excitement start advertising their ignorance for any player with half a brain to laugh at.

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Posted by: spoodigity.4321

spoodigity.4321

Harhar. I never said it was a great build, just an interesting one. Support guardian will out support and outlast this any day, but I didn’t find it horrible.

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Posted by: fony.5102

fony.5102

been using this since BWE 2. it’s actually not that great once your boons are stripped/corrupted.

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Posted by: mouse.1689

mouse.1689

Warjin.8942

Troll Unguent if I’m solo in WvW, that Heal over time is nasty with 1200+ healing, also with the trait Nature’s Bounty giving all my (Hots) a 33% up time I have found that my (Hots) stay up 100% of the time

Just a heads up, Nature’s Bounty doesn’t affect Troll Unguent. Despite what the tooltip on Unguent says, check your buffs when you cast it. It doesn’t put the regeneration boon on you, and that’s what Nature’s Bounty affects.

Nature’s Bounty does affect the regeneration on Healing Spring, though. I like using Dwayna Runes for builds like this. Less toughness than Guardian Runes, but you get a lot more regeneration, which makes Nature’s Bounty that much more effective.

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Posted by: Fuuga.3287

Fuuga.3287

Regen builds aren’t too bad. The main problem is you’re a bunker build in a game where guardians/eles have significantly better bunker builds. Constant 400 hps with 3k toughness is pretty funny though lol.

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Posted by: Pirhana.8935

Pirhana.8935

Why is it called ranger druid? i under stand teh build but i have no idea where the Druid is coming from or what it means, seems to me you should call it Ranger guardian build

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Posted by: Warjin.8942

Warjin.8942

Why is it called ranger druid? i under stand teh build but i have no idea where the Druid is coming from or what it means, seems to me you should call it Ranger guardian build

Druid because the ranger is a nature class also because WoW’s Druid is a heal over time healer, but I see your point this being GW2 and all but other then the high toughness there nothing Guardian about it.

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Posted by: Warjin.8942

Warjin.8942

Warjin.8942

Troll Unguent if I’m solo in WvW, that Heal over time is nasty with 1200+ healing, also with the trait Nature’s Bounty giving all my (Hots) a 33% up time I have found that my (Hots) stay up 100% of the time

Just a heads up, Nature’s Bounty doesn’t affect Troll Unguent. Despite what the tooltip on Unguent says, check your buffs when you cast it. It doesn’t put the regeneration boon on you, and that’s what Nature’s Bounty affects.

Nature’s Bounty does affect the regeneration on Healing Spring, though. I like using Dwayna Runes for builds like this. Less toughness than Guardian Runes, but you get a lot more regeneration, which makes Nature’s Bounty that much more effective.

Humm didn’t take notice on Nature’s Bounty not affecting Troll Unguent, thanks for clearing that up for me, but I do know that +Healing really cranks up my heal over time from Troll Unguent, right now it tics for something like 1100 healing a tic.

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Posted by: Warjin.8942

Warjin.8942

been using this since BWE 2. it’s actually not that great once your boons are stripped/corrupted.

True but lets take a look at how many classes can strip boons from you non stop, other then a Mesmer that’s pretty much it.

This build is very strong overall, sure it’s not the faceroll every class build if that was the case this class wouldn’t be called a Ranger but instead a Mesmer (Pun intended) : )

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Posted by: Warjin.8942

Warjin.8942

@kasama yeah i find sigil of blood useless because of the 4% crit chance considering it only has 30%chance to steal health on crit..

Only that the elite spirit skill has sooo long cooldown…

Yeah I’m kind of see this this myself, I swapped to Sigil of Life and at 25 stacks i’m sitting at almost 1600 + healing.

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Posted by: Warjin.8942

Warjin.8942

Some other interesting ideas and facts:

If you take the Vigorous Renewal trait, which grants 5 seconds of vigor on heal, it will give you vigor on every application of regeneration from Healing Spring, so you can have perma vigor as long as the spring is down and you are on top of it. Dwanya runes work similarly, so you can apply additional group regen every 10 seconds.

It also grants the vigor to allies, so you can keep your entire team buffed with vigor, regen and cleansing for a short time when your heal is down.

Another trick I’ve picked up is using your spirit of nature’s active right before you drop to downstate. You will be revived as soon as you go down by the time it lands the active.

Hummm interesting, i will indeed test this out…

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Posted by: Dante Dragonhand.2538

Dante Dragonhand.2538

Hell no, my 15k hp guardian could own that build, Im not sure about my sniper ranger tho, they are sokittensquishy.