Ranger Main Hand Ideas
I would have enjoyed seeing D/D be what S/D is now (a very mobile melee harass/dps set), leaving the sword a whole new set of options.
Would love a change, make the axe a condition melee weapon (The sword is already a power based one) and the dagger a ranged one (i would make it power based, too).
Axe skills could be changed tho this:
1: tripple autoattack chain, at least a bit more damage and a higher attackspeed. bleeding the foe with it’s 2nd and 3rd attack. Of course with an aoe around the target.
2: a leap that applies 5 stacks of bleeding in the center, amount of bleeding goes down to 1 stack at the edge. Gaining protection for 2 seconds when succesfully hitting an enemy
3: wouldn’t change anything here, it’s good as it is.
Just my two cents.