Ranger No stealth - Detect stealth skill?

Ranger No stealth - Detect stealth skill?

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Posted by: angan.6572

angan.6572

Why doesn’t ranger have a skill to detect stealth or allow him to go in stealth for a short duration him self? Isn’t he supposed to be a hunter ? What do hunters do, they track down even the most tricky opponents and they are able to blend in their environment and camouflage to trick their enemies.

In every other MMO i’ve tried the hunter class is able to actually be a HUNTER class.

Having said that i suggest the following :

1) Trap of Light : Enemies that detonate the trap are marked with light and are visible for 10 seconds and blinded for 3. (visible only to the ranger)

2) Signet of Camouflage :
Passive: Successfully dodging an attack gains stealth for 0.5 seconds
Active: Ranger gains stealth for 3 seconds

bonus:
Buffs canines to be able to sniff out and still attack stealthed enemies.

Ranger No stealth - Detect stealth skill?

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Posted by: angan.6572

angan.6572

bumb for justice

Ranger No stealth - Detect stealth skill?

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Posted by: Doggie.3184

Doggie.3184

Why? Because he doesn’t need it. This isn’t WoW, or any other game for that matter that uses a generic copypasta stealth system. It works totally different here.

There is a skill you can use though. They’re called Channeling skills and ranger probably has the best one.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
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“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

Ranger No stealth - Detect stealth skill?

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Posted by: angan.6572

angan.6572

Why? Because he doesn’t need it. This isn’t WoW, or any other game for that matter that uses a generic copypasta stealth system. It works totally different here.

There is a skill you can use though. They’re called Channeling skills and ranger probably has the best one.

Implying longbow is viable in any form of pvp. to use the #2 skill.

Unless you go pvp in zerg there is slim chance you will ever kill anyone in 1vs1 using longbow

(edited by angan.6572)

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Posted by: Sarcasmic.6741

Sarcasmic.6741

Ranger has stealth. 2 different sources in fact.

Stace (Lv 80 human quickness portal bot) | Sarcasmic (Lv 80 elixir-drunk norn pyro)
Saladtha (Lv 80 salad sidekick to bears) | Dunelle (Lv 80 eviscerating muppet)
Karmell (Lv 80 human might dispenser) | Vast says hi~.

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Posted by: Expansive.3716

Expansive.3716

I’m not going to get into a back and forth, but honestly the Ranger could use a utility that allows stealth. And please notice that I said “could”. I didn’t say that Rangers have to have a stealth ability or needs to have one. All i’m saying is that it seems practical that the Ranger could have a utility that allows stealth

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Posted by: MaRko.3165

MaRko.3165

Try the Axe. It has the uncanny ability to bounce from a visible to an invisible target.
(both targets need to be within range of its bounce)

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Posted by: Rhaps.8540

Rhaps.8540

Maybe add a pet skill that sniffs out characters in stealth. Some kind of AoE debuff perhaps.

Seafarer’s Rest – Guild Leader The Deamon Army [TDA]

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Posted by: Dhunis.9072

Dhunis.9072

no more stealths please.. Stealth is really poorly designed in this game, so less classes can access it the better.

Ranked Arenas a.k.a. the New Hotjoin

(edited by Dhunis.9072)

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Posted by: Kasama.8941

Kasama.8941

I’m not sure why you are trying to push for a stealth reveal, when the only problem with stealth is the Thief. It makes a lot more sense to tone down the stealth for the Thief, instead of making new skills for the Ranger.

The Ranger already has two sources from which you can gain stealth. One is the trait Hide in Plain Sight, which gives you 3 seconds stealth when you are disabled, the other is from the saimoth pet skill Forage, which has a 2/3 chance of giving you a 3 seconds stealth skill.

80 Ranger | 80 Mesmer | 80 Thief | 80 Guardian | 40 Engineer
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope

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Posted by: Nurse.1085

Nurse.1085

I’m not sure why you are trying to push for a stealth reveal, when the only problem with stealth is the Thief and Mesmer. And Mass Invisibility, Veil and a Thief’s Mass Invisibility (House) and their other utilities that makes their team mates invisible

Fixed!

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Posted by: Kasama.8941

Kasama.8941

I’m not sure why you are trying to push for a stealth reveal, when the only problem with stealth is the Thief and Mesmer. And Mass Invisibility, Veil and a Thief’s Mass Invisibility (House) and their other utilities that makes their team mates invisible

Fixed!

I don’t want to turn this into yet another Thief stealth topic, but you just can’t compare the Thief and Mesmer when it comes to stealth.

  • The Mesmers stealth works as it should; short durations, with long recharge times. The Thief’s stealth is endless, has short recharge times, and the Thief gets a ton of bonuses on top for being in stealth.
  • Only very few Mesmers play a full stealth build, whereas 99% of Thieves play full Cloak and Dagger stealth builds.
  • You only get a maximum of 14 seconds of stealth as a Mesmer, if you use all four stealth skills. While you can get 10+ seconds of stealth with a Thief, from just one skill.
  • The Mesmer has next to no swiftness and movement skills, so while being in stealth, you know he won’t get far. The Thief can get permanent swiftness, and has a ton of mobility and shadowstep skills.
80 Ranger | 80 Mesmer | 80 Thief | 80 Guardian | 40 Engineer
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope

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Posted by: Nurse.1085

Nurse.1085

@Kasama
Fact is, both classes have stealth. Both classes have mass invisibilities, thus stealthing other unstealthable classes. So in regard to the OP’s argument, it wouldn’t be just an “anti thief” skill, since it was a generalization of all classes who have access to stealth, whether or not their stealth is overpowered. Which was all I was insinuating.

In fact, a Ranger anti stealth skill would be a counter to another Ranger’s camouflage, if both of the OP’s suggestions were added.

But don’t worry about it, Anet wouldn’t do anything like this because Ranger’s are Beast Masters, not actual Hunters, Rangers or Scouts.

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Posted by: jcbroe.4329

jcbroe.4329

Stealth could be as fixed as easily as: “taking damage during stealth ends stealth,” since it is the only thing the game truly offers no hard counter for.

As far as rangers having access to an on demand stealth skill….
there are literally a million other things I would rather see happen first with the ranger class before something like a stealth ranger skill is implemented, since rangers would gain literally nothing from being able to go stealth, other than just to do it.

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