As both a thief and ranger player, I’ve always loved my thief shortbow and thought ranger shortbow was about the dullest weapon in the game.
Thief shortbow has so many uses (mobility, evades, single target DPS, multi target DPS, weakness+ poison, cleave for stomping) and combos with itself excellently. Ranger shortbow has a simple autoattack with basic kiting and an interrupt.
The only real reason shortbow is still taken right now in tPvP is the fact that it has a ranged autoattack and has that interrupt. The middle 3 skills are really underwhelming. Shortbow is good for proccing Sun Spirit burns on specific targets.
One of the things I find rather ridiculous about ranger shortbow is the amount of hate it receives from players of other classes. It in reality is not very good. Spirits are good, yes. Pets can be good, yes. Ranger shortbow is pretty wimpy. A thief can autoattack on a ranger for 2-3k with shortbow with his bouncing autoattack (hits: ranger, pet, ranger). If pumped up with full berserkers, a ranger can hit about 700 single target damage with shortbow.
My first suggestion for ranger shortbow is the autoattack:
Crossfire: This attack now pierces targets. It applies one stack of bleed for 3 seconds if hitting from behind. Fire rate reduced by 10%
Currently, Ranger shortbow applies bleeds from about a 270 degree range around a target. This change would make shortbow only apply its bleed if hitting from a 180 degree angle behind the target. This means you can be positioned pretty lazily and still put a lot of bleed damage on someone really fast. By making the angle of bleed application smaller it forces condition rangers to try and position more smartly. Making the attack pierce again allows for rangers to play with positioning to maximize effectiveness. Note that in non-multitarget scenarios this is a nerf to shortbow.
Acid Rain: This attack would act like a shorter version of Longbow 5 or Icebow 4, where multiple arrows come down inside a ground targeted AoE.
The purpose behind this change would be to make Shortbow again more useful in skirmishing but also to reduce the amount of single target poison a ranger could keep on a target. (Sword 3 and Dagger 4 are already permanent poison, not to mention many pets poison as well).
Acrobatic Shot: Leap backwards firing a shot which grants quickness to you and your pet. This is now a leap finisher instead of a projectile finisher. It now grants swiftness to both you and your pet for 5 seconds. CD has been increased to 10 seconds.
This change seeks to make Quick Shot which is currently just used as a spam evade into a valued leap finisher which can be used from different fields for a more powerful effect. It maintains its evade frame but the cooldown is slightly increased.
This is where my big change for ranger comes into play. I understand some people might not like it. However, in my opinion for smart play & maneuvering and also has a good amount of counterplay.
Wildfire: Fire a smoking arrow which creates a blind field at a target location, pulsing 3 times and then bursting into flame.
How this attack would look: 1/2 cast time, a path like arcing arrow and a radius of 180. It would pulse each second applying 2 seconds of blind and then as it disappeared cause 4 seconds of burning.
Yes, burning on shortbow for rangers. However, it would be extremely easy to dodge this burning in a small fight because the field would pulse for 3 seconds before the burning was applied. Only with a well timed immobilize or axe chill would a ranger be able to get this off on a single target.
The blind field would allow a ranger to combine the blind field with the leap finisher from Acrobatic shot for 3 seconds of stealth which could be used to reposition for landing autoattack bleeds on a target.
Concussion Shot:
I have mixed feelings about Concussion Shot, it is a very, very good interrupt against all heals with long cast times. It also doesn’t have much counterplay. I think that I would either leave this skill unchanged or add a completely different skill. Any suggestions for Shortbow 5?!
I’d also be very interested to see what other people have to suggest about ranger shortbow. Do you like the weapon the way it is? Do you have your own attack ideas? Do you think the kit allows for skilled play? And, what do you think of my suggestions?
(edited by infantrydiv.1620)