Ranger Stability Change Update Notes

Ranger Stability Change Update Notes

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Posted by: kiwituatara.6053

kiwituatara.6053

http://www.reddit.com/r/Guildwars2/comments/2yrugo/1332015_original_patch_note_from_china/

I’m going to give it a shot at translating the ranger update notes from China GW2. Just keep in mind that my translations may not be 100% correct, and that the NA version might be different.

Hide in Plain Sight
Gain stealth instead of camouflage when cced.

Rampage As One
Gain 3 stacks of stability for 3s every 3s. Also gain 3s fury and swiftness every 3s.

Stability Training
Pet gain 5 stacks of stability for 3s when disabled.

Signet of the Wild
Upon activation, you gain 5 stacks of stability for 8s.

- (EDIT: nothing was mentioned about if/how the might stacking is changing). Unfortunately the reddit patch notes does not mention the total duration or the cooldown of RaO.

(edited by kiwituatara.6053)

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Posted by: Kreed.2768

Kreed.2768

The RaO boon stacking over time change would be a good buff when facing boon stealing/ripping professions like your standard shatter mesmer or thief.

And the might stacking could possibly not have been mentioned due to the fact that it stacks on hits from ranger and pet.

Lover of longbow rangers.
Party Hard in GW2!
My YouTube Channel!

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Posted by: kiwituatara.6053

kiwituatara.6053

The RaO boon stacking over time change would be a good buff when facing boon stealing/ripping professions like your standard shatter mesmer or thief.

And the might stacking could possibly not have been mentioned due to the fact that it stacks on hits from ranger and pet.

You might be right about the might stacking… the notes made no mention of might :/

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Posted by: Puck.9612

Puck.9612

Pushing a choke in a zerg fight is still going to be ridiculous but that still sounds better than what I was expecting.

Jim Hunter when my other account isn’t suspended

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Posted by: thefantasticg.3984

thefantasticg.3984

As long as RaO stays at the 22s that’ll be a literal change in my opinion… Maybe it’ll go to 24s so it’ll pulse 8 times.

RNG is a bell curve. Better hope you’re on the right side.

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Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

mmm looks good but i don’t like the stability training , pets have no boon duraiton 5stacks for 3secs , is ether going to be removed very quickly or will just end after the 3secs not much real use from that one , i’d prefer if they just changed the trait all together for a better trait.

we already have RoA for pet stability if you have shared boons and Signet of the wild too .

though if this trait Stability training became Adpet then you’d have more options for pet stability while not using Shared boons.

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Posted by: Belzebu.3912

Belzebu.3912

The new RaO looks great, currently our elite is pretty much negated if someone use boon stripping skills, with that update we’ll get a nice sustained boon pool.
I was kinda worried about what would happen to RaO, but looks like it was really well thought.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

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Posted by: LughLongArm.5460

LughLongArm.5460

A huge buff to RAO in pvp/ small scale raoming, I hope it will proc no less than 7 times.
Not only it plays around boon ripping, it synergises amazingly now with fortifying bond(the pet will actually get double fury and swiftness uptime from RAO).

The Hide in Plain Sight change also amazing, LB ranger just got even better(cry).

(edited by LughLongArm.5460)

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Posted by: Cufufalating.8479

Cufufalating.8479

Huge buff to RaO. Really happy to see that

Edit: Oh you Hide in Plain Sight change is pretty cool too. I rarely use is because I prefer Offhand Training, but it’s certainly a nice change.

Cufufalating – Ranger / Part-Time Mesmer
Gunnar’s Hold

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Posted by: Harnel.6810

Harnel.6810

You might be right about the might stacking… the notes made no mention of might :/

They also make no note of RaO’s cooldown. Assume that if it hasn’t been mentioned, it hasn’t been changed.

Anyways, everything looks pretty solid to me. Very nice. I might actually start using RaO again.

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Posted by: Electro.4173

Electro.4173

mmm looks good but i don’t like the stability training , pets have no boon duraiton 5stacks for 3secs , is ether going to be removed very quickly or will just end after the 3secs not much real use from that one , i’d prefer if they just changed the trait all together for a better trait.

we already have RoA for pet stability if you have shared boons and Signet of the wild too .

though if this trait Stability training became Adpet then you’d have more options for pet stability while not using Shared boons.

Stability Training already only lasts 3 seconds, so its not really changing at all. 5 stacks for 3 seconds may as well be full CC immunity for the time its active, which is exactly what it was before. I mean, I’d gladly take a buff to it as I do feel 3 seconds is a bit low, but as far as this change goes it may as well not be a change at all.

Also, Fortifying Bond (which I’m assuming is what you’re talking about when you mention “shared boons”) doesn’t actually pass Stability. Its the only boon that isn’t shared. RaO already gives the pet Stability automatically, though.

Speaking of Fortifying Bond… FB + new RaO is going to be nice. Pet will be getting 6 seconds of Fury and Swiftness for each time it procs (pet gets 3s of its own, plus 3s from FB, and technically a bit more since you have at least 15% boon duration to get FB in the first place). Which means the pets will be ending up with an extra 20+ seconds of Fury and Swiftness by the time RaO ends.

(edited by Electro.4173)

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Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

mmm looks good but i don’t like the stability training , pets have no boon duraiton 5stacks for 3secs , is ether going to be removed very quickly or will just end after the 3secs not much real use from that one , i’d prefer if they just changed the trait all together for a better trait.

we already have RoA for pet stability if you have shared boons and Signet of the wild too .

though if this trait Stability training became Adpet then you’d have more options for pet stability while not using Shared boons.

Stability Training already only lasts 3 seconds, so its not really changing at all. 5 stacks for 3 seconds may as well be full CC immunity for the time its active, which is exactly what it was before. I mean, I’d gladly take a buff to it as I do feel 3 seconds is a bit low, but as far as this change goes it may as well not be a change at all.

Also, Fortifying Bond (which I’m assuming is what you’re talking about when you mention “shared boons”) doesn’t actually pass Stability. Its the only boon that isn’t shared. RaO already gives the pet Stability automatically, though.

Speaking of Fortifying Bond… FB + new RaO is going to be nice. Pet will be getting 6 seconds of Fury and Swiftness for each time it procs (pet gets 3s of its own, plus 3s from FB, and technically a bit more since you have at least 15% boon duration to get FB in the first place). Which means the pets will be ending up with an extra 20+ seconds of Fury and Swiftness by the time RaO ends.

ya i forgot it dont share stability it should though , no wonder our pets get owned in zerg pushes trying to run through hammers , statics ect if fortifying bond did share the stability boon , atleast the pet could be directed out of the hammer train somewhere else, if it survives that is most likely with fortifying bond.

no need to explain how skills work , Im a 14year veteran of guild wars , i know how these things work

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Posted by: Puck.9612

Puck.9612

mmm looks good but i don’t like the stability training , pets have no boon duraiton 5stacks for 3secs , is ether going to be removed very quickly or will just end after the 3secs not much real use from that one , i’d prefer if they just changed the trait all together for a better trait.

we already have RoA for pet stability if you have shared boons and Signet of the wild too .

though if this trait Stability training became Adpet then you’d have more options for pet stability while not using Shared boons.

Stability Training already only lasts 3 seconds, so its not really changing at all. 5 stacks for 3 seconds may as well be full CC immunity for the time its active, which is exactly what it was before. I mean, I’d gladly take a buff to it as I do feel 3 seconds is a bit low, but as far as this change goes it may as well not be a change at all.

Also, Fortifying Bond (which I’m assuming is what you’re talking about when you mention “shared boons”) doesn’t actually pass Stability. Its the only boon that isn’t shared. RaO already gives the pet Stability automatically, though.

Speaking of Fortifying Bond… FB + new RaO is going to be nice. Pet will be getting 6 seconds of Fury and Swiftness for each time it procs (pet gets 3s of its own, plus 3s from FB, and technically a bit more since you have at least 15% boon duration to get FB in the first place). Which means the pets will be ending up with an extra 20+ seconds of Fury and Swiftness by the time RaO ends.

ya i forgot it dont share stability it should though , no wonder our pets get owned in zerg pushes trying to run through hammers , statics ect if fortifying bond did share the stability boon , atleast the pet could be directed out of the hammer train somewhere else, if it survives that is most likely with fortifying bond.

no need to explain how skills work , Im a 14year veteran of guild wars , i know how these things work

Didn’t GW1 come out in ’05?

Jim Hunter when my other account isn’t suspended

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Posted by: Soilder.3607

Soilder.3607

Stability training negates the CC affecting the pet, in addition to providing stability. I actually think it’s a solid trait and really useful for certain specs, like bm.

The rest of these will be a wait and see, although I think the skills that were changed will be just as effective as they were before. RaO, however, will no longer lose to boon stealers, which is great.

And finally Hide in Plain Sight got the rework it needed.

Stormbluff Isle

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Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

mmm looks good but i don’t like the stability training , pets have no boon duraiton 5stacks for 3secs , is ether going to be removed very quickly or will just end after the 3secs not much real use from that one , i’d prefer if they just changed the trait all together for a better trait.

we already have RoA for pet stability if you have shared boons and Signet of the wild too .

though if this trait Stability training became Adpet then you’d have more options for pet stability while not using Shared boons.

Stability Training already only lasts 3 seconds, so its not really changing at all. 5 stacks for 3 seconds may as well be full CC immunity for the time its active, which is exactly what it was before. I mean, I’d gladly take a buff to it as I do feel 3 seconds is a bit low, but as far as this change goes it may as well not be a change at all.

Also, Fortifying Bond (which I’m assuming is what you’re talking about when you mention “shared boons”) doesn’t actually pass Stability. Its the only boon that isn’t shared. RaO already gives the pet Stability automatically, though.

Speaking of Fortifying Bond… FB + new RaO is going to be nice. Pet will be getting 6 seconds of Fury and Swiftness for each time it procs (pet gets 3s of its own, plus 3s from FB, and technically a bit more since you have at least 15% boon duration to get FB in the first place). Which means the pets will be ending up with an extra 20+ seconds of Fury and Swiftness by the time RaO ends.

ya i forgot it dont share stability it should though , no wonder our pets get owned in zerg pushes trying to run through hammers , statics ect if fortifying bond did share the stability boon , atleast the pet could be directed out of the hammer train somewhere else, if it survives that is most likely with fortifying bond.

no need to explain how skills work , Im a 14year veteran of guild wars , i know how these things work

Didn’t GW1 come out in ’05?

it did but i was in the alpha and beta. so i guess it was around more like 12years then. still a very long time and you shouldnt be complaining xd

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Posted by: Puck.9612

Puck.9612

mmm looks good but i don’t like the stability training , pets have no boon duraiton 5stacks for 3secs , is ether going to be removed very quickly or will just end after the 3secs not much real use from that one , i’d prefer if they just changed the trait all together for a better trait.

we already have RoA for pet stability if you have shared boons and Signet of the wild too .

though if this trait Stability training became Adpet then you’d have more options for pet stability while not using Shared boons.

Stability Training already only lasts 3 seconds, so its not really changing at all. 5 stacks for 3 seconds may as well be full CC immunity for the time its active, which is exactly what it was before. I mean, I’d gladly take a buff to it as I do feel 3 seconds is a bit low, but as far as this change goes it may as well not be a change at all.

Also, Fortifying Bond (which I’m assuming is what you’re talking about when you mention “shared boons”) doesn’t actually pass Stability. Its the only boon that isn’t shared. RaO already gives the pet Stability automatically, though.

Speaking of Fortifying Bond… FB + new RaO is going to be nice. Pet will be getting 6 seconds of Fury and Swiftness for each time it procs (pet gets 3s of its own, plus 3s from FB, and technically a bit more since you have at least 15% boon duration to get FB in the first place). Which means the pets will be ending up with an extra 20+ seconds of Fury and Swiftness by the time RaO ends.

ya i forgot it dont share stability it should though , no wonder our pets get owned in zerg pushes trying to run through hammers , statics ect if fortifying bond did share the stability boon , atleast the pet could be directed out of the hammer train somewhere else, if it survives that is most likely with fortifying bond.

no need to explain how skills work , Im a 14year veteran of guild wars , i know how these things work

Didn’t GW1 come out in ’05?

it did but i was in the alpha and beta. so i guess it was around more like 12years then. still a very long time and you shouldnt be complaining xd

Not complaining, was just curious. I picked it up in ‘05 when I got back from Afghanistan, I didn’t remember seeing it out when I left the states in ’04 and I thought it recently released when I bought it.

Jim Hunter when my other account isn’t suspended

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Posted by: Gotejjeken.1267

Gotejjeken.1267

We are assuming RAO itself won’t be a buff. That is, why the RAO buff is active get the benefits. That would be silly though because then boon stripping would still own it like it does now…

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Posted by: Electro.4173

Electro.4173

We are assuming RAO itself won’t be a buff. That is, why the RAO buff is active get the benefits. That would be silly though because then boon stripping would still own it like it does now…

Technically, RaO is already a buff. It shows up as an icon on the character status bar along with other stuff like Might, while its active. But its not a boon. Buffs can’t be stolen, only boons.

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Posted by: Dojo.1867

Dojo.1867

I cannot understand how some dev can look at the stability traing master trait and rework it just like that. This trait is horrible.