(edited by kiwituatara.6053)
Ranger Stability Change Update Notes
The RaO boon stacking over time change would be a good buff when facing boon stealing/ripping professions like your standard shatter mesmer or thief.
And the might stacking could possibly not have been mentioned due to the fact that it stacks on hits from ranger and pet.
The RaO boon stacking over time change would be a good buff when facing boon stealing/ripping professions like your standard shatter mesmer or thief.
And the might stacking could possibly not have been mentioned due to the fact that it stacks on hits from ranger and pet.
You might be right about the might stacking… the notes made no mention of might :/
Pushing a choke in a zerg fight is still going to be ridiculous but that still sounds better than what I was expecting.
As long as RaO stays at the 22s that’ll be a literal change in my opinion… Maybe it’ll go to 24s so it’ll pulse 8 times.
mmm looks good but i don’t like the stability training , pets have no boon duraiton 5stacks for 3secs , is ether going to be removed very quickly or will just end after the 3secs not much real use from that one , i’d prefer if they just changed the trait all together for a better trait.
we already have RoA for pet stability if you have shared boons and Signet of the wild too .
though if this trait Stability training became Adpet then you’d have more options for pet stability while not using Shared boons.
The new RaO looks great, currently our elite is pretty much negated if someone use boon stripping skills, with that update we’ll get a nice sustained boon pool.
I was kinda worried about what would happen to RaO, but looks like it was really well thought.
(and the other 8 elite specs maxed too)
A huge buff to RAO in pvp/ small scale raoming, I hope it will proc no less than 7 times.
Not only it plays around boon ripping, it synergises amazingly now with fortifying bond(the pet will actually get double fury and swiftness uptime from RAO).
The Hide in Plain Sight change also amazing, LB ranger just got even better(cry).
(edited by LughLongArm.5460)
Huge buff to RaO. Really happy to see that
Edit: Oh you Hide in Plain Sight change is pretty cool too. I rarely use is because I prefer Offhand Training, but it’s certainly a nice change.
Gunnar’s Hold
You might be right about the might stacking… the notes made no mention of might :/
They also make no note of RaO’s cooldown. Assume that if it hasn’t been mentioned, it hasn’t been changed.
Anyways, everything looks pretty solid to me. Very nice. I might actually start using RaO again.
mmm looks good but i don’t like the stability training , pets have no boon duraiton 5stacks for 3secs , is ether going to be removed very quickly or will just end after the 3secs not much real use from that one , i’d prefer if they just changed the trait all together for a better trait.
we already have RoA for pet stability if you have shared boons and Signet of the wild too .
though if this trait Stability training became Adpet then you’d have more options for pet stability while not using Shared boons.
Stability Training already only lasts 3 seconds, so its not really changing at all. 5 stacks for 3 seconds may as well be full CC immunity for the time its active, which is exactly what it was before. I mean, I’d gladly take a buff to it as I do feel 3 seconds is a bit low, but as far as this change goes it may as well not be a change at all.
Also, Fortifying Bond (which I’m assuming is what you’re talking about when you mention “shared boons”) doesn’t actually pass Stability. Its the only boon that isn’t shared. RaO already gives the pet Stability automatically, though.
Speaking of Fortifying Bond… FB + new RaO is going to be nice. Pet will be getting 6 seconds of Fury and Swiftness for each time it procs (pet gets 3s of its own, plus 3s from FB, and technically a bit more since you have at least 15% boon duration to get FB in the first place). Which means the pets will be ending up with an extra 20+ seconds of Fury and Swiftness by the time RaO ends.
(edited by Electro.4173)
mmm looks good but i don’t like the stability training , pets have no boon duraiton 5stacks for 3secs , is ether going to be removed very quickly or will just end after the 3secs not much real use from that one , i’d prefer if they just changed the trait all together for a better trait.
we already have RoA for pet stability if you have shared boons and Signet of the wild too .
though if this trait Stability training became Adpet then you’d have more options for pet stability while not using Shared boons.
Stability Training already only lasts 3 seconds, so its not really changing at all. 5 stacks for 3 seconds may as well be full CC immunity for the time its active, which is exactly what it was before. I mean, I’d gladly take a buff to it as I do feel 3 seconds is a bit low, but as far as this change goes it may as well not be a change at all.
Also, Fortifying Bond (which I’m assuming is what you’re talking about when you mention “shared boons”) doesn’t actually pass Stability. Its the only boon that isn’t shared. RaO already gives the pet Stability automatically, though.
Speaking of Fortifying Bond… FB + new RaO is going to be nice. Pet will be getting 6 seconds of Fury and Swiftness for each time it procs (pet gets 3s of its own, plus 3s from FB, and technically a bit more since you have at least 15% boon duration to get FB in the first place). Which means the pets will be ending up with an extra 20+ seconds of Fury and Swiftness by the time RaO ends.
ya i forgot it dont share stability it should though , no wonder our pets get owned in zerg pushes trying to run through hammers , statics ect if fortifying bond did share the stability boon , atleast the pet could be directed out of the hammer train somewhere else, if it survives that is most likely with fortifying bond.
no need to explain how skills work , Im a 14year veteran of guild wars , i know how these things work
mmm looks good but i don’t like the stability training , pets have no boon duraiton 5stacks for 3secs , is ether going to be removed very quickly or will just end after the 3secs not much real use from that one , i’d prefer if they just changed the trait all together for a better trait.
we already have RoA for pet stability if you have shared boons and Signet of the wild too .
though if this trait Stability training became Adpet then you’d have more options for pet stability while not using Shared boons.
Stability Training already only lasts 3 seconds, so its not really changing at all. 5 stacks for 3 seconds may as well be full CC immunity for the time its active, which is exactly what it was before. I mean, I’d gladly take a buff to it as I do feel 3 seconds is a bit low, but as far as this change goes it may as well not be a change at all.
Also, Fortifying Bond (which I’m assuming is what you’re talking about when you mention “shared boons”) doesn’t actually pass Stability. Its the only boon that isn’t shared. RaO already gives the pet Stability automatically, though.
Speaking of Fortifying Bond… FB + new RaO is going to be nice. Pet will be getting 6 seconds of Fury and Swiftness for each time it procs (pet gets 3s of its own, plus 3s from FB, and technically a bit more since you have at least 15% boon duration to get FB in the first place). Which means the pets will be ending up with an extra 20+ seconds of Fury and Swiftness by the time RaO ends.
ya i forgot it dont share stability it should though , no wonder our pets get owned in zerg pushes trying to run through hammers , statics ect if fortifying bond did share the stability boon , atleast the pet could be directed out of the hammer train somewhere else, if it survives that is most likely with fortifying bond.
no need to explain how skills work , Im a 14year veteran of guild wars , i know how these things work
Didn’t GW1 come out in ’05?
Stability training negates the CC affecting the pet, in addition to providing stability. I actually think it’s a solid trait and really useful for certain specs, like bm.
The rest of these will be a wait and see, although I think the skills that were changed will be just as effective as they were before. RaO, however, will no longer lose to boon stealers, which is great.
And finally Hide in Plain Sight got the rework it needed.
mmm looks good but i don’t like the stability training , pets have no boon duraiton 5stacks for 3secs , is ether going to be removed very quickly or will just end after the 3secs not much real use from that one , i’d prefer if they just changed the trait all together for a better trait.
we already have RoA for pet stability if you have shared boons and Signet of the wild too .
though if this trait Stability training became Adpet then you’d have more options for pet stability while not using Shared boons.
Stability Training already only lasts 3 seconds, so its not really changing at all. 5 stacks for 3 seconds may as well be full CC immunity for the time its active, which is exactly what it was before. I mean, I’d gladly take a buff to it as I do feel 3 seconds is a bit low, but as far as this change goes it may as well not be a change at all.
Also, Fortifying Bond (which I’m assuming is what you’re talking about when you mention “shared boons”) doesn’t actually pass Stability. Its the only boon that isn’t shared. RaO already gives the pet Stability automatically, though.
Speaking of Fortifying Bond… FB + new RaO is going to be nice. Pet will be getting 6 seconds of Fury and Swiftness for each time it procs (pet gets 3s of its own, plus 3s from FB, and technically a bit more since you have at least 15% boon duration to get FB in the first place). Which means the pets will be ending up with an extra 20+ seconds of Fury and Swiftness by the time RaO ends.
ya i forgot it dont share stability it should though , no wonder our pets get owned in zerg pushes trying to run through hammers , statics ect if fortifying bond did share the stability boon , atleast the pet could be directed out of the hammer train somewhere else, if it survives that is most likely with fortifying bond.
no need to explain how skills work , Im a 14year veteran of guild wars , i know how these things work
Didn’t GW1 come out in ’05?
it did but i was in the alpha and beta. so i guess it was around more like 12years then. still a very long time and you shouldnt be complaining xd
mmm looks good but i don’t like the stability training , pets have no boon duraiton 5stacks for 3secs , is ether going to be removed very quickly or will just end after the 3secs not much real use from that one , i’d prefer if they just changed the trait all together for a better trait.
we already have RoA for pet stability if you have shared boons and Signet of the wild too .
though if this trait Stability training became Adpet then you’d have more options for pet stability while not using Shared boons.
Stability Training already only lasts 3 seconds, so its not really changing at all. 5 stacks for 3 seconds may as well be full CC immunity for the time its active, which is exactly what it was before. I mean, I’d gladly take a buff to it as I do feel 3 seconds is a bit low, but as far as this change goes it may as well not be a change at all.
Also, Fortifying Bond (which I’m assuming is what you’re talking about when you mention “shared boons”) doesn’t actually pass Stability. Its the only boon that isn’t shared. RaO already gives the pet Stability automatically, though.
Speaking of Fortifying Bond… FB + new RaO is going to be nice. Pet will be getting 6 seconds of Fury and Swiftness for each time it procs (pet gets 3s of its own, plus 3s from FB, and technically a bit more since you have at least 15% boon duration to get FB in the first place). Which means the pets will be ending up with an extra 20+ seconds of Fury and Swiftness by the time RaO ends.
ya i forgot it dont share stability it should though , no wonder our pets get owned in zerg pushes trying to run through hammers , statics ect if fortifying bond did share the stability boon , atleast the pet could be directed out of the hammer train somewhere else, if it survives that is most likely with fortifying bond.
no need to explain how skills work , Im a 14year veteran of guild wars , i know how these things work
Didn’t GW1 come out in ’05?
it did but i was in the alpha and beta. so i guess it was around more like 12years then. still a very long time and you shouldnt be complaining xd
Not complaining, was just curious. I picked it up in ‘05 when I got back from Afghanistan, I didn’t remember seeing it out when I left the states in ’04 and I thought it recently released when I bought it.
We are assuming RAO itself won’t be a buff. That is, why the RAO buff is active get the benefits. That would be silly though because then boon stripping would still own it like it does now…
We are assuming RAO itself won’t be a buff. That is, why the RAO buff is active get the benefits. That would be silly though because then boon stripping would still own it like it does now…
Technically, RaO is already a buff. It shows up as an icon on the character status bar along with other stuff like Might, while its active. But its not a boon. Buffs can’t be stolen, only boons.
I cannot understand how some dev can look at the stability traing master trait and rework it just like that. This trait is horrible.