It’s been a long term thought process on my behalf playing as a ranger in WvW. I enjoy my ranger, I successfully kill people and have a place in my guild as the scout commander, but one thing that I’ve noticed when people mention the current class meta, it’s pretty much “every other class except for Ranger”.
The Ranger class from the get-go is supposed to be the pet class of the game. It’s come to my attention that there could be an evolution to the Ranger class as far as what the Ranger is defined as. To evolve the class, let’s talk about pets.
There are many pets in the game that allow the ranger to utilize certain (F) abilities, play styles, and perks based on what pet you have and thus benefit well if geared/traited properly to your pets needs.
I myself I play a power longbow ranger with a great sword. I personally have no problem playing with it in WvW and PvE where I kill A LOT of people. My ranger itself is good, however, I do not feel that I have defined myself as the pet class that ANET has specified that to be since release.
I use a spider and an owl. The owl I use it for its size (not many people seem to notice a bird flying at them and burst damaging them plus stacking 6 seconds of chill on them. The spider is helpful for weakness/vulnerability/immobilize/poison AoE at ranged encounters, but there isn’t enough for my pets to be recognized by others as the pet class still yet because even though my bird deals 6k burst damage in 2 and a half seconds and helps out with DPS and my spider helps out with ranged dps/condis, many people I fight disregard my pet as if it’s an insignificant force that won’t affect the battle.
To help make pets have a noticeable mark on the field of battle, I recommend an “Evolution” system where you can grow your pet, regardless what it is, into an advanced stage where its base stats are naturally increased, the skill set it augmented, and every pet looks like a fighting force on the field.
Imagine Pokemon. As it is right now, my Salamander pet is like Charmander, but what Rangers need to stand out as the pet class is a Charizard.
If Charmander has ember, bite, scratch, and tackle, I want my Charizard to have flamethrower, crunch, fury swipe, and body slam!
How this evolution process would work is that everyday that you play (relative to the login rewards), a ranger can play/feed their active pets. You can feed your pets a maximum of 5x a day. Just to clarify, it’s not “feed Owl 5x and feed Spider 5x a day”, it’s “feed Owl 3x a day and feed Spider 2x a day” and on their 60th feed (for example, and scaled by what i’ll call “Nurture Points”) that pet that has been fed will be given the opportuning to mature into their evolved form.
In the end after being evolved, a pet will look more menacing, deal damage as if they were menacing, and their skills would actually make enemies consider pets as if they were players (in terms of awareness).
What do you guys think? Do you think my suggestion will help Rangers be defined as the pet class that it should be? How do you think this idea could be beneficial to Druids when HoT releases as well?