Intro: Since most of the time you will be running with groups of people and fighting groups of people, your main source of damage will come from Barrage.
Glass Cannon
GEAR:
Full Berserker: Slotted Ruby Orbs
Accessories:
Berserker: Slotted Berserker
Weapons:
Longbow: Slotted Sigil of Fire
Shortbow: Slotted Sigil of Bloodlust (Unless you stack your Bloodlust stacks with a weapon you stash in your bags then use Sigil of Air)
Greatsword does more damage than Shortbow, but I would recommend Shortbow because of the distance you can maintain.
Hint: Always stash a Warhorn in your bags to use right before combat and while out of combat to run to places faster.
Pets: Brown Bear + Arctodus (Does DECENT damage, mainly used for sacrifice; all other pets will die.)
Traits: 30/30/5/0/5
Trait Skills:
i/viii/x
ii/iv/x
Utilities:
Healing Spring (Removes Conditions//Water Field) – Highly Recommended / Optional.
Sharpened Stone – Highly Recommended / Optional.
Quickening Zephyr – Mandatory
Protect Me – Mandatory
Rampage As One – (For Zerg Fights) // Entangle for small fights/1v1’s
Basic Zerg Fighting: Utilize your quickness with barrage + sharpening stone (puts 5 stacks on 5 targets). Also utilize piercing arrows (line up your shots to hit multiple targets). Barrage with Fury and Sharpened Stone with this build will hit easily 20k+ damage. (Pretty much guaranteed to push back the enemy/down 2-5 players.
Best combo: Get fury > Sharpened Stone + Barrage + Quickening Zypher > Rapid Fire (Line up your shot) > Weapon Swap to shortbow (adds more fury) + Pet Swap for quickness > Spam #1 > Repeat.
Barrage with Fury and Sharpened Stone with this build will hit easily 20k+ damage. That isn’t even counting your Rapid Fire and Shortbow #1 Spam.
Your key to staying alive is “Protect Me”, Dodge Rolls, and Distance.
S(KILL) Gametypes > WvW & sPVP