(edited by treizebee.2091)
Ranger bugs list post 8/8 patch
Is Ancestral Grace just not functioning as a Blast finisher at all on any field, or is it strictly the Smokescale’s field? That’d be an oddly specific bug if the latter.
+1 usually they’re pretty quick about patching this but kitten that’s allot of bugs, the pet was one thing the druid form screwing it jeezlooease well hope this gets fixed faster than the maul/bash bash bug
Seems Ancestral Grace was changed to a transformation; the kind that removes utilities and stows pets – like a tonic. Because of this, it is unable to blast in any field created by a pet since pet combo fields disappear immediately when they are stowed/deactivated.
Smokescale’s combo field is fine. Was able to blast in it with other means (such as Call of the Wild). On a side note: Elementalist’s Ride the Lightning was changed to this, too. It now locks utilities while in the animation. Elementalist’s Elementals are not affected though, since they are not pet-pets.
Will update once Path of Fire releases.
(edited by Wondrouswall.7169)
Didn’t they mess things up by changing Ancestral Grace to a transformation once before and have to revert it back? Or was it that it was originally launched in that state and simply changed? I seem to remember it acting like that at one point and then getting fixed, whatever the case.
Yes, you recall correctly. It was like this after launch of Heart of Thorns. Beta version of AG worked like the version that didn’t stow the pet or hide utilities. It was changed to a transformation at launch, then reverted back after we complained.
We have come full circle yet again.
Will update once Path of Fire releases.
- Pet is completely unresponsive for a few seconds after swapping in or out of combat
This. Pet is around 2 second unresponsive when swapping while in combat. Hope this gets fixed asap.
Had to do some testing on the conversion of Expertise Training and Instinctive Reaction. The conversion for the Pet actually does scale with the Pet’s stats, but there are a couple of bugs I found.
- Expertise Training and Instinctive Reaction conversion for the PET ONLY is: (Pet’s Vitality x 7%) – 10. I don’t know why it automatically deducts 10 points away, but it does, and shouldn’t.
- Expertise Training and Instinctive Reaction conversion is NOT affected by the attribute increase from slotting the Beastmastery traitline. Just as a reminder, Expertise Training converts Vitality while Instinctive Reaction converts Power: both of which are increased by +150 when Beastmastery is taken.
Player stat conversions are fine, though.
Will update once Path of Fire releases.
I’m noticing a long delay before the pet attacks begin. Even after pressing F1. I might be wrong but I did not notice is pre-patch.
Although the Ancestral grace thing does have an interesting effect, send condis to pet and then use ancestral grace, it should remove the condis.
Had to do some testing on the conversion of Expertise Training and Instinctive Reaction. The conversion for the Pet actually does scale with the Pet’s stats, but there are a couple of bugs I found.
- Expertise Training and Instinctive Reaction conversion for the PET ONLY is: (Pet’s Vitality x 7%) – 10. I don’t know why it automatically deducts 10 points away, but it does, and shouldn’t.
- Expertise Training and Instinctive Reaction conversion is NOT affected by the attribute increase from slotting the Beastmastery traitline. Just as a reminder, Expertise Training converts Vitality while Instinctive Reaction converts Power: both of which are increased by +150 when Beastmastery is taken.
Player stat conversions are fine, though.
Add this to the list – Instinctive Reaction doesn’t scale with might, probably other stats modifiers as well.
I’m noticing a long delay before the pet attacks begin. Even after pressing F1. I might be wrong but I did not notice is pre-patch.
Confirmed. This is happening. Others reporting in game too.
It seems the Ancestral Grace will cancel the effect of any combo field your pet currently applies. So using staff 3 then CA 3 and other blasts in a field your pet put down will not work.
Elementalist Mesmer Ranger
Sea of Sorrows
Add this to the list – Instinctive Reaction doesn’t scale with might, probably other stats modifiers as well.
I assumed that wasn’t a bug, seeing how they like to code these stat conversions like Sigil of Bursting. Check out what does and does not affect the stat conversion and it’s the same across the board with these traits on all professions.
https://wiki.guildwars2.com/wiki/Superior_Sigil_of_Bursting
Edit: There’s another bug that condition Rangers would be happy to know exists. Well, any Ranger, really (I guess). Keeping it hush for now but it should be part of the trait anyways.
Will update once Path of Fire releases.
(edited by Wondrouswall.7169)