Ranger com! Roy conf. changes to WHAO b4 BW3
The heal had to change and everyone knew it. You can’t have it that the only reason a Ranger is in the meta is because of a single overpowered trait/heal. Its a bad design choice, leads to less diversity, and is a nightmare to balance around in the future.
Having this heal remain unchanged would have been an anchor around our necks when it came to buffing the many weak areas that currently exist for Rangers.
We all know that it had to be changed. No one is truly disputing that. Its that they went way too kitten far and one of the aspects of the nerf was one of the stupidest we have ever seen. Thats whats got people upset.
Actually, quite a few people are upset it was fixed at all.
And even amongst those who claim to only be upset at the might cap, the reaction is disproportionate enough to suggest otherwise.
This is much more in-line with the sort of buffs the patch seems to have had.
The ranger needs fixes, but not like this.
You are going say with a straight face that THREE stacks of might is fair? Seriously?
When it had zero boon transfer before the patch, yeah that is fair.
It also wasn’t used in any gamemode before the patch. Hell, even with soldier runes TU is the better option.
False it can be used in both of the meta pve builds condi or power. And if you are running shouts in pvp/wvw people still slot it. Just because you don’t use it doesn’t mean other people don’t use it.
It’s inferior in almost every way. It heals less than TU, it doesn’t remove conditions when traited, it doesn’t keep your health over 90% nearly as efficiently (for scholar runes), you can’t use it preemptively, it doesn’t provide a water field like healing spring. The only thing you get from it is some worthless boons (swiftness and regeneration). It can be used, sure, just as search and rescue and guard can be used. It’s still outclassed by every other option out there, except for the water spirit.
Its less susceptible to spiking than is TU, it doesn’t potentially have a water field block fire fields. Some worthless boons? So it doesn’t apply might at all now? Actually it still gives might, and it gives small durations of useful boons like prot. This is the problem with it being broken before. A skill gets a nice little buff that is not extreme(and was what was expected when the patch was previewed), but everyone goes berserk because it isn’t broken like it was when the patch went live.
The problem is that Roy took offense to the might stacking, of all things. Despite the fact that several other classes stack might absurdly easily. Boon sharing between ranger and pet should have been baseline from the beginning, but when they finally implement it, their version is so watered down it might as well not exist. It’s a slap in the face, honestly. Professions which are already strong are allowed to stack boons, but the weakest profession in the game is not, because they think that that is balanced for some unfathomable reason.
I do not think it unfair to say: “No, you may not stack an ungodly amount of might in such a sort period of time as enabled by one skill.”
Barely more might stacking than a cele ele, but without the sustain and cleanse that would give it a place in the meta.[sarcasm] Yeah, really overpowered. Elementalists and necromancers are in danger of being replaced.[/sarcasm]
The heal had to change and everyone knew it. You can’t have it that the only reason a Ranger is in the meta is because of a single overpowered trait/heal. Its a bad design choice, leads to less diversity, and is a nightmare to balance around in the future.
Having this heal remain unchanged would have been an anchor around our necks when it came to buffing the many weak areas that currently exist for Rangers.
We all know that it had to be changed. No one is truly disputing that. Its that they went way too kitten far and one of the aspects of the nerf was one of the stupidest we have ever seen. Thats whats got people upset.
Actually, quite a few people are upset it was fixed at all.
And even amongst those who claim to only be upset at the might cap, the reaction is disproportionate enough to suggest otherwise.
At this point it’s no longer about whether it’s a buff or nerf anymore.
It’s how Anet sees ranger.
It’s the action that Anet takes that shocks me. Like ONE DAY patch on an already inferior, with minimal usage build, without the need of further testing because it’s ranger.
It took them 4 months to nerf PU that can stack 2 mins Stealth.
It took them 4 months to nerf D/D which is God-Mode in PVP.
It took them 1 day, no testing, no wait and see, to nerf ranger.
And even amongst those who claim to only be upset at the might cap, the reaction is disproportionate enough to suggest otherwise.
Actually the might cap is the one reason why most people would be upset. Because there is really no excuse for that one when you have warriors and eles running around. The disparate treatment is jarring.
You thinking this build was in the Meta shows that you have no idea what you are talking about and are just jumping on the nerf bandwagon. Well you got your wish, now go to the next Class and start crying about them.
It takes a while for the meta to change and my point about the build bringing us into meta was not literal. My point is too much power was given to this one heal and anytime that happens (wether it be a heal, trait, utility, weapon, etc) its not healthy for the profession in terms of build diversity and balance. Any future balance changes to our weak areas would have to take into consideration how it would synergize with this heal and would have stifled creativity and design choices.
You can argue that the heal nerf was too much but considering its still stronger than before, there is not much room to complain about.
Lee Oren – Ranger
Eve Oren – Revenant
RIP! All it takes is 1 day for Anet to nerf this to it’s original useless state. They even issued this “nerf” outside of patch day. Yet 25 might stack eles, necros, warriors, guardians roam free. GG rangers.
The heal had to change and everyone knew it. You can’t have it that the only reason a Ranger is in the meta is because of a single overpowered trait/heal. Its a bad design choice, leads to less diversity, and is a nightmare to balance around in the future.
Having this heal remain unchanged would have been an anchor around our necks when it came to buffing the many weak areas that currently exist for Rangers.
We all know that it had to be changed. No one is truly disputing that. Its that they went way too kitten far and one of the aspects of the nerf was one of the stupidest we have ever seen. Thats whats got people upset.
Actually, quite a few people are upset it was fixed at all.
And even amongst those who claim to only be upset at the might cap, the reaction is disproportionate enough to suggest otherwise.
It is the most blatant example of their double standard yet: warriors, elementalists and necromancers are allowed to stack might, but rangers (who aren’t in the meta, have never been in the meta, and would like to actually be competitive on the same level) are not allowed to stack might…just because? He didn’t even have the courtesy to provide an explanation! He’s happy enough to do that on the revenant forum, but for a profession that’s been shafted for the entirety of the game’s existence he can’t be bothered.
It’s ok, for warriors and eles to give permanent 25 might stacks to the whole party. Do you really think that people will ask for a druid with limited party wide buffs instead of an ele blasting water fields or guardian stacking long-lasting stability, protection, quickness?
Ranger is the profession where everything goes to die. Friendly reminder that ranger is the combination of three classes that died before the first BWE ever.
(edited by Lévis.5489)
Hopefully the might duration will be similar to fortifying bond so we can at least obtain a good duration of 25 might from mainhand axe then switch to longbow or greatsword for a good burst. I don’t care too much about the loss of a quickness gimmick build, but the ability to get high might on our own is pretty important to keep.
lol sorry. only 3 stacks now. GG again Anet, your win streak continues.
… Ouch. That nerf actually effected me on an emotional level. 3 stacks as a hard limit after we spend trait points, sigils, weapon slots etc to stack might on our pet and blow our heal to transfer the boons?
The heal may as well have not been buffed at all. Now we have this weird boon share attached to a shout that thematically has nothing to do with boon share and the durations are so short they are negligible.
Hopefully the might duration will be similar to fortifying bond so we can at least obtain a good duration of 25 might from mainhand axe then switch to longbow or greatsword for a good burst. I don’t care too much about the loss of a quickness gimmick build, but the ability to get high might on our own is pretty important to keep.
lol sorry. only 3 stacks now. GG again Anet, your win streak continues.
… Ouch. That nerf actually effected me on an emotional level. 3 stacks as a hard limit after we spend trait points, sigils, weapon slots etc to stack might on our pet and blow our heal to transfer the boons?
The heal may as well have not been buffed at all. Now we have this weird boon share attached to a shout that thematically has nothing to do with boon share and the durations are so short they are negligible.
Exactly. The extra functionality is now a liability rather than a benefit. It’s not good enough to actually use, but when Anet review it for balancing and changes (so, another three years from now, I guess), the extra functionality will be factored into their assessment of its power. At this point they should either dehamstring the additional effects while preventing permanent boons or just turn it back into a straight heal.
So they will probably just use the same durations as fortifying bond. Incoming 2s quickness duration, oh yay.
I just wanted to stop in and say, thank you Guild Wars based Genja. You were right… again
I Play WvW to have fun. I don’t find it fun anymore. Therefore I don’t play.
WHY IS ROY meddling with ranger? Seriously? This guy does not even play ranger. What a joke.