Ranger condition removal
*Signet of Renewal
There is no reason for your pet to take other conditions oustside of AoE conditions.
Passive : Cures a condition from yoursel and your pet every 10 s (no radius).
Active : Cure all conditions from yoursel and nearby allies (600 radius for allies). Conditions Removed 12. Break Stun. 60 s CD.
Considering that it affects allies and break stun, i can’t see a CD reduction.
*Warhorn
The only two based weapons skills that transfer conditions are two necro ones. It could be a trait but we already have one.
*Protect me
Blind your foes ( 6 s ). Number of targets 5, radius 240. You an your pet gain Protection and Resistance ( 6 s ). Break Stun. 45 CD.
Tchuu Tchuu Im A Train [TCHU] – Gandara
https://www.youtube.com/channel/UChUmRHtHLgPckvtrPImxK3A
*Signet of Renewal
There is no reason for your pet to take other conditions oustside of AoE conditions.
Passive : Cures a condition from yoursel and your pet every 10 s (no radius).
Active : Cure all conditions from yoursel and nearby allies (600 radius for allies). Conditions Removed 12. Break Stun. 60 s CD.Considering that it affects allies and break stun, i can’t see a CD reduction.
*Warhorn
The only two based weapons skills that transfer conditions are two necro ones. It could be a trait but we already have one.
*Protect me
Blind your foes ( 6 s ). Number of targets 5, radius 240. You an your pet gain Protection and Resistance ( 6 s ). Break Stun. 45 CD.
SoR is abit asking too much.
If it clears all condition on self with no range limitation, I’m satisfied.
Currently you most likely need to waste your f4 switch for you to reliably use it when you actually NEED IT. When your F4 is on CD, usually it’s a death sentence if someone immobilize you… The transfer part should just applied to 600 range of allies. For ranger himself it should just remove all condition because Warrior’s Signet already does that.