Ranger greatsword and longbow ideas...

Ranger greatsword and longbow ideas...

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Posted by: Ravenious.5809

Ravenious.5809

First off let me say I love the Ranger class, but I would like to make a couple of suggestions to make the class a bit more interesting and group friendly.

First, I would like to remove the vulnerability from the greatsword #2 skill (maul) and replace it with a blast finisher. ( I know it’s been suggested a million times already, but I believe the main concern would be it’s synergy with healing spring and that could be adjusted with a 1 second increase in cooldown on maul)

Second, I would like to suggest the removal of the vulnerability on th longbow #2 skill (rapid fire) and turn it into a 100% projectile finisher. (Possibly attach this to the “eagle eye trait or piercing arrows trait” like the warrior longbow in addition to the vulnerability)

I believe these two changes would greatly increase the strategy and group support abilities of the ranger class as a whole.

Also, I am a bit biased as I truly love this games combo system and while there is definitely a place for the vulnerability condition I have always found it to be a bit bland and uninteresting.

Well, what do you guys think? While I’ve been playing this game since release I am definitely a “casual” gamer and could be waaay off the mark on these two changes, espesially the longbow one since I haven’t seen it mentioned before.

(edited by Ravenious.5809)

Ranger greatsword and longbow ideas...

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Posted by: Samson.1345

Samson.1345

I like that idea, only problem is that you lose some synergy gained from vuln stacking which is really strong atm, but yea I agree vuln is not my favorite condition

Ranger greatsword and longbow ideas...

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Posted by: Beardmonger.4692

Beardmonger.4692

I’ve always loved the idea of making Maul a blast finisher.

I’ve also fantasized about increasing the attack speed of #1 (NOT its damage) as well as adding an effect on the second hit in the chain (a condition? a pet buff? or what about a mini-whirl finisher, eh??).

I just really really want the GS in general to be more versatile and have more potential as a primary weapon in a broader range of play styles.

Ranger greatsword and longbow ideas...

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Posted by: Quarktastic.1027

Quarktastic.1027

I just had an idea to make the longbow more appealing. But shortbow rangers probably wouldn’t like it. First, make all longbow attacks pierce by default. Second, change piercing arrows to: +10% critical damage while wielding a bow, arrows inflict vulnerability (3 sec) on crit.

I feel like this helps to define the longbow as a weapon, without rendering the piercing arrows trait redundant.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

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Posted by: Razor.9872

Razor.9872

I just had an idea to make the longbow more appealing. But shortbow rangers probably wouldn’t like it. First, make all longbow attacks pierce by default. Second, change piercing arrows to: +10% critical damage while wielding a bow, arrows inflict vulnerability (3 sec) on crit.

I feel like this helps to define the longbow as a weapon, without rendering the piercing arrows trait redundant.

I…don’t think this is true. My LB doesn’t pierce.

NSPride <3