(edited by Ravenious.5809)
Ranger greatsword and longbow ideas...
I like that idea, only problem is that you lose some synergy gained from vuln stacking which is really strong atm, but yea I agree vuln is not my favorite condition
I’ve always loved the idea of making Maul a blast finisher.
I’ve also fantasized about increasing the attack speed of #1 (NOT its damage) as well as adding an effect on the second hit in the chain (a condition? a pet buff? or what about a mini-whirl finisher, eh??).
I just really really want the GS in general to be more versatile and have more potential as a primary weapon in a broader range of play styles.
I just had an idea to make the longbow more appealing. But shortbow rangers probably wouldn’t like it. First, make all longbow attacks pierce by default. Second, change piercing arrows to: +10% critical damage while wielding a bow, arrows inflict vulnerability (3 sec) on crit.
I feel like this helps to define the longbow as a weapon, without rendering the piercing arrows trait redundant.
-BnooMaGoo.5690
I just had an idea to make the longbow more appealing. But shortbow rangers probably wouldn’t like it. First, make all longbow attacks pierce by default. Second, change piercing arrows to: +10% critical damage while wielding a bow, arrows inflict vulnerability (3 sec) on crit.
I feel like this helps to define the longbow as a weapon, without rendering the piercing arrows trait redundant.
I…don’t think this is true. My LB doesn’t pierce.