Ranger mobility [PvP, not WvW]

Ranger mobility [PvP, not WvW]

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Posted by: infantrydiv.1620

infantrydiv.1620

Since Arenanet apparently believes that having useful utilities or useful team support is to be excluded entirely from the Ranger class, I’m making another thread to complain about the fact that Ranger also now has some of the worst mobility in the game.

I find it jaw dropping that a class which seems designed so much around roaming/skirmishing/dueling is continuously denied any form of 25% or 33% buff outside of a worthless signet, or taking a shout trait and a worthless shout (further hampering any sort of utility value or team support). Ranger Warhorn could possibly be an option if the 4th skill was changed, but as it stands, it’s really quite underwhelming. Every other class in the game, except perhaps Guardian, has easy access to 25% movement traits, swiftness outside of combat or substantial vertical ports. Even Necromancer now has a trait for 25% Dagger movement in Blood Magic, as well as having utilities like Spectral Walk and Wurm.

Even Ranger mobility traits are tied to combat for no perceivable reason. For example, the new Clarion Bond only activates in combat, yet Engineers can swap kits outside of combat for a whopping 20 seconds of Swiftness, and Elementalists still gain boons from swapping attunements outside of combat. Rangers’ weapon swap for Swiftness trait in Skirmishing is again, also tied to combat.

Before someone comes here and posts: “Oh, but you have Sword Leap and GS leap”. Well, that’s great. I haven’t done the math, but please, try running with swiftness next to a ranger with one of those equipped and see how much faster you move. It’s even more noticeable now that movement skills are not affected by mobility boons/conditions.

If you guys have any suggestions about this, let me know. I’m pretty much sick of running around PvP about 50% slower on my Ranger than on my Ele, Warrior, Thief, and even Necro feels faster now.

Ranger//Necro

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Posted by: Sol.4310

Sol.4310

Agreed, I don’t understand why Clarion Bond doesn’t work outside of combat this was meant to be the game changer for Rangers we asked for out of combat swiftness we got the feeling this was the Trait that was going to help us, turns out it wasn’t.

I just use Shout Heal, its rather overlooked and really solid heal in this meta. I could go into detail more but it’s not what this topic is about.

If I was to add passive speed buff trait of 25%, I would attach it to Evasive Purity.

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Agreed, I don’t understand why Clarion Bond doesn’t work outside of combat this was meant to be the game changer for Rangers we asked for out of combat swiftness we got the feeling this was the Trait that was going to help us, turns out it wasn’t.

I just use Shout Heal, its rather overlooked and really solid heal in this meta. I could go into detail more but it’s not what this topic is about.

If I was to add passive speed buff trait of 25%, I would attach it to Evasive Purity.

I would attach it to MDG with another effect also.

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Posted by: Sol.4310

Sol.4310

Agreed, I don’t understand why Clarion Bond doesn’t work outside of combat this was meant to be the game changer for Rangers we asked for out of combat swiftness we got the feeling this was the Trait that was going to help us, turns out it wasn’t.

I just use Shout Heal, its rather overlooked and really solid heal in this meta. I could go into detail more but it’s not what this topic is about.

If I was to add passive speed buff trait of 25%, I would attach it to Evasive Purity.

I would attach it to MDG with another effect also.

No!

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Some don’t know how to appreciate what they have. You have to make choices. Some classes had no options until recently. We rangers are blessed. A Dev should brake ranger speed buff by “accident” maybe we would pick our battles better.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

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Posted by: Lazze.9870

Lazze.9870

Clarion Bond outside combat would be awful.

Tail Wind on the other hand..

(edited by Lazze.9870)

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Posted by: perko.8309

perko.8309

I agree; outside combat mobility seems like it should be a natural fit for a Ranger and yet, it’s so elusive. I think both Clarion Bond and Tail Wind should work out of combat.

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Posted by: LughLongArm.5460

LughLongArm.5460

ATM ranger is one of the fastest professions. Swoop btw scaling with swiftness(and doesnt supposed to). lots of ways to get prema swiftness in combat and some ways to get it with 100% uptime in and out of combat (like the shouts trait). Our amazing new skill QZ, combaine it with LR→Swoop→QZ→ another swoop and u’r miles away. Also quickdraw with swoop = 2 swoop. Trappers also have trapper rune for insane mobility. Catching a GS warrior is not longer an impossible task.

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Posted by: jcbroe.4329

jcbroe.4329

I think that, like mesmers (chronomancer is giving them some highly requested changes that include more traits for the “clone factory,” perma-speed boost, and superspeed clone movement shatters), any sort of reasonable option we get for this along with other things the class feels as though it is lacking at times will come along with the Druid.

Now as to whether or not ANet is going to stop dragging their feet on reveals (it doesn’t take a working build of the class in the game to write a blog post detailing some things that classes should for certain expect) is a completely different story, and I am feeling my motivation to log in and play before more information or a even a release date is confirmed to dwindle more every day.

It makes it very hard to have this type of discussion and give ANet feedback so the expansion doesn’t ship with rangers STILL not having access to the tools we lack.

It’s like that family guy “mystery box versus boat” scene. We tell ANet we need a boat, and instead they offer us a mystery box with the idea that “there could be anything inside the mystery box, even that boat you want.” And we go “but why not just give us the boat” and they go “because the mystery box is more fun, and you never know, you could even get that boat!”

….And then we get Strider’s Defense and a water spirit and everybody facedesks.

Point being, their lack of open dialogue on topics like this is troublesome, and as much as I want to have optimism for that mystery box they are offering us…. I’d rather them just acknowledge that they’ve listened and then give us, in some balanced and useful form, the things they’ve listened to.

Jroh | Former SOAC Ranger Podcaster | Platinum Division Top 100 Player
www.twitch.tv/itsJROH For stream, stream schedule, other streamers, builds, etc
https://www.youtube.com/user/JRoeboat

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Posted by: Aomine.5012

Aomine.5012

ATM ranger is one of the fastest professions. Swoop btw scaling with swiftness(and doesnt supposed to). lots of ways to get prema swiftness in combat and some ways to get it with 100% uptime in and out of combat (like the shouts trait). Our amazing new skill QZ, combaine it with LR->Swoop->QZ-> another swoop and u’r miles away. Also quickdraw with swoop = 2 swoop. Trappers also have trapper rune for insane mobility. Catching a GS warrior is not longer an impossible task.

No Swoop doesn’t scale with swiftness. Generally it feel faster now because it ignores the “in-combat speed penalty” post patch, so it feels kind of as fast as the old swiftness version too.

Btw I do agree QZ becomes such an amazing skill that it’d always be on my wvw roaming power ranger. It is a great offensive tool, but also a great escape tool too!
It can make sure most classes wouldn’t be able to run away from you if there’s no shelter for them to run in, and it can help me escape most 1 v 1 situation too ! (2+ v 1 will be abit tougher, depending on how coordinate your opponents are)

I also feel that bringing hunter signet is such a waste in utility slot, yet I can’t give-up in wvw. I tried guard before but it may potentially hinder my pet’s movement, so I really don’t like it that much. I really wish Anet just rework that clunky and worthless “Guard” so it’s not so hard to use anymore. Just make it like “pet immune to damage for 3 second” at a 15 cd would be nice. And remove that force target location and force pet into stealth/moving to the location feature, so it’s less clunky…

(edited by Aomine.5012)

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Posted by: LughLongArm.5460

LughLongArm.5460

ATM ranger is one of the fastest professions. Swoop btw scaling with swiftness(and doesnt supposed to). lots of ways to get prema swiftness in combat and some ways to get it with 100% uptime in and out of combat (like the shouts trait). Our amazing new skill QZ, combaine it with LR->Swoop->QZ-> another swoop and u’r miles away. Also quickdraw with swoop = 2 swoop. Trappers also have trapper rune for insane mobility. Catching a GS warrior is not longer an impossible task.

No Swoop doesn’t scale with swiftness. Generally it feel faster now because it ignores the “in-combat speed penalty” post patch, so it feels kind of as fast as the old swiftness version too.

Btw I do agree QZ becomes such an amazing skill that it’d always be on my wvw roaming power ranger. It is a great offensive tool, but also a great escape tool too!
It can make sure most classes wouldn’t be able to run away from you if there’s no shelter for them to run in, and it can help me escape most 1 v 1 situation too ! (2+ v 1 will be abit tougher, depending on how coordinate your opponents are)

I also feel that bringing hunter signet is such a waste in utility slot, yet I can’t give-up in wvw. I tried guard before but it may potentially hinder my pet’s movement, so I really don’t like it that much. I really wish Anet just rework that clunky and worthless “Guard” so it’s not so hard to use anymore. Just make it like “pet immune to damage for 3 second” at a 15 cd would be nice. And remove that force target location and force pet into stealth/moving to the location feature, so it’s less clunky…

Are you sure? I treid to test it with and without swiftness and it seems to have longer distance with swiftness and shorter distance with QZ(not 100% sure).
Also, you dont realy need “Guard”, HAO traited in on 16 sec CD, ROA is on 48 sec togather more than prema swiftnees, this is how I run in WVW, and I find it very convenient.

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Posted by: Aomine.5012

Aomine.5012

ATM ranger is one of the fastest professions. Swoop btw scaling with swiftness(and doesnt supposed to). lots of ways to get prema swiftness in combat and some ways to get it with 100% uptime in and out of combat (like the shouts trait). Our amazing new skill QZ, combaine it with LR->Swoop->QZ-> another swoop and u’r miles away. Also quickdraw with swoop = 2 swoop. Trappers also have trapper rune for insane mobility. Catching a GS warrior is not longer an impossible task.

No Swoop doesn’t scale with swiftness. Generally it feel faster now because it ignores the “in-combat speed penalty” post patch, so it feels kind of as fast as the old swiftness version too.

Btw I do agree QZ becomes such an amazing skill that it’d always be on my wvw roaming power ranger. It is a great offensive tool, but also a great escape tool too!
It can make sure most classes wouldn’t be able to run away from you if there’s no shelter for them to run in, and it can help me escape most 1 v 1 situation too ! (2+ v 1 will be abit tougher, depending on how coordinate your opponents are)

I also feel that bringing hunter signet is such a waste in utility slot, yet I can’t give-up in wvw. I tried guard before but it may potentially hinder my pet’s movement, so I really don’t like it that much. I really wish Anet just rework that clunky and worthless “Guard” so it’s not so hard to use anymore. Just make it like “pet immune to damage for 3 second” at a 15 cd would be nice. And remove that force target location and force pet into stealth/moving to the location feature, so it’s less clunky…

Are you sure? I treid to test it with and without swiftness and it seems to have longer distance with swiftness and shorter distance with QZ(not 100% sure).
Also, you dont realy need “Guard”, HAO traited in on 16 sec CD, ROA is on 48 sec togather more than prema swiftnees, this is how I run in WVW, and I find it very convenient.

Wow, haven’t think of using HAO that way!
Thanks for the idea!
I may have come up a new roaming build after seeing your advice.
Thanks.

(edited by Aomine.5012)

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Posted by: LughLongArm.5460

LughLongArm.5460

ATM ranger is one of the fastest professions. Swoop btw scaling with swiftness(and doesnt supposed to). lots of ways to get prema swiftness in combat and some ways to get it with 100% uptime in and out of combat (like the shouts trait). Our amazing new skill QZ, combaine it with LR->Swoop->QZ-> another swoop and u’r miles away. Also quickdraw with swoop = 2 swoop. Trappers also have trapper rune for insane mobility. Catching a GS warrior is not longer an impossible task.

No Swoop doesn’t scale with swiftness. Generally it feel faster now because it ignores the “in-combat speed penalty” post patch, so it feels kind of as fast as the old swiftness version too.

Btw I do agree QZ becomes such an amazing skill that it’d always be on my wvw roaming power ranger. It is a great offensive tool, but also a great escape tool too!
It can make sure most classes wouldn’t be able to run away from you if there’s no shelter for them to run in, and it can help me escape most 1 v 1 situation too ! (2+ v 1 will be abit tougher, depending on how coordinate your opponents are)

I also feel that bringing hunter signet is such a waste in utility slot, yet I can’t give-up in wvw. I tried guard before but it may potentially hinder my pet’s movement, so I really don’t like it that much. I really wish Anet just rework that clunky and worthless “Guard” so it’s not so hard to use anymore. Just make it like “pet immune to damage for 3 second” at a 15 cd would be nice. And remove that force target location and force pet into stealth/moving to the location feature, so it’s less clunky…

Are you sure? I treid to test it with and without swiftness and it seems to have longer distance with swiftness and shorter distance with QZ(not 100% sure).
Also, you dont realy need “Guard”, HAO traited in on 16 sec CD, ROA is on 48 sec togather more than prema swiftnees, this is how I run in WVW, and I find it very convenient.

Wow, haven’t think of using HAO that way!
Thanks for the idea!
I may have come up a new roaming build after seeing your advice.
Thanks.

NP m8:) / 15 charrr

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Posted by: EvilZombie.6801

EvilZombie.6801

agree, ranger should be the fastest moving class act as a scout and could have ability to see stealth unit within a certain range

well this will add a little more challenge to thief and Mesmer in WvW

or could give ranger the camouflage only when STANDING STILL perfect combo for trappers.

this will improve the gameplay in WvW and more builds

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Posted by: Gotejjeken.1267

Gotejjeken.1267

or could give ranger the camouflage only when STANDING STILL perfect combo for trappers.

Remember this? : https://wiki.guildwars2.com/wiki/Hide_in_Plain_Sight

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Posted by: Ehecatl.9172

Ehecatl.9172

I also find it an odd design choice that the RANGER class is so slow compared to the heavy armor wearing warrior or the sneaking shadow hiding thief. Rangers go out and explore vast tracks of wilderness and scout behind enemy lines. We should have the necessary out of combat mobility to do that better than any other profession.

But alas, Anet gave the thief profession the best in combat mobility, best spike damage, best access to stealth, and best out of combat mobility all in one package.

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Posted by: EvilZombie.6801

EvilZombie.6801

or could give ranger the camouflage only when STANDING STILL perfect combo for trappers.

Remember this? : https://wiki.guildwars2.com/wiki/Hide_in_Plain_Sight

i remember but i mean it should be Utility or elite skill with very low cooldown so give us rangers setup time LIKE BATMAN !

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Posted by: Sube Dai.8496

Sube Dai.8496

Hao + rao ftw.

Also QuickDraw means you can do double swoops and double hornets sting on melee.

Ranger mobility is good, it just lacks vertical ports which imo shouldn’t exist.

John Snowman [GLTY]
Space Marine Z [GLTY]

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

or could give ranger the camouflage only when STANDING STILL perfect combo for trappers.

Remember this? : https://wiki.guildwars2.com/wiki/Hide_in_Plain_Sight

i remember but i mean it should be Utility or elite skill with very low cooldown so give us rangers setup time LIKE BATMAN !

Something like…

https://lotro-wiki.com/index.php/Camouflage ?

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Posted by: Puck.9612

Puck.9612

or could give ranger the camouflage only when STANDING STILL perfect combo for trappers.

Remember this? : https://wiki.guildwars2.com/wiki/Hide_in_Plain_Sight

i remember but i mean it should be Utility or elite skill with very low cooldown so give us rangers setup time LIKE BATMAN !

Something like…

https://lotro-wiki.com/index.php/Camouflage ?

As cool as that would be, they would never let us have that. Think about how OP that would be in WvW.

Jim Hunter when my other account isn’t suspended

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Posted by: Aomine.5012

Aomine.5012

or could give ranger the camouflage only when STANDING STILL perfect combo for trappers.

Remember this? : https://wiki.guildwars2.com/wiki/Hide_in_Plain_Sight

i remember but i mean it should be Utility or elite skill with very low cooldown so give us rangers setup time LIKE BATMAN !

Something like…

https://lotro-wiki.com/index.php/Camouflage ?

As cool as that would be, they would never let us have that. Think about how OP that would be in WvW.

Why would it be OP when Mesmer can easily do the same already, while MOBILE?
Thanks to PU, now I see many duo Mesmer combo kept on trying to instant gibbing from stealth with NO TELL. Absolutely no warning, you can’t see them anywhere 100% of the time.

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Posted by: borya.2964

borya.2964

I agree with the OP. Outside of GS, Sword, Dagger, signet, taited shouts, LR, WH and QZ, Rangers are very slow, i wish we could at least use sigils and runes to help.

Coffin Rehearsal X – Bunker Roaming Ranger
Tchuu Tchuu Im A Train [TCHU] – Gandara
https://www.youtube.com/channel/UChUmRHtHLgPckvtrPImxK3A

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Posted by: Puck.9612

Puck.9612

or could give ranger the camouflage only when STANDING STILL perfect combo for trappers.

Remember this? : https://wiki.guildwars2.com/wiki/Hide_in_Plain_Sight

i remember but i mean it should be Utility or elite skill with very low cooldown so give us rangers setup time LIKE BATMAN !

Something like…

https://lotro-wiki.com/index.php/Camouflage ?

As cool as that would be, they would never let us have that. Think about how OP that would be in WvW.

Why would it be OP when Mesmer can easily do the same already, while MOBILE?
Thanks to PU, now I see many duo Mesmer combo kept on trying to instant gibbing from stealth with NO TELL. Absolutely no warning, you can’t see them anywhere 100% of the time.

I’m assuming you are talking about a trait or signet that lets you stealth anytime you stop moving.

This is stealth with no tell what so ever. There is no timer on when it wears off. If you see a keep is under attack you can run in and stand literally anywhere on inner without being discovered and just wait for the zerg to leave.

Jim Hunter when my other account isn’t suspended

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Well, to be fair, it is not 100% stealth in that game. LoTRO, you can detect people stealthed near you. Stealth has a ‘level’ that stacks in intensity, so a +1 stealth is really not good if there are any people nearby. Also, in the PvP in LoTRO, you couldn’t really get into a keep and do this, there were too many mobs around, you couldn’t do it as you have to be out of combat at the same time as not moving and a +1 stealth would get you busted if NPCs were moving around. They were also much harder than GW2 NPCs and would kill you pretty fast.

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Posted by: EvilZombie.6801

EvilZombie.6801

or could give ranger the camouflage only when STANDING STILL perfect combo for trappers.

Remember this? : https://wiki.guildwars2.com/wiki/Hide_in_Plain_Sight

i remember but i mean it should be Utility or elite skill with very low cooldown so give us rangers setup time LIKE BATMAN !

Something like…

https://lotro-wiki.com/index.php/Camouflage ?

im a ex lotr player … and YEAH you read my mind like some kind of jedi

it wouldn’t be OP it just add in some challenges to others but compare to the mesmer and thief it’s NOTHING they can invis while moving

Spotter should also give ranger the ability to see invis within 1500 range so we are the ONLY class that can counter those stupid invis spammer

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Posted by: Elxdark.9702

Elxdark.9702

Sup infantrydiv, dunno about other builds but I’m having perma swiftness and fury with my power ranger build.

When I mean perma I meant literally perma I can stack like 2m swiftness and 30 sec of fury and if I got ripped I can reapply them easily.

The only problem is that I can do it only in combat but I got 1500 range sooooooo it’s really easy imo.

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Posted by: Sol.4310

Sol.4310

Sup infantrydiv, dunno about other builds but I’m having perma swiftness and fury with my power ranger build.

When I mean perma I meant literally perma I can stack like 2m swiftness and 30 sec of fury and if I got ripped I can reapply them easily.

The only problem is that I can do it only in combat but I got 1500 range sooooooo it’s really easy imo.

And that’s the problem it’s only in combat. We want out of combat swiftness.

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: Puck.9612

Puck.9612

We need ports a lot more than out of combat swiftness for PvP.

Jim Hunter when my other account isn’t suspended