Ranger update

Ranger update

in Ranger

Posted by: RoyalPredator.9163

RoyalPredator.9163

PVP: I’m playing as a condition “damage” ranger with shortbow and axe/horn.
I’ve noticed that I’m a priory target due to rangers weakness. I think they say “Oh a funny ranger, 1hitkill him and go on the rest”. If I play with a Necromancer, no1 gives a kitten until I’m not touching their face agressively. And I deal much more damages…

It is also funny when a warrior cames by and downes me with 4-5 autoattack greatsword slash, meanwhile I have 20k hp. ^^ Licking Wounds are kitten useless.

I’m working on a serious ranger redesign. Keep fighting!

Game Designer || iREVOLUTION.Design \\
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”

Ranger update

in Ranger

Posted by: MidnightX.6294

MidnightX.6294

like in the most MMOs where classes having pets, people think this class has tiny dmg, but they always forget about the pets having alot extra dmg and skills too.
but still there are to less survive-skills, ranger always must roll/dodge while other classes can go invisible etc…

Ranger update

in Ranger

Posted by: iitwinz.1420

iitwinz.1420

You guys must not be playing rangers correctly…

Server: Sea of Sorrows
IGN: Recommend -lvl 80 Ranger
Guild: Professors [PROF]

Ranger update

in Ranger

Posted by: Winch.2657

Winch.2657

I’ve written the same idea in another topic, but maybe that wasn’t really the best place to discuss, so here it is:

What if they made pets invulnerable (before you all start flaming, hear me out)
- what if they removed pet autoatk and give 4 dynamic profession specific skills (they change from pet type to pet type)
you wouldn’t have to worry about pets getting damage, but still you had to use their skills wisely
for this to work:
- they should adjust ranger damage
- give pets more support abilities and/or improve upon existing ones
example: cats cause bleeding, canines vulnerability, bears stun, spiders poison with their F1, the F2 and F3 are activated dmg dealing abilities, and F4 is special to each pet (like it is now).
This way rangers would get a decent buff to their base dmg, there is no need to worry about pets, but the idea is true to the concept that rangers need to utilize pets for full effectiveness.
Pets should not be another 3 seconds of additional dps, they should have abilities synced to your build:
you want condition dmg? Go cats or spiders
you want raw dps? go bear/canine
you want to chase down enemies in wub? go devourer/spider

(edited by Winch.2657)

Ranger update

in Ranger

Posted by: Sina.9208

Sina.9208

I’ve written the same idea in another topic, but maybe that wasn’t really the best place to discuss, so here it is:

What if they made pets invulnerable (before you all start flaming, hear me out)
- what if they removed pet autoatk and give 4 dynamic profession specific skills (they change from pet type to pet type)
you wouldn’t have to worry about pets getting damage, but still you had to use their skills wisely
for this to work:
- they should adjust ranger damage
- give pets more support abilities and/or improve upon existing ones
example: cats cause bleeding, canines vulnerability, bears stun, spiders poison with their F1, the F2 and F3 are activated dmg dealing abilities, and F4 is special to each pet (like it is now).
This way rangers would get a decent buff to their base dmg, there is no need to worry about pets, but the idea is true to the concept that rangers need to utilize pets for full effectiveness.
Pet’s should not be another 3 seconds of additional dps, they should have abilities synced to your build:
you want condition dmg? Go cats or spiders
you want raw dps? go bear/canine
you want to chase down enemies in wub? go devourer/spider

I totally love this concept, although it will never happen. Lots of ppl that never enter dungeons/fractals would feel outraged by the quasi removal of their tank. It would still worth it in the long run for the developers, but there is no way that Anet will give this the r&d time it would need to work. (reworking all traits and skills that are related to pets taking our conditions, or dmg, or the guard skill, or just coming up with new skills/traits to replace existing ones) I could see this happen on a new data disk however, it would be a fairly elegant solution to our problems and it would simplify balancing the ranger for pvp too.

Ranger update

in Ranger

Posted by: Winch.2657

Winch.2657

It was worth a try. Though I think it’d also help removing bots from the game, seeing as they do exactly what you described: they use pets to tank.
In most situations though, there would be no real need to tank mobs as if you have a fair damage yourself, it’d balance out the situation. Moreover, the fact that most of the rangers don’t like pets >as they are now< is an indication that no crying would follow (at least not beyond the usual amount other professions get)

I’d even go as far: (addendum to my previous post)

give different pet types different combo finishers on their F3 (or whatever) skill for more strategic depth

(edited by Winch.2657)

Ranger update

in Ranger

Posted by: saye.9304

saye.9304

I don’t know if many people have noticed it, but Rangers are not necessarily meant for mass damage. If you look at the majority of the skills, they all apply conditions. I do not understand why so many people complain about the damage and speed of a ranger. My main is currently a Shortbow/Longbow Ranger. I love to pay WvW, and due to the many conditions and debuffs I can apply, I rarely ever have a problem in a 1v1 fight while I am running around solo. Sure thieves and other glass cannons hit me hard, but I can hit them hard back, while having decent defense. I don’t have any upgrades on anything and I rarely end up face down in a 1v1 (not saying I win, but I can get half way across the map at least with a group of 4 or 5 chasing me). I will too admit there are some bugs and things that could be different for rangers, but people complain to much about rangers not being able to do something that they weren’t meant to do. At this moment, I see/have only 2 problems with the ranger:
-The bug/problem with the Lick Wounds skill while downed.
-The fact that every class has a range that is as good as a rangers longbow(without traits applied)

With that said I believe that rangers are really great as they are and that Anet has done a pretty good job at keeping things balanced. Thank you Anet.

funny u answered urself with admitting every class has equal or better range damage without having to spend their points for it.well that is what we are saying,that is why other classes are better than ranger also considering they have better utilities.
what kinda defend is that u just said what we said but u r thanking ANET for it.
are u alright?

(edited by saye.9304)

Ranger update

in Ranger

Posted by: saye.9304

saye.9304

Soldier build GS ranger is quite fun to play with.Hopefully can reach 4K attack unbuff with the new ascended gears in future patch

You cant just dish out a 4k GS Ranger and not share that build.

I’m sorry,didn’t notice your post.

The build is 30/0/25/0/15.

Using full soldier stat gears on weapon/amour/trinket and all upgrade slots.

Currently as of 21st feb,my ranger has 3500 attack unbuffed and without any boons in Lion Arch, Max i think is 3506 for now since I’m not using 5 agony5 power on my amulet and back piece(amulet using 4 power only,back piece using +5 agony5 toughness)

updated picture of stats in lion arch without boons and with boons

is that suppose to prove anything did u even read other ppl posts when they said they did try different build include yours but at the end they found it less effective in compare with other classes.
do u even know power and weapon skill combine and give dame out put (critics exclude) the problem comes from week ranger weapon who said low power is the issue.read description tool tip on ur charater screen before u post anything about this.
by the way i have 3100 power with 60% critics ur build with 4% is pathetic read other ppls post they are not bad palyers they did try all the builds. for god sake there is over 1100 posts read some of it before u post anything about this matter.

Ranger update

in Ranger

Posted by: Bearzu Smash.5962

Bearzu Smash.5962

is that suppose to prove anything did u even read other ppl posts when they said they did try different build include yours but at the end they found it less effective in compare with other classes.
do u even know power and weapon skill combine and give dame out put (critics exclude) the problem comes from week ranger weapon who said low power is the issue.read description tool tip on ur charater screen before u post anything about this.
by the way i have 3100 power with 60% critics ur build with 4% is pathetic read other ppls post they are not bad palyers they did try all the builds. for god sake there is over 1100 posts read some of it before u post anything about this matter.

Where exactly is he shoving the build down anyone’s throat? Someone asked about his spec, and he posted it.

Also, keep in mind that some players like to bring more to the table than “LEET DPS, BRO.”

Bearzu Smash! - A Blog of a Bear of Very Little Brain
Thorn - A full-length GW2 novel in progress very nearly complete NOW FINISHED! Long gone.

Ranger update

in Ranger

Posted by: Lorelei.3918

Lorelei.3918

One of the Ranger’s biggest flaws is that so much of it’s dps comes from the pet. Yet the pet dies so much and STILL has trouble hitting moving targets.

I can’t even play ranged ranger anymore. I realized you have to be melee, and lock your enemy down and handicap him every possible way, just so your pet can do its thing.

Here’s what I think. Our pet shouldn’t even be necessary (and our weapon damage balanced accordingly) unless we spec 30 BM, and if we spec 30 BM, he better be awesome. Second, no matter what he needs to have 80% aoe damage resistance, ESPECIALLY from cleaves. Third, Champion and Indignation npcs should have their AI changed to stop focusing pets. They have the same aggro AI as your regular mooks, and mooks target pets/minions first by default to make life easier on pet classes.

Ranger update

in Ranger

Posted by: Sebrent.3625

Sebrent.3625

Please don’t all caps again. It simply makes it harder to read.

So far, I’ve tried several different sets of exotic gear (Cleric, Rabid, Knight) on my Ranger and by direct damage is simply bad. Even with 90% crit chance with food and fury my crits barely hit 900 – 1100k in melee. I wasn’t expecting large hits, but a solid consistent 1k instead of barely would have made more sense to me especially when I see other classes in the same gear (my Mesmer included) do much more than that.

Because of this, the only good way I can think of to do reliable damage on the Ranger is condition damage (see my Rabid gear mentioned above or Apothecary) as conditions do the same damage for everyone with the same condition damage and Ranger’s have a good number of ways to inflict conditions.

Now, this works pretty well, but I’m not happy that in order to do competitive damage I need to go condition damage.

As far as pets, I agree that it’s aggravating that our pets become practically useless in large fights as the plethora of cleaves and AOE drop them quickly. The problem I imagine they are having with this is balancing getting a pet off you versus pet’s surviving this encounters. I know I sometimes try to use my pet as a missile to finish off someone who ran to the back lines in a fight.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

Ranger update

in Ranger

Posted by: firebreathz.7692

firebreathz.7692

I think the main reason for ignoring the underpowered ranger class is this..

when the game first came out there would of been the goto class.. the ones people have played before.. In my opinion they wanted to shy people away from all going for the generic classes.. and get people more into the higher learning curve classes..

that being said ranger had it even worse.. botting

they are the perfect class for this and it being a new game they want the economy to thrive.. if the ranger was as good as the other classes then this would make botting even easier..

I think now all that has passed they will slowly bring the ranger up to par with the others while no one is looking..

im really sorry for bumbing an old thread but wanted to voice what i thought

Ranger update

in Ranger

Posted by: CETheLucid.3964

CETheLucid.3964

Ranger is very good, but it’s a more difficult class to play because you must pay attention to your pet. You cannot be lazy and you cannot afford leaving it alone.

You can’t “veg” out and be a good ranger. Warrior can be half a sleep and do some of the best damage in the game.

All your attention all the time or you suck, you lose 40% of your damage potential and you die.

Do well, and you have crazy damage, split damage like no other, more tank and kite then a warrior, and two HP bars that make necros jelly. Better armor too.

But no other class has this high skill requirement. Ele shares a similar skill ceiling, but in my opinion, it’s lesser then the rangers.

Ranger is one of the hardest classes to play in the game because of the pet mechanic.

If Anet didn’t intend that, ranger desperately needs some quality of life love to help with that stress.

But as is so far, Anet’s done very well with the ranger. They’re not terribad like all the complaining hypocritical opinionated people make them out to be.

Manage your pet or fail.

Anet, please please make that easier. I would say make pets more intelligent AI wise, responsive input wise (mouse click VS keyboard) and durable overall.

Not much more beyond that.

I sympathize with people who argue on principle that rangers should be unmatched with bows damage wise, but there isn’t really that much of a problem damage wise.

I wouldn’t mind if ranger longbow got a buff or quality of life looking at. Longbow is ridiculously easy to avoid.

Side stepping is a valid strategy to mitigate and avoid damage, but it shouldn’t completely render a rangers longbow useless.

Maybe give lowbow a better fire rate or make the arrows travel faster? Shortbow got such a quality of life buff and it isn’t overpowered for it.

Ranger update

in Ranger

Posted by: Lorelei.3918

Lorelei.3918

“They’re not terribad like all the complaining hypocritical opinionated people make them out to be.”

Yeah, well, that’s just, like, your opinion, man.

Ranger update

in Ranger

Posted by: RyuDragnier.9476

RyuDragnier.9476

“They’re not terribad like all the complaining hypocritical opinionated people make them out to be.”

Yeah, well, that’s just, like, your opinion, man.

It seems to be a popular opinion. They’re not bad, they’re decent.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Ranger update

in Ranger

Posted by: atheria.2837

atheria.2837

- Fix pet F2 responsiveness.
- Fix pet AoE survivability.
- Fix pet AI so that they don’t run off to random, far-away targets.
- Explain the 40ms shortbow nerf and why each shortbow#1 attack is a lot longer than 40ms.
- Adjust dps on longbow so that other longbow classes can stop laughing at us.
- Explain why BM traits are scattered everywhere instead of the BM tree.
- Fix ‘obstructed’ error with bows.
- Regardless of ETAs, can you please tell us that you acknowledge these problems? Everybody understands you can’t fix things with the wave of a wand, but it would mean a lot to everyone if they knew you were aware of these problems. Not saying anything only leaves us to assume that the developers don’t agree with our suggestions – and that’s OK. Just give us confirmation/closure and we’ll stop nagging.

Is that enough for you?

Why in the world would this posting, which is full of truth – be marked as “infracted”?

I have dozens and dozens of screenshots to attest to much of the above – too bad the devs just don’t want to look at them…

Not keeping all IT jobs here is a major reason IT is so bad HERE. 33y IT 10y IT Security

Ranger update

in Ranger

Posted by: Verdelet Arconia.6987

Verdelet Arconia.6987

is that suppose to prove anything did u even read other ppl posts when they said they did try different build include yours but at the end they found it less effective in compare with other classes.
do u even know power and weapon skill combine and give dame out put (critics exclude) the problem comes from week ranger weapon who said low power is the issue.read description tool tip on ur charater screen before u post anything about this.
by the way i have 3100 power with 60% critics ur build with 4% is pathetic read other ppls post they are not bad palyers they did try all the builds. for god sake there is over 1100 posts read some of it before u post anything about this matter.

Where exactly is he shoving the build down anyone’s throat? Someone asked about his spec, and he posted it.

Also, keep in mind that some players like to bring more to the table than “LEET DPS, BRO.”

Thank you for explaining in my stead. Not sure why he is so angry though,I’m merely replying to a request. Saye.9304, I would love to test your build against mine,even though I’ve played nearly around 1700+hours on my ranger using all sorts of build,i’m still experimenting with new ones.Lets duel someday, I wish to learn from you and improve myself, thank you in advance Saye.9304

Ranger update

in Ranger

Posted by: Lorelei.3918

Lorelei.3918

“They’re not terribad like all the complaining hypocritical opinionated people make them out to be.”

Yeah, well, that’s just, like, your opinion, man.

It seems to be a popular opinion. They’re not bad, they’re decent.

We’re great at 1v1. It’s group fighting where we lose our shine. Our group support is bad, our aoe is bad, our dps dies when our pet does. All we do well is CC at that point.

Ranger update

in Ranger

Posted by: FrouFrou.4958

FrouFrou.4958

Do well, and you have crazy damage, split damage like no other, more tank and kite then a warrior, and two HP bars that make necros jelly. Better armor too.

AHAHAHAHAHAHAHAHH hahah ahah… Good joke man, good joke! Oh wait, you are not joking? You are serious as in, serious serious? Oh god. Uhhhoh. AHAHAHAAHAHAAH!

Froudactyl // Herp Derp Druid // Judge Legends [JDGE] // Seafarer’s Rest

Ranger update

in Ranger

Posted by: saye.9304

saye.9304

is that suppose to prove anything did u even read other ppl posts when they said they did try different build include yours but at the end they found it less effective in compare with other classes.
do u even know power and weapon skill combine and give dame out put (critics exclude) the problem comes from week ranger weapon who said low power is the issue.read description tool tip on ur charater screen before u post anything about this.
by the way i have 3100 power with 60% critics ur build with 4% is pathetic read other ppls post they are not bad palyers they did try all the builds. for god sake there is over 1100 posts read some of it before u post anything about this matter.

Where exactly is he shoving the build down anyone’s throat? Someone asked about his spec, and he posted it.

Also, keep in mind that some players like to bring more to the table than “LEET DPS, BRO.”

Thank you for explaining in my stead. Not sure why he is so angry though,I’m merely replying to a request. Saye.9304, I would love to test your build against mine,even though I’ve played nearly around 1700+hours on my ranger using all sorts of build,i’m still experimenting with new ones.Lets duel someday, I wish to learn from you and improve myself, thank you in advance Saye.9304

i am not angry and i never said ur bad player in fact having played 1700hr on the ranger shows how good ur and in fact many other like u are out there include me who are talking about ranger class problems which related to the topic and they are not showing off in the threat which is not related at all. i am requesting from pro-ranger like u to help the class to improve not to talk about how good ur wich u did by the way in ur last post as well,we ask for help and opinion about the class not to duel ppl.
u missed entire point dude and i already admit u can win any duel with anybody but help us please and do not challenge us and show ur greatness somewhere else please. dont infract my post please i am not against u i am on ur side.
somebody infracted my last post why?i dont know
ps.—if u show ur build and ur ranger in the threats related (u sure know which threats i am talking about) i will praise u and discuss with u about it but here a lot of ppl over 1100 posts trying to get devs attention.respect them if dont care about me and if u think ur great and we are all bad players who cant play with the ranger then leave this threat alone this place is for bad rangers.

(edited by saye.9304)

Ranger update

in Ranger

Posted by: CETheLucid.3964

CETheLucid.3964

Do well, and you have crazy damage, split damage like no other, more tank and kite then a warrior, and two HP bars that make necros jelly. Better armor too.

AHAHAHAHAHAHAHAHH hahah ahah… Good joke man, good joke! Oh wait, you are not joking? You are serious as in, serious serious? Oh god. Uhhhoh. AHAHAHAAHAHAAH!

Yeah, I could have suffered to elaborate that bit being more on the PVE side of things.

Ranger update

in Ranger

Posted by: Skyrant Kangaroomouse.7458

Skyrant Kangaroomouse.7458

- Fix pet F2 responsiveness.
- Fix pet AoE survivability.
- Fix pet AI so that they don’t run off to random, far-away targets.
- Explain the 40ms shortbow nerf and why each shortbow#1 attack is a lot longer than 40ms.
- Adjust dps on longbow so that other longbow classes can stop laughing at us.
- Explain why BM traits are scattered everywhere instead of the BM tree.
- Fix ‘obstructed’ error with bows.
- Regardless of ETAs, can you please tell us that you acknowledge these problems? Everybody understands you can’t fix things with the wave of a wand, but it would mean a lot to everyone if they knew you were aware of these problems. Not saying anything only leaves us to assume that the developers don’t agree with our suggestions – and that’s OK. Just give us confirmation/closure and we’ll stop nagging.

Is that enough for you?

Why in the world would this posting, which is full of truth – be marked as “infracted”?

I have dozens and dozens of screenshots to attest to much of the above – too bad the devs just don’t want to look at them…

Because you are not allowed to address the Master… erm i mean developers directly. Dare you demand anything from them or make any sense whatsoever that shows their failure. They will strike you down with vengeance, kill your first-born and ravage your women.

/sarcasm (or is it?)

“The DR System is not restricting players, it just here to help them realize how they want to play!”

Ranger update

in Ranger

Posted by: Bailey.6892

Bailey.6892

One of the Ranger’s biggest flaws is that so much of it’s dps comes from the pet. Yet the pet dies so much and STILL has trouble hitting moving targets.

I can’t even play ranged ranger anymore. I realized you have to be melee, and lock your enemy down and handicap him every possible way, just so your pet can do its thing.

Here’s what I think. Our pet shouldn’t even be necessary (and our weapon damage balanced accordingly) unless we spec 30 BM, and if we spec 30 BM, he better be awesome. Second, no matter what he needs to have 80% aoe damage resistance, ESPECIALLY from cleaves. Third, Champion and Indignation npcs should have their AI changed to stop focusing pets. They have the same aggro AI as your regular mooks, and mooks target pets/minions first by default to make life easier on pet classes.

I agree, currently the pets are borked beyond repair. The pet mechanic and it is inherit flaws are one the biggest issues the rangers have.

(edited by Bailey.6892)

Ranger update

in Ranger

Posted by: Fiffelina.2734

Fiffelina.2734

Give us back our ability to atleast rezz our own pets, don’t let it clutter up the screen like it used to, just let us (the owners of the pet) be able to rezz our own pet.

Anyone can rezz a downed mesmer clone, yet I cannot rezz my lifetime companion?

Granting us that thing would make pet dying from random aoe because it doesn’t dodge… and lessen the 60 second penalty for switching out a dead pet.

It wouldn’t solve any direct pet issues, just make it tolerable to a point where you don’t break your keyboard in half and punch the screen…
It wouldn’t solve any other issues on the bug list…

Please Anet, make it atleast somewhat bareble to use a pet!

Personally I’d add a new stance “Agressive” in which pets would act just as now, wouldn’t care about aoe what so ever, and add a feature to “Defensive”; where the pet actually would try to get out of aoe.

We know you know how to do it, it’s GW 1 mob AI, pretty please give us something.

Ranger update

in Ranger

Posted by: Archon.6480

Archon.6480

My main is a Ranger and I think it is very fun to play. I just hate listening to everyone yabbering about how it sucks and is worthless and Guardians and Warriors are sooo much better. Nothing I say matters, because there are a hundreds of posts about how their DPS is no good.

I end up using a balanced build with LB and Axe/Warhorn. The problem is that players don’t understand the mechanics of the game and I can’t explain to them why mass amounts of vulnerability and cripple on a fractals boss combined with fury and speed on the team is better than individual DPS…

I wish something could be done so I could get into a group without getting ridiculed. It doesn’t matter if I revive my teammates 10-12 times in a fractals run and don’t drop a single time. Some people don’t even know what is going on cause they have it in their head that all rangers suck and only warriors and guardians are good. I wish something could be done to discourage that thought line.

I maxed a warrior for Fractals runs, because I am sick of dealing with other players. Now I can hack and slash with the best of them. Yawn

Jade Quarry – Esparie
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons

Ranger update

in Ranger

Posted by: RoyalPredator.9163

RoyalPredator.9163

So our beloved Ranger class scks because Botters?
kitten I’ll put’em on fire……
Feels like diry hand Jawas touching my speeder bike O.o

Game Designer || iREVOLUTION.Design \\
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”

Ranger update

in Ranger

Posted by: horaxx.9728

horaxx.9728

Couple of options id like to throw out there to try improve the class (seriously nerfed cuz of botting?):
- Stow pets perm / no CD. its extremely annoying not being able to hide the stupid pet cuz of cd when trying not to aggro stuff.
- Let us choose if we want to use a pet, if not increase ranger dmg. At least til the pet mechanic is fixed, atm is just plain sad (pvp speaking)
- get better against bots, give us the power back, botting is no excuse even s/f eles 30 water can bot.

thx

“How do you kill that which has no life?”

Ranger update

in Ranger

Posted by: BenGrech.3912

BenGrech.3912

I use this build:
Big Important Note: I DID NOT come up with the trait line, I found it from GW2 Guru.

http://gw2skills.net/editor/?fMAQJAVTjEVV2RWaWsWCg1j9CsvuA2jDTkxvgLu7kJ;T4Ag0ynEOJdSFlCKKqMUJoySljKJVLCGZA

Basically this is a “Ranged” Ranger, the true Ranger who shoots bows to kill his foes.
Although I like stacking up on a lot of crit and power, I really had to put Beryl/Knight Earrings for some survivability

Using Plates of Truffle Steak and Master Maintenance Oils and by using Red Moa’s ability, I can reach 80% Crit

Sorry screenie is from before the update that changed UI, but basically still the same

Attachments:

Ranger update

in Ranger

Posted by: Sina.9208

Sina.9208

I end up using a balanced build with LB and Axe/Warhorn. The problem is that players don’t understand the mechanics of the game and I can’t explain to them why mass amounts of vulnerability and cripple on a fractals boss combined with fury and speed on the team is better than individual DPS…

A traited rifle warrior will do more dmg than you period, also it will be able to inflict similar amount of vulnerability(rifle skill no4 + “on my mark”) & also it will be a lot harder to die with, also even if u are a power/crit ranger LB is only useful as a secondary weapon, SB will win out if you are not in max range, so in my opinion currently the best way to maximize dps as a ranger is to use SB/LB, use barrage, hunter’s shot, rapid fire and then swap to shortbow try to flank a bit and once the LB burst skills are off cool-down repeat. That way if your pet is alive for a long period of time (very rare) you can actually pull some acceptable dps. The Axe/warhorn is alright for support, if you are running a full time shortbow build, but the LB is just too weak on it’s own.

Ranger update

in Ranger

Posted by: Archon.6480

Archon.6480

I end up using a balanced build with LB and Axe/Warhorn…

A traited rifle warrior will do more dmg than you period, also it will be able to inflict similar amount of vulnerability(rifle skill no4 + “on my mark”) & also it will be a lot harder to die with, also even if u are a power/crit ranger LB is only useful as a secondary weapon, SB will win out if you are not in max range, so in my opinion currently the best way to maximize dps as a ranger is to use SB/LB, use barrage, hunter’s shot, rapid fire and then swap to shortbow try to flank a bit and once the LB burst skills are off cool-down repeat. That way if your pet is alive for a long period of time (very rare) you can actually pull some acceptable dps. The Axe/warhorn is alright for support, if you are running a full time shortbow build, but the LB is just too weak on it’s own.

An improperly traited warrior, wielding a rifle as a main weapon, might be able to deal more raw damage than a ranger, but I really think it would waste the potential of the warrior and end up being less useful than a Ranger to a team. The sacrifice this build would undergo to make it powerful at range, would defeat the purpose. I don’t see this build in fractal runs or dungeons, so I think it is rather useless. Do you have an example of this kind of build so I could try it out? I hear it’s great all the time, but have yet to see anyone attempt to use it on a team.

I think the comparison of skill 4 on the rifle to hunter’s shot (3) on the LB is equivalent to how much less damage a decent warrior build will do with a rifle at range vs ranger (about 40%). A properly traited warrior is traited for close range combat, and equips a rifle when they are in situations where they need to put distance between themselves and a real nasty PB/PBAoE enemy—to heal up a bit. I agree that on My Mark is awesome, and I run it on my warrior might build . This vulnerability skill comes as a utility. Used in conjunction with Axe/Mace the inflicted vulnerability is very nice. I get 2.6K of damage per hack with might maxed warrior doing this. The Ranger’s vulnerability is included in the trait line and weapon. Same is true for Call of the Wild vs warrior’s not-so-good equivalent.

I think the Ranger could be updated so their pets are a little stronger. My three changes would be:

1. Make all pets a little tougher. I expect my bear (the strongest pet) to die/or be swapped after about 8s of melee contact with a tough boss. This means it usually gets only 4 or 5 hits. Seems too short. The long pet swap cooldown pretty much guarantees his friend will end up dead, on his back, bleeding profusely 8s later, if I don’t call him back.

2. Pet skills activate too slow as well. I usually need the effect sooner than it comes.

3. Speed up skill 1 of the LB, just a little bit. I sometimes get stuck having to fire 2-3 shots between weapon swaps in a good fight (as you said, I am usually too close), so it ends up being 3 slow weak shots (ugh).

My build does not favor LB over Axe/Warhorn. It has no main weapon. To be effective the weapons are swapped evenly and both are treated as main. I have yet to figure out how to make SB/LB work right. SB is traited for conditions (non-vulnerability) and pets, so I find SB/Axe Warhorn better for condi pet build. SB Power/Crit build seems not right… Maybe this works as a Ravager build?

Jade Quarry – Esparie
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons

Ranger update

in Ranger

Posted by: angan.6572

angan.6572

Funny how people expect answers from Anet. They have proven to be irresponsible and hiding behind their fingers since beta regarding the ranger class. The only thing you can expect from Anet is nerfs on the new meta trap build because of all the idiots crying "omg trap ranger OP, i can’t roll my face on keyboard with my zerk warrior and kill them in 1 second any more QQ ".

Just give us the options to transfer our items and reroll to another class and delete the ranger class from the game because is a joke. A warrior that does more bow damage than the ranger is just proof that Anet is trolling. Enough said.

Ranger update

in Ranger

Posted by: Lorelei.3918

Lorelei.3918

:c you make kitty sad angan!

At least my Ranger is more fun to play then my necro. Not sure if it’s more viable or not. lol

Ranger update

in Ranger

Posted by: DarksunG.9537

DarksunG.9537

Are we going to get these fixed in Feb? :

  • Pet does not stay by my side. it runs far enough forward to constantly aggro. It almost feels like the pet is just sorta in my vicinity but not an extension of my character.
  • 1h sword is balls to control. making me constantly leap forward & root feels broken & clunky. not to mention it makes dodging broken.

Ranger update

in Ranger

Posted by: ocfallwind.4821

ocfallwind.4821

The OP is 4 months ago and where is the life improvement? If like they said, there are different teams for new content and fixing bugs / rebalance, what have the bug fixing / balancing team done for these 2 months? A 2-month long vacation?

Ranger update

in Ranger

Posted by: Seyyah.6135

Seyyah.6135

Dont get me wrong… i love GW2 and think it has great potential…

unfortunately for me, my favorite class in MMOs is borderline “broken” in this game… a few months back i had hopes for my ranger… now i have none…

even when/if they fix the class it ll be too late for me as i will be focused/leveled/geared/learned “x” class which is already working much better than a ranger…

yeah i mean including “frowned upon” engineer…

grumps

by the way has any of you seen Mr. RangerResponsible after they have implemented so called HUGE life improvement for the rangers? no? hmm…

Ranger update

in Ranger

Posted by: Buttercup.5871

Buttercup.5871

What disturbs me is that out of the 1100+ posts in Jon Peter’s own thread, which was viewed over 140 thousand times, only two of those posts are his.

Come on guys, get your communication act together! You can do it!

Ranger update

in Ranger

Posted by: RoyalPredator.9163

RoyalPredator.9163

I had some time to specate some bots at the top of Cursed Shore (ML’s portal).
A Ranger and a Warrior bot soloed a Champion in like 30 seconds…
As far as I see right now, botters using ranger because of tanking pets and ranged damage, plus Licking Wounds if they’re downed. I don’t know how can they use that skill in the moment they getting down, since I have cooldown on it (what is enough to die meanwhile.)
So? Licking Wounds should be replaced with a getting-away skill. That may helps, but…
botters will still use them as I feel. So we have to deal with botters in the first place (because ranger is weak because of ’em), but how…

10-25 report on botting users gives 1 then 3 then 6 then 12 then 24 then 78 then perma hours ban automaticly?
Combined with my PvE redesign, no bots can farm in safe location.
Why they did not employ’d me already? ^^

P.S.: Ranger Redesign is at 55%. Keep Calm and make more posts.

Game Designer || iREVOLUTION.Design \\
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”

Ranger update

in Ranger

Posted by: AjoraOaks.3659

AjoraOaks.3659

I feel sad every time I see this thread still on the front page. I hope the upcoming update has something at least.

Ranger update

in Ranger

Posted by: Ping.5739

Ping.5739

To that guy who said he runs dungeon with ranger……..
If you are not the tank, you are the most useless member of your group.

Just leveled up a mesmer, my life is so much better and the group I usually run with all said it is much quicker if I use mesmer.

This useless bar doesn’t make you awesome. However, stuff above does.

Ranger update

in Ranger

Posted by: Ping.5739

Ping.5739

is that suppose to prove anything did u even read other ppl posts when they said they did try different build include yours but at the end they found it less effective in compare with other classes.
do u even know power and weapon skill combine and give dame out put (critics exclude) the problem comes from week ranger weapon who said low power is the issue.read description tool tip on ur charater screen before u post anything about this.
by the way i have 3100 power with 60% critics ur build with 4% is pathetic read other ppls post they are not bad palyers they did try all the builds. for god sake there is over 1100 posts read some of it before u post anything about this matter.

Where exactly is he shoving the build down anyone’s throat? Someone asked about his spec, and he posted it.

Also, keep in mind that some players like to bring more to the table than “LEET DPS, BRO.”

Thank you for explaining in my stead. Not sure why he is so angry though,I’m merely replying to a request. Saye.9304, I would love to test your build against mine,even though I’ve played nearly around 1700+hours on my ranger using all sorts of build,i’m still experimenting with new ones.Lets duel someday, I wish to learn from you and improve myself, thank you in advance Saye.9304

Let’s go! Let’s start some war among our own community while other professions laugh at how useless we are! lol

With 1700+ hours experience, you should know there is a significant difference between PvP and PvE don’t you?

This useless bar doesn’t make you awesome. However, stuff above does.

Ranger update

in Ranger

Posted by: Verdelet Arconia.6987

Verdelet Arconia.6987

Let’s go! Let’s start some war among our own community while other professions laugh at how useless we are! lol

With 1700+ hours experience, you should know there is a significant difference between PvP and PvE don’t you?

Ranger is not useless,it just takes time to get used to it as you will be controlling 2 character at the same time and there is also alot of broken mechanics that you have to endure with. But its still manageable because I’m an average player and I’ve achieved all this on ranger alone.

Only difference in PVE n PVP is that npc don’t whine when they die

Attachments:

Ranger update

in Ranger

Posted by: Buttercup.5871

Buttercup.5871

@ Verdelet: you are showing us achievements that can be managed by investing time in a character, nothing more, nothing less. You have lost 2 out of 3 tournaments you played, and lost 1 out of 2 tPvP matches you played. Now, to be entirely clear, I’m not saying you are not playing your ranger correctly, or that I would have done a better job. I’m saying these screenshots only show you’ve played your ranger a lot, and that your contribution may not have benefited the teams you joined to the extent that you appear to be advocating.

More particularly, your screenshots do not address the issue that Jon Peters promised said would be fixed: (i) shouts and signets being “subpar” and “lackluster”, (ii) trait lines which lack viable choices, and (iii) skills that are too specialized to complement a weapon build. All of these are Jon’s words. If a dev states this, not recently but 5 months ago, this means there is a BIG problem. There is no point in talking this right. And not because I said it, but because the developer himself has said these are problems deeply rooted in the ranger class.

But congratz on those 2 legendaries!

Ranger update

in Ranger

Posted by: Verdelet Arconia.6987

Verdelet Arconia.6987

@ Verdelet: you are showing us achievements that can be managed by investing time in a character, nothing more, nothing less. You have lost 2 out of 3 tournaments you played, and lost 1 out of 2 tPvP matches you played. Now, to be entirely clear, I’m not saying you are not playing your ranger correctly, or that I would have done a better job. I’m saying these screenshots only show you’ve played your ranger a lot, and that your contribution may not have benefited the teams you joined to the extent that you appear to be advocating.

More particularly, your screenshots do not address the issue that Jon Peters promised said would be fixed: (i) shouts and signets being “subpar” and “lackluster”, (ii) trait lines which lack viable choices, and (iii) skills that are too specialized to complement a weapon build. All of these are Jon’s words. If a dev states this, not recently but 5 months ago, this means there is a BIG problem. There is no point in talking this right. And not because I said it, but because the developer himself has said these are problems deeply rooted in the ranger class.

But congratz on those 2 legendaries!

my screenshot just shows that a ranger is still playable in the hands of an average player thats all

Ranger update

in Ranger

Posted by: Agadar.4931

Agadar.4931

Of course it’s ‘playable’. Even a class with only one ability is ‘playable’. That’s not the point. The point is that the ranger class is simply not up there with thieves, guardians, elementalists, warriors and mesmers. Instead, we’re down here with engineers and necromancers.

Ranger update

in Ranger

Posted by: Verdelet Arconia.6987

Verdelet Arconia.6987

Where the ranger lacks in character performance,the player can compensate by refining his playing skill. So that when the day ranger bugs has been fixed,u will be outperforming the people who use EZ modes like thieves who only spam heartseeker,warriors immobilise+haste+100b. Since these people rely on superior character performance rather than improving their playing skills.

Be patient fellow rangers and refine ur skills during the wait.

Ranger update

in Ranger

Posted by: Xarbokk.3195

Xarbokk.3195

Can a Gm PLEASE lock this stupid necro’d thread? I am tired of seeing the GM symbol and getting my hopes up every time I see this lol

Xarbokk Ragnarok
(Warband of Wolves )
Blackgate Server

Ranger update

in Ranger

Posted by: danikaix.4670

danikaix.4670

Patch notes are out, sadly

Ranger

- Guard: Pets will no longer guard areas that should be inaccessible to them.

- Crippling Talon: Cooldown of this ability has been reduced from 18 seconds to 15 seconds.

- Empathic Bond: Fixed a bug that wouldn’t apply transferred conditions to pets. This trait now transfers three conditions to the ranger’s pet every 10 seconds rather than all of them.

- Hawk and Eagle now have their own unique icons instead of sharing one.

- Path of Scars: This ability’s damage has been normalized between traited and non-traited versions. Damage has been increased by 85% when not traited.

- Icy Screech: The White Moa activated ability now applies 3 seconds of Chill, and the skill fact has been updated appropriately.

Ranger update

in Ranger

Posted by: Insane Pancakez.9182

Insane Pancakez.9182

Just take the ranger out of the game already… Obviously the person working on the ranger class had a bad experience with a “ranger” type class on a different MMO, and is now eternally kitten off at our class and wants to see us die.

Ranger update

in Ranger

Posted by: Leaf.3156

Leaf.3156

Aaaand Ranger gets ignored once again. It’s GW1 all over again.

So how about that Paragon rework, eh?

Ranger update

in Ranger

Posted by: Lillith.5724

Lillith.5724

This patch is laughable. I actually giggled when i saw the Moa and Icon fixes. Now read the Guardian buffs, THERE’s some shizniz going on there!
I’m in total disbelief that once again I was excited about this patch and once again huge let down.

Lillith Flame – Norn Ranger
Guild Leader: Spank Reunited
Yak’s Bend Server