Rangers In Dungeons
Well, I stopped using my ranger in dungeons months ago, my guardian does that now.
When I was using my ranger in dungeons ,it was with a 30/30/10/0/0 build with LB/SB and greatsword on occasion. Armour was p/v/t with runes of melandru. For pets, I used 2 devourers on passive mode.
Cannot recall all the utilities, but pretty sure it signet of stone and signet of (one that removes a condition every 10 sec), rampage as one,. Cannot recall the other …
I run dungeons with a 0/0/30/30/10 build, using Greatsword and Axe/Warhorn-Torch. Prior to this I went 0/30/30/10/0.
Currently running Clerics because I wanted to play with a bunker build, but I’m going to work into Zerker/Knights. I tend to run with Frost Trap, Flame Trap, and Lit. Reflexes.
For pets, I use Marsh Drake and Ice Drake, because they hit hard, live long, cleave, and have a blast finisher.
Is it viable to go melee? Yep. I open with the axe to Chill/set weakness with my pet, blow the horn and let the bird flock loose, then Swoop in and Maul away. I drop my traps right in the fray, and if needed I drop my spring, so people can blast finish as needed. If they don’t, the drake will.
If I get attention or it gets too chaotic (sometimes the spells are too distracting to me), I zip out, and restart the axe process. If you can hang out in combo fields, axe throwing can be pretty handy.
Depending on the pulls and how well the group is going, I’ll use Sword/Torch instead of axes. I swap to either sort of bow (I’ve found both have their place) with GS on bosses sometimes.
I do tend to run with a Guardian I know, and he’s very adept at controlling the field with his greatsword pull, so it makes things a little easier. When I’m not running with him, I do sometimes feel a little less safe going full melee.