2015-2016
Fort Aspenwood
*Marksmanship: Read the Wind: *Longbow and Harpoon Gun projectile velocity is increased by 100%.
Only somewhat promising thing for rangers… ill give it 1 month after release that anet nerfs this down to 10% increased projectile velocity with of course the obligated round of spirit nerfs (anyone else see that they managed to nerf it again?).
Skirmishing: Strider’s Defense – You have a 15% chance to block ranged attacks while in melee.
I really think anet is trying to make rangers into warriors with this o_o….
Wilderness Survival : Poison Master – Poison you apply deals 50% extra damage. Poison your pet’s first attack when they are swapped to.
Cool short bow skill 2 gets some love, and i guess if you try to use the new poison field from vipers nest this can be worth the investment face + palm
Nature Magic: Survival of the fittest – Remove two conditions and gain fury when using a survival skill.
Why would i want to invest in this when i can just cleanse it off my self with another skill? Signet of Renewal, Any of the healing skills, Spirit of Nature etc.
Beast Mastery: Invigorating Bond- Your pet heals in an area when executing command abilities (i.e. your F2 skill now heals in an area)
You mean pets can now survive long enough to cast their f2? It’s great you guys finally managed to pull someone away from guardian and warrior buffs to finally fix a mechanic that should have been fixed since beta, but that mechanic fix is not fast enough in most circumstances to justify this trait lol… pretty much a hail marry trait to where you switch pets and spam f2 and pray to dwayna your pet is alive long enough to get their f2 off to heal face + palm
Beast Mastery: Invigorating Bond- Your pet heals in an area when executing command abilities (i.e. your F2 skill now heals in an area)
You mean pets can now survive long enough to cast their f2? It’s great you guys finally managed to pull someone away from guardian and warrior buffs to finally fix a mechanic that should have been fixed since beta, but that mechanic fix is not fast enough in most circumstances to justify this trait lol… pretty much a hail marry trait to where you switch pets and spam f2 and pray to dwayna your pet is alive long enough to get their f2 off to heal face + palm
Barring insta-kill aoes and WVW zergs, do you really have that much trouble keeping your pet alive? This trait is great for SPVP and other situations.
Seems like Anet is bent on ruining the game anyways. I myself have no real issue on my ranger, other than some of the mechanics (sword auto attack, F2 not going off when I want it to, etc). The buffs to rangers have been so small no one has even noticed them. So yea, I see where ur coming from here. Just like other people that play other classes, the ranger is rarely looked at or considered viable for anything. That is, until you prove them wrong. It’s just a class that takes a higher skill level to operate than others. Regardless, I’ll always be one of the few that will tell you, yea, I play everything, but I main a ranger. Laugh? Ok. 1v1 and taste the virtual dirt and shame.
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