As their mother, I have to grant them their wish. – Forever Fyonna
Rangers are good everywhere..except dungeons
As their mother, I have to grant them their wish. – Forever Fyonna
You ever use combo fields to help your group blast heal, stack might, or proc weakness on your foe? Devourers make great dungeon pets since you can proc an abundance of might with it’s dual attack and RaO. Have you tried that? You can even try fortifying bond to get even more might on the pet. What about muerellow? Everyone like applying weakness to a boss. Muddy terrain, spike trap, and frost trap turn out to be great choices for skipping trash and/or chilling a boss. Do you make use of these? How much do you let your pet tank the boss as opposed to calling it back? Heck, I’ve been playing since beta weekend and I still wouldn’t consider myself someone who’s mastered all the details of ranger. At one point I thought I had it all figured out. But then I realized there was more options, more things to study, and more things to test.
You’d sacrifice much more damage by using the Devourer Vs. Cat or Bird than a few more might stacks RaO would give you.
And yeah, using snares isn’t exactly some masterful strategy that should have taken you very long to figure out.
And you lose out on a lot of pet uptime + control from using a cat/bird over a wolf, see how this stuff works?
How? Wolf pounce is telegraphed so blatantly and the pet even holds a moment to lunge at his target. Same for howl.
Yes they are, because you know sooooooooo many DUNGEON NPCs will notice those telegraphs and go “whelp better dodge roll!”
Oh wait….
Dungeon bosses have defiance, and non-boss mobs were hardly needing a single target knockdown….
Do you actually do dungeons? Most trash mobs are skipped and people head straight for bosses.
The one “dungeon” type where you actually need to kill silver/veteran mobs to proceed, fractals, your pet’s dead anyways the moment it goes in.
Defiance only has so many charges, it’s normally 3 or 5, which doesn’t stay around very long when you have 2 Hyenas , or a wolf, etc etc.
And just because you don’t -need- to kill it doesn’t mean people don’t, there are some people (myself and my guild included) that much prefer to kill everything in the dungeon and stand atop a mound of bloody corpses at the end instead of skip everything, because you know… we do dungeons for fun, the reason they were designed?
Right, trash is sooooo much fun. Sorry if some of us would skip to the actual fun — the bosses.
And bosses in fractals are not close to 5 defiance, btw. It’s more than that, and the thing about defiance is that somebody with actual control over their CC will probably land their stun/daze before your pet wolf decides to leap after being switched in.
You ever use combo fields to help your group blast heal, stack might, or proc weakness on your foe? Devourers make great dungeon pets since you can proc an abundance of might with it’s dual attack and RaO. Have you tried that? You can even try fortifying bond to get even more might on the pet. What about muerellow? Everyone like applying weakness to a boss. Muddy terrain, spike trap, and frost trap turn out to be great choices for skipping trash and/or chilling a boss. Do you make use of these? How much do you let your pet tank the boss as opposed to calling it back? Heck, I’ve been playing since beta weekend and I still wouldn’t consider myself someone who’s mastered all the details of ranger. At one point I thought I had it all figured out. But then I realized there was more options, more things to study, and more things to test.
You’d sacrifice much more damage by using the Devourer Vs. Cat or Bird than a few more might stacks RaO would give you.
And yeah, using snares isn’t exactly some masterful strategy that should have taken you very long to figure out.
And you lose out on a lot of pet uptime + control from using a cat/bird over a wolf, see how this stuff works?
How? Wolf pounce is telegraphed so blatantly and the pet even holds a moment to lunge at his target. Same for howl.
Yes they are, because you know sooooooooo many DUNGEON NPCs will notice those telegraphs and go “whelp better dodge roll!”
Oh wait….
Dungeon bosses have defiance, and non-boss mobs were hardly needing a single target knockdown….
Do you actually do dungeons? Most trash mobs are skipped and people head straight for bosses.
The one “dungeon” type where you actually need to kill silver/veteran mobs to proceed, fractals, your pet’s dead anyways the moment it goes in.
Defiance only has so many charges, it’s normally 3 or 5, which doesn’t stay around very long when you have 2 Hyenas , or a wolf, etc etc.
And just because you don’t -need- to kill it doesn’t mean people don’t, there are some people (myself and my guild included) that much prefer to kill everything in the dungeon and stand atop a mound of bloody corpses at the end instead of skip everything, because you know… we do dungeons for fun, the reason they were designed?
Right, trash is sooooo much fun. Sorry if some of us would skip to the actual fun — the bosses.
And bosses in fractals are not close to 5 defiance, btw. It’s more than that, and the thing about defiance is that somebody with actual control over their CC will probably land their stun/daze before your pet wolf decides to leap after being switched in.
Well that’s nice? I’m hardly much of a PvE player, i’ve said this time and time again, i do PvE for fun and don’t have much issue with it, the highest fractal i’ve done was lv 14 and my pet only died because i’m not used to the visual cues on their agony skills…
As their mother, I have to grant them their wish. – Forever Fyonna
Try fractal 40+. Agony is not what kills your pets there — the mobs that routinely auto for 6-8k do.
Try fractal 40+. Agony is not what kills your pets there — the mobs that routinely auto for 6-8k do.
Exactly, and it does just as much start at 30ish…This is the reason I don’t really use ranged pets at end bosses because they die anyway. Getting a 7k crit from my raven and letting it die is more effective sadly.
Jade quarry, MoG
Try fractal 40+. Agony is not what kills your pets there — the mobs that routinely auto for 6-8k do.
Exactly, and it does just as much start at 30ikittenhis is the reason I don’t really use ranged pets at end bosses because they die anyway. Getting a 7k crit from my raven and letting it die is more effective sadly.
Hey don’t worry about it cos I usually kick rangers at that level. Have you had a similar experience before?
Just went to gw2lfg.com and guess what I found? (and no, that post is not made by me)
Try fractal 40+. Agony is not what kills your pets there — the mobs that routinely auto for 6-8k do.
Exactly, and it does just as much start at 30ikittenhis is the reason I don’t really use ranged pets at end bosses because they die anyway. Getting a 7k crit from my raven and letting it die is more effective sadly.
Hey don’t worry about it cos I usually kick rangers at that level. Have you had a similar experience before?
Just went to gw2lfg.com and guess what I found? (and no, that post is not made by me)
LOL, yes I have. People kicking me once they see my class is normal or until I show them my gear and AR then they sometimes have a change of heart…
Good rangers will always be good in dungeons its just really hard to do so with such a cripple pet system and lackluster utilities…Thats why I tend to leave parties myself that have 2+ rangers since I don’t know which have truly mastered the class yet
Jade quarry, MoG
(edited by BlackhawkSOM.6401)
Gods help the group that gets 48 fractal shaman boss with a ranger in their group. One already cripples the group since rangers have no real burst aoe, and the pet will die in an instant as soon as lava elementals or meteor storm targets it.
I already know the run will be MUCH slower if there’s a ranger or necro in the group.
Try fractal 40+. Agony is not what kills your pets there — the mobs that routinely auto for 6-8k do.
Exactly, and it does just as much start at 30ikittenhis is the reason I don’t really use ranged pets at end bosses because they die anyway. Getting a 7k crit from my raven and letting it die is more effective sadly.
Hey don’t worry about it cos I usually kick rangers at that level. Have you had a similar experience before?
Just went to gw2lfg.com and guess what I found? (and no, that post is not made by me)LOL, yes I have. People kicking me once they see my class is normal or until I show them my gear and AR then they sometimes have a change of heart…
Good rangers will always be good in dungeons its just really hard to do so with such a cripple pet system and lackluster utilities…Thats why I tend to leave parties myself that have 2+ rangers since I don’t know which have truly mastered the class yet
Yea its pretty much a given that anyone at that level of frac has exotic/ascended stuff. But the thing is, you benefit less from your gear(offensive stats at least) than any other class. (don’t think you need me to tell you why) While you upgrade your gear to ascended etc your pet remains the same and I think that this is one of the main problems about ranger. As Gear get better pets get relatively weaker, sad but true.
Agony is a something that does alot of damage and is designed around players being able to dodge it. Having ar on pets does not eliminate the problem of pets dying. Well at least you can do lower fracs now without having to worry about your pet dying to agony now.
Haha same here always leave parties that have 2 or more rangers.
Gods help the group that gets 48 fractal shaman boss with a ranger in their group. One already cripples the group since rangers have no real burst aoe, and the pet will die in an instant as soon as lava elementals or meteor storm targets it.
I already know the run will be MUCH slower if there’s a ranger or necro in the group.
They deserve it for not specifying no rangers or necros in their ads.