Greetings,
Innkwell here, I play on Dragonbrand Server as a level 80 ranger and I just wanted to address some issues that i’ve seen as of late with the class. I understand everyone has a gripe and I’ll probably find some of mine somewhere else in these forums, I just thought I’d consolidate my ideas into something I could get some feedback on.
I’ll start with the pet.
- Pet should ALWAYS stay behind or at level with the owner, it creates some serious issues with agro.
- Different pets seem to have different cast times for their abilities, but considering the pet is not controlled by you it does not strafe and keep the mob targeted during cast time. This leads to an almost 100% miss rate on some of the strongest aoe/bounce pet spells in the game ( IE drakes).
-Birds( not Moa’s) might as well have 2 abilities when they take 3 seconds to cast “swiftness”, which by the way is completely useless when its not insta-cast because everything in this game seems to be based on quick decision making and split second support.
- if a pet is interrupted during casting one of its extremely long abilities, its set on an ICD, for a players offensive spells I totally understand this, but the mechanics of the pets in this game are marginal at best and if there’s not gonna be a complete overhaul of them then they NEED to do this as to become more viable.
- Pets need indirect aoe damage reduction or something akin to this, I understand if they have agro they should take damage, but I have specced full pet mastery w/ survivability and they still get obliterated if you don’t call them back at a moments notice.
-By at a moments notice I mean whenever the Pet recall button decides to actually force my pet to come back to me, Granted that they ALWAYS stop attacking… they frequently will just stand at melee range for over a second before returning.
- The pet system should be, in my opinion, a mixture of all classes in the game. Clearly arena-net has attempted this by giving us Bears (tanks), Felines( melee Dmg. over time), Canines ( CC and melee), Moas ( support and melee), spiders (ranged dps), etc.
My problem with this is that it doesn’t matter what you are TRYING to do when the only 3 pets viable for any hard content are the Bear cause its tanky, the Moas for support ( but they melee and get trucked !?!? ) and the spider cause its ranged. ( choose something else if you like reviving your pet in combat, oh wait u cant do that anymore….).
my solution would be to either make more ranged pets, Make the melee pets that aren’t tanky have indirect aoe immunity, or tone down the damage dealt by mobs ( which I don’t think is the real issue)
-anyone who replies with “just use 2 bears” I wish you the best, but you miss the point.
- The ability in the beast master line ( I think its 20 pts.) that grants stacks to pet stats per kill needs to stay when you switch pets (drops if it dies). Anyone who plays a good ranger should be trying to maximize their dps, and you just can’t do that without using the 5 pt. quickness buff from that same tree. I just find it kind of ironic to include this ability that actually lets your buff pet stats ( since you cant do that another way), but anyone who knows how to play would constantly be switching pets…. right? especially since they get hit so hard you have to switch them out for that too.
and last but not least, my personal favorite.
-Why do my cats take less damage and die slower then my drakes when they have the same defense stat but close to 400 less vitality… they don’t have any stuns….
This game is in my opinion Much more based on split second decisions and shorter ability durations. I do not have a problem with this, as I enjoy the change and the challenge but what I think is totally ridiculous is how some developers seem to have completeley forgotten that in formulating cast times for abilities.
( Potent other class example : guardian 3 seconds of immunity takes 2 seconds to cast,what kind of an emergency is that when u can die in 1 second from extremely strong hitting mobs.)
I Think I’ll stop writing now, maybe I’’ll post another rant about the ranger as a class and how I feel they could use some love.
I don’t think anything I posted in here could be misconstrued as Overpowered ( except maybe the indirect aoe immunity if you don’t understand the context in which i’m using it.)
I just want this class to be more fun to play and less buggy, all criticisms are welcomed and any trolls who wanna post… please be original and or hilarious.
that is all.
(edited by Innkwell.3820)