4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Rending Attacks/Sharpening Stone
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Agree. Include pet in Sharpened Edges and make Rending Attacks; Your pet removes a boon on hit. 5s CD.
well pet Bleeds are consistant on every crit and Sharpening edges are ICD so i;d rather not loose bleed up time if thats your Proposal.
Well, nobody is gonna get it in its current state anyway. If you go into beastmastery, resounding timbre is just way stronger than the rest of the traits even if all you have is heal as one.
So yeah, buff the hell out of the trait. I love the boon remove idea.
The mob has spoken and the turrets shall be burnt at the stake.
I agree that Sharpening Stone should apply to the pet – but as others have suggested for Rending Attacks – removing 1 boon on hit adds better utility than the pet bleed on crit. They could also retain a “on crit” effect by bringing back Carnivorous Appetite which is so much better than a bleed. So it could be:
Rending Attacks
- Pets gain health on critical hit.
- Pets remove 1 boon on hit (5 second cooldown).
Will update once Path of Fire releases.
well pet Bleeds are consistant on every crit and Sharpening edges are ICD so i;d rather not loose bleed up time if thats your Proposal.
Then remove the RNG, and keep it consistent. If it is too stronk, keep it consistent for pets only.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
I agree that Sharpening Stone should apply to the pet – but as others have suggested for Rending Attacks – removing 1 boon on hit adds better utility than the pet bleed on crit. They could also retain a “on crit” effect by bringing back Carnivorous Appetite which is so much better than a bleed. So it could be:
Rending Attacks
- Pets gain health on critical hit.
- Pets remove 1 boon on hit (5 second cooldown).
Carnivorous Appetite
*Pets steal health on critical hit.
*Pets steal boon on hit(8 second cooldown)
The mob has spoken and the turrets shall be burnt at the stake.