Rending Attacks/Sharpening Stone

Rending Attacks/Sharpening Stone

in Ranger

Posted by: runeblade.7514

runeblade.7514

So both traits cause bleeds. Thats redundant.

Remove rending attacks and buff the Pet’s bleed attack in Sharpening stone and then remove RNG in sharpening stone.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Rending Attacks/Sharpening Stone

in Ranger

Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Agree. Include pet in Sharpened Edges and make Rending Attacks; Your pet removes a boon on hit. 5s CD.

Rending Attacks/Sharpening Stone

in Ranger

Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

well pet Bleeds are consistant on every crit and Sharpening edges are ICD so i;d rather not loose bleed up time if thats your Proposal.

Rending Attacks/Sharpening Stone

in Ranger

Posted by: naphack.9346

naphack.9346

Well, nobody is gonna get it in its current state anyway. If you go into beastmastery, resounding timbre is just way stronger than the rest of the traits even if all you have is heal as one.

So yeah, buff the hell out of the trait. I love the boon remove idea.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

Rending Attacks/Sharpening Stone

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

I agree that Sharpening Stone should apply to the pet – but as others have suggested for Rending Attacks – removing 1 boon on hit adds better utility than the pet bleed on crit. They could also retain a “on crit” effect by bringing back Carnivorous Appetite which is so much better than a bleed. So it could be:

Rending Attacks

  • Pets gain health on critical hit.
  • Pets remove 1 boon on hit (5 second cooldown).
PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Rending Attacks/Sharpening Stone

in Ranger

Posted by: runeblade.7514

runeblade.7514

well pet Bleeds are consistant on every crit and Sharpening edges are ICD so i;d rather not loose bleed up time if thats your Proposal.

Then remove the RNG, and keep it consistent. If it is too stronk, keep it consistent for pets only.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Rending Attacks/Sharpening Stone

in Ranger

Posted by: naphack.9346

naphack.9346

I agree that Sharpening Stone should apply to the pet – but as others have suggested for Rending Attacks – removing 1 boon on hit adds better utility than the pet bleed on crit. They could also retain a “on crit” effect by bringing back Carnivorous Appetite which is so much better than a bleed. So it could be:

Rending Attacks

  • Pets gain health on critical hit.
  • Pets remove 1 boon on hit (5 second cooldown).

Carnivorous Appetite
*Pets steal health on critical hit.
*Pets steal boon on hit(8 second cooldown)

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.