Replace Kick and Pounce idea (Sword AA)
There are always suggestions for a sword rework. And I support these reworks absolutely. But I disagree with your idea of a projectile Auto attack. There is too much projectile in a rangers hard life.
Well thematically the ranger is a ranged class utilizing ranged weapons, range is in the name of the (range)r.
this so called problem always pops up when some person is saw and is trying a Sword build without real practice , mostly because of the recent DnT raid guide quite a few people are picking up a sword for the first time in long , long time.
and everytime a popular ranger build with sword involved pops up we get quite a few threads with Suggested changes.
i see no reason to change sword in anyway apart from dodge interrupting the chain , it has many evades on the weapon which can be used to offset the AA chain , which is more than enough if used correctly not just as a Spam AA button.
Just because its technically possible to do cool things under unique circumstances with sword doesn’t excuse its’ clunky AA mechanics or make it fun to have to play in such a way that compensates for said clunky mechanics.
Well thematically the ranger is a ranged class utilizing ranged weapons, range is in the name of the (range)r.
Last I checked, the “Range” in “Ranger” was due to them thematically traveling a lot, using the range definition:
“(of a person or animal) travel or wander over a wide area. e.g. “patrols ranged deep into enemy territory”
I don’t know what games you’ve played/literature you’ve read/people you’ve met that gave you the idea that rangers are called that due to a ranged weapon focus. In every fantasy case of them I’ve seen (With the sole exception of Runescape), Rangers have been versatile and self sufficient, straying away from overwhelming specialisation in any one thing lest it leave them weak in another.
(edited by Eponet.4829)
I dont see anyone wanting to use sword on ranger for raids at least, the forced leap on AA is a big dealbreaker, not being able to react in time as you leap into blue/red circles.
I used to be a power ranger, now not sure anymore
Last night I was testing a druid build in Bloomhunger. When playing with my thief on the AoE phases you may just walk out of AoE circle (option 1), use skill 2 or skill 5 on staff (option 2) and dodge (option 3).
When we where testing Revenant on the weekend beta events and getting rekt every time we used ‘Unrelenting Assault’, devs built a 2s evade for that skill. http://wiki.guildwars2.com/wiki/Unrelenting_Assault
I just had this idea, like it and so posted it, don’t really expect much out of it. The easy fix is to build an evade for the duration of the mentioned sword AA skills, just like with the Revenant sword skill and take it out of the GS (where it makaes no sense or is needed).
Well thematically the ranger is a ranged class utilizing ranged weapons, range is in the name of the (range)r.
Would have been great if people could pick up a frickin’ dictionary instead of assuming this. Ranger is a roamer.
And as for AA, either make it a normal autoattack with no fuzz, or keep it like it is. I don’t mind either. I’d probably prefer just standardizing it, it’s awful to use as a cleave against downed foes (especially with stealth involved), too a point where I’d give up the leap plays you can do with it now. You can always throw in the sword nuisance in PvE on top of that.
Well thematically the ranger is a ranged class utilizing ranged weapons, range is in the name of the (range)r.
Would have been great if people could pick up a frickin’ dictionary instead of assuming this. Ranger is a roamer.
And as for AA, either make it a normal autoattack with no fuzz, or keep it like it is. I don’t mind either. I’d probably prefer just standardizing it, it’s awful to use as a cleave against downed foes (especially with stealth involved), too a point where I’d give up the leap plays you can do with it now. You can always throw in the sword nuisance in PvE on top of that.
Would be great if people stop assuming the “ranger” in this game has the same meaning in RL.
The Tyrian “ranger” is described by the game designers as “unparalleled archers”. https://www.guildwars2.com/en/the-game/professions/ranger/
Would be great if people stop assuming the “ranger” in this game has the same meaning in RL.
The Tyrian “ranger” is described by the game designers as “unparalleled archers”. https://www.guildwars2.com/en/the-game/professions/ranger/
It’s not an assumption, it’s a fact. The german in-game translation is Waldläufer, the french is Rôdeur, the spanish is Guardabosques.
I suggest you just stick to the sword aa debate. The ranger name discussion is beaten to death, and it’s pretty obvious what the name derives from.
Edit: and yeah, as far as a projectile as a replacement for one of the aa skills, no thanks.
(edited by Lazze.9870)
I’ll never stop being happy that forum users are only a minority in Gw2… Because I like sword just how it is and it’s my favorite weapon in the game across any profession. I really hope it’s never changed just because some people think it has “bad mechanics.”
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