Request: Glass cannon comparison

Request: Glass cannon comparison

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Posted by: solrik.6028

solrik.6028

Someone (or a group) should try to find the most glassy and hardest hitting build for each class and then make comparisons of how fast they can take down a static target.

Request: Glass cannon comparison

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Posted by: ChillyChinaman.6057

ChillyChinaman.6057

First a few questions:
PvE/WvW or PvP?
Second with regards to rangers, with or without a pet?

Personally I think a Rangers best bet would be a full Berserker Maul hit followed by River Drake Lightning Blast. I’ll try to get some numbers up if I can.

Edit: According to wiki info, an buffed full berserker Maul can hit for at max 10377 dmg not counting bleeds.

This is 2400 power, 92% Crit Dmg, Signet of the Wild and Signet of the hunt, Hunter’s Tactics, and Steady Focus.

(edited by ChillyChinaman.6057)

Request: Glass cannon comparison

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Posted by: Prysin.8542

Prysin.8542

This is 2400 power, 92% Crit Dmg, Signet of the Wild and Signet of the hunt, Hunter’s Tactics, and Steady Focus.

that info must be pre-ascended. Seeing as with ascended + food you can get 114% crit damage. which would drive the damage up another 22%…

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

Request: Glass cannon comparison

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Posted by: Neb.4170

Neb.4170

I don’t think anything will beat the ~35k of hundred blades.

(This is obviously only with 25 might, high vuln, etc. etc.)

Request: Glass cannon comparison

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Posted by: solrik.6028

solrik.6028

Then how about the DPS over 20 / 40 / 60 / 120 seconds?

Request: Glass cannon comparison

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Posted by: Prysin.8542

Prysin.8542

I don’t think anything will beat the ~35k of hundred blades.

(This is obviously only with 25 might, high vuln, etc. etc.)

i got an idea of something that can :S

highest LB hit ive had (sorru, no documentation atm).

LB #3 then LB #1 at MAX range with full power boost (BL and full glass cannon iv’e hit 14k…. against another glass cannon :|

but yes, 100b is a -tad- OP

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

Request: Glass cannon comparison

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Posted by: Raven.9603

Raven.9603

I don’t think anything will beat the ~35k of hundred blades.

(This is obviously only with 25 might, high vuln, etc. etc.)

i got an idea of something that can :S

highest LB hit ive had (sorru, no documentation atm).

LB #3 then LB #1 at MAX range with full power boost (BL and full glass cannon iv’e hit 14k…. against another glass cannon :|

but yes, 100b is a -tad- OP

are you trying to say LB auto attack hit for 14k?

SBI | Oceans | Ranger – Thief – Ele – Eng – Nec – Guard – Rev
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds

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Posted by: Lord Trejgon.2809

Lord Trejgon.2809

It seems so
still we didn’t considered how dmg would have maul or whatever with 25stacks of might :P

“-Shield is meant to be broken!”
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles

Request: Glass cannon comparison

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Posted by: Neb.4170

Neb.4170

I don’t think anything will beat the ~35k of hundred blades.

(This is obviously only with 25 might, high vuln, etc. etc.)

i got an idea of something that can :S

highest LB hit ive had (sorru, no documentation atm).

LB #3 then LB #1 at MAX range with full power boost (BL and full glass cannon iv’e hit 14k…. against another glass cannon :|

but yes, 100b is a -tad- OP

Er, you’re saying you hit 14k with a single auto attack shot?

That’s pretty much entirely impossible, unless you hit a critter.

Request: Glass cannon comparison

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Posted by: Chopps.5047

Chopps.5047

I think this is a fruitless exercise because it ignores party comp. Here’s a more interesting question: what is the most efficient way to stack might with ranger in a party of ranger, X, Y, Z, and A? What’s the most efficient way to stack might in general?

How do you define efficient is even an interesting question and deeper than it sounds. Is it using the least number of players to get 25? Is it using the least number of skills dedicated to stacking might?

More generally the question should be “what party composition does the most damage”? And, of course, the community will say mes. And four wars but what rigorous proof of that is there besides the builds and comps by a few popular guilds and their youtube videos? That’s hardly conclusive. Skill coefficients get you closer but is that the whole story? I don’t think so because you have to consider traits and minion/pet damage, as well as the boundary conditions. In other words, what’s optimal for team comp. A in situation D isn’t necessarily optimal for team comp B. in situation D and—going further—isn’t even necessarily optimal for team comp. A in situation E. Every new boundary condition should return a new time optimal party comp, party setup, attack strategy, and best possible finishing time.

Skill plays into this too. For example, less skilled players might not be able to utilize time shortening reflects. Luck plays into this too: maybe the dungeon event hasn’t kicked off yet and the doors closed to 6 other servers; maybe boss aoe keeps landing in just the wrong spot to thwart a perfect run. This is a significant effect that should not be ignored although once the skill approaches cap all that’s left is luck. Ask the guy’s that were doing Lupi in 45 seconds how much luck and skill got in the way. It’s more than you think.

It’s too bad this hasn’t been further explored beyond the pvp realm because even if the final conclusion of what’s best doesn’t surprise us, we’re bound to learn surprising things along the way.

I suspect that for many players, it’s easier to ignore all of this and assume play is already at a high (or the highest) level. This is a common fallacy for the player still trying to master a game. It’s easier to assume that “my warrior is BEAST and rangers SUCK” not only because 100,000 people say so but also because the questions I pose are difficult to answer and make people’s heads spin. Heck, that might be true about warriors but jumping straight to the end means we skip a lot of steps along the way. And those steps are where the knowledge manifests itself.

Surely there has been progress made on these problems. If anyone has a resource, we’d love to have it. Have fun, guys, and happy hunting.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

(edited by Chopps.5047)

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Posted by: jewishjoyride.4693

jewishjoyride.4693

^^^^^

Yes, this.

Also as far as solo dps tests there have been a number of them done. Just search youtube. Chopps even has one on there. No one has actually taken the time to compare everything side by side though, or even compare every build for every class.

Request: Glass cannon comparison

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Posted by: Ashen.2907

Ashen.2907

Hmm, varies with situation I guess. Path of Scars can hit a large target twice each coming and going. Ive seen 4.2k x4 vs a single large foe with crits. Of course you will land an autoattack or two during the flight of the PoS attack as well.

Request: Glass cannon comparison

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Posted by: Daemon.4295

Daemon.4295

I don’t think anything will beat the ~35k of hundred blades.

(This is obviously only with 25 might, high vuln, etc. etc.)

i got an idea of something that can :S

highest LB hit ive had (sorru, no documentation atm).

LB #3 then LB #1 at MAX range with full power boost (BL and full glass cannon iv’e hit 14k…. against another glass cannon :|

but yes, 100b is a -tad- OP

Impossible.

Ayana Wenona (Ranger) | Doctor Skorn (Necro) | Electra Lux (Elementalist)
Scarlett Daguer (Thief) | Gritt Bloodstone (Warrior) | Sirius Zand (Guardian)
- Whiteside Ridge [EU] -

Request: Glass cannon comparison

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Posted by: Raven.9603

Raven.9603

What’s the most efficient way to stack might in general?

there is a reason you cant use runes of altruism in sPvP. ill just leave it at that.

SBI | Oceans | Ranger – Thief – Ele – Eng – Nec – Guard – Rev
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds