Request for Ranger Melee Advice (PvP)
GS:
1) Land maul either after a CC or fake them out. (i.e stow the weapon or make them dodge a pet KD that you recall, etc.) Edit: or the stealth from LB, I am stuck in double melee thought train.
2) Not sure what to comment on this. I don’t use a dodge roll after a block though. Sort of confused on how you’re using this.
3) It’s effectively impossible to land it from behind normally. You need to CC first, then chain CC. You can land it with a double melee build by jumping behind them with a de-targeted ML/HS combo + auto-target and auto-orient.
4) Yup. It’s a defensive autoattack. Live with it and learn to double up on the evade.
Sword:
1) Ya it’s cool. You can really panic people with it.
2) Use 2 for the movement, i.e. if a thief or mesmer stealths, sword 2 in random directions. You can also use it for something like churning earth or other ridiculous skills.
3) CC first, for the most part. Or point blank as you noted, as people tend to ignore it. It’s truly devastating if you CC chain with it. It hits HARD.
4) Ya it works against thieves coming out of stealth if you mean the pistol and SB skills. It reflects all projectiles. It’s not that great of a skill. You can use it to cover condis though since it reapplies vuln so often, like if you wanted to keep them in entangle with a cele build or something. To get anything out of the skill you usually need to rely on your opponent being stupid.
5) No such thing as too much evade, and you’re definitely going to want that ranged cripple. I use it often. Also, poison = -heal.
6) Condis. You can use them on cele too. Not good for LB for the most part.
7) WH is mostly crap, but the blast finisher can be good if you’re going the team support route. 4 is borderline useless.
(edited by Fluffball.8307)