River Drake.

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Posted by: Dante Dragonhand.2538

Dante Dragonhand.2538

Imagine this beast when they actually fix it. When its lightning breath doesnt cancel randomly or when its able to use chomp and tail swipe. Not only a blast finisher but the tooltip at lvl 80 says a little over 1k damage on it, now pet tooltips confuse me but my ravens f2 tooltip only says about 650, and it crits people for up too 14-16k with signet of the hunt. This leads me to believe that tail swipe could be close to that damage if not greater, especially underwater where its tailswipe goes up too 1400 damage instead of 1k. Its fun to think about, and lightning breath actually landing would be amazing, does like 5-6k non crit single target, and Ive gotten about 20k damage when it crits on a ranger because it bounced from him to his pet. This pet has potential to be our best offensive weapon if they can fix it. Thats a big if tho. Has any1 actually seen the damage this skill can do?

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Posted by: rubmywontons.3972

rubmywontons.3972

I used it in that dredge dungeon, on the shield-gate thingies. I Also use it on siege if they’re close to each other. It just melts anything if it bounces from targets. Also used it on another ranger, ’twas quite amusing.

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Posted by: Dante Dragonhand.2538

Dante Dragonhand.2538

Yea, I was testing with friend and I would use rampage as 1 and signet of the wild and get 25 stacks of might, pop his f2, and watch it crit for 3k+ each bolt to do well over 20k , he went from 100-0 in seconds.

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Posted by: Himei.5379

Himei.5379

Definitely one of best pet in-game. Definitely needs better AI too because it has problems like OP said. Ramage as One + Quickening Z + Stacks of Might = Melts everything. It just seems to have crappier toughness/vit than listed. It has same as a fern hound but it seems to always die faster.

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Posted by: Moddo.7105

Moddo.7105

If your pet is hitting for 14K-16K as you say then rangers need a nerf. Did you mistype that?1.4-1.6K maybe?

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Posted by: Dahkeus.8243

Dahkeus.8243

It’s a typo. It’s 1.4-1.6k.

But even with the broken attacks, the drake is still a pretty awesome pet. Sadly, I doubt they’ll fix the bugs without nerfing Lightning Breath.

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Posted by: garethh.3518

garethh.3518

Yea, I was testing with friend and I would use rampage as 1 and signet of the wild and get 25 stacks of might, pop his f2, and watch it crit for 3k+ each bolt to do well over 20k , he went from 100-0 in seconds.

A 600 range, not dodge friendly (since it’d be like dodging unload?) 5→10~k attack (unbuffed) is a bit much.

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Posted by: Durzlla.6295

Durzlla.6295

If your pet is hitting for 14K-16K as you say then rangers need a nerf. Did you mistype that?1.4-1.6K maybe?

Pretty sure it was a typo, the Melee range drake breathes deal from 2.8k-3.5k dmg (excluding the condition dmg) and I know they deal A LOT more damage then ranged ones.

sniff sniff I miss my drake from BWE2, with his self heal and aoe nuke that hit for slightly less then his breathe attack…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Durzlla.6295

Durzlla.6295

Yea, I was testing with friend and I would use rampage as 1 and signet of the wild and get 25 stacks of might, pop his f2, and watch it crit for 3k+ each bolt to do well over 20k , he went from 100-0 in seconds.

A 600 range, not dodge friendly (since it’d be like dodging unload?) 5->10~k attack (unbuffed) is a bit much.

The drake takes in a deep breathe for like 2 seconds and makes a big swirly animation on their head while charging, if they get behind your drake during that time all that was forfeit, that being said Dante’s combo is te exact combo I use in tPvP to absolutely destroy with, when people ask my friends “What role is your ranger?” They just reply with “Bunker Buster”

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Kasama.8941

Kasama.8941

The only downside to the River Drake is that the skill can be easy to dodge. But if you use Entangled and quickness, people die very fast! The Jaguar is equally amazing for direct damage.

80 Ranger | 80 Mesmer | 80 Thief | 80 Guardian | 40 Engineer
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope

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Posted by: garethh.3518

garethh.3518

if they get behind your drake during that time all that was forfeit

And that’s the bug the guy I quoted wanted removed.
Which would make it exactly what I said.

(edited by garethh.3518)

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Posted by: Durzlla.6295

Durzlla.6295

if they get behind your drake during that time all that was forfeit

And that’s the bug the guy I quoted wanted removed.
Which would make it exactly what I said.

I think it should be removed on the MELEE ranged drake F2s IE reef, ice, salamander drakes, but river and marsh have a 600 yd 180degree cone effect, they should not e allowed to turn without a damage nerf, and tbh I don’t want that damage nerfed lol…

Then again… The Melee drakes do about double the raw damage of the river drake AND apply a condition, so I guess it’s justified that they only have a 90 degree cone and around half the range…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Durzlla.6295

Durzlla.6295

The only downside to the River Drake is that the skill can be easy to dodge. But if you use Entangled and quickness, people die very fast! The Jaguar is equally amazing for direct damage.

If you’re running entangle being an Ice/Flame/Reef drake and watch them scream as they try to escape their imminent death, it brings a smile to my face everytime I stun a thief with a GS right as the breathe goes of so they eat the whole thing and just go from alive to dead…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna