Rune + Sigil + Remorseless Roaming?
Heap of variants in the WvW Melee section in the builds link in my sig.
You don’t need to run 5/1 with runes of evasion – the 6th bonus will not consume an opening strike, and the cripple is rather handy.
Take Strength of the Pack over Entangle (more fury, you’ll need it as you don’t have furious grip) and swap Quickening Zephyr for Muddy Terrain as an immob.
I’m not convinced by Horn, I’d rather run Axe and Evasive Purity/Vigorous Training over Windborne Notes – you’ll have plenty of fury anyway, the might is nonexistant, and the heal from the regen is miniscule.
Axe will give you another Moment of Clarity proc, or will force your enemy to dodge to avoid it, and reflects are invaluable against pewpew rangers.
You also don’t really need the swiftness OOC – you can always swap to SotH for moving, dodging OOC will activate the swiftness from runes of evasion, and HS/MS/Swoop let you move at a fair clip anyway.
(edited by Taverius.8645)
You don’t need to run 5/1 with runes of evasion – the 6th bonus will not consume an opening strike, and the cripple is rather handy.
Are you sure? Someone tested that and found the crippling strike did indeed consume the OS that is procced by the fury on the rune.
Yup – I have it on my WvW Cavalier set.
Its pretty easy to test – bash a mob, dodge into them, they’ll be crippled from the rune and you’ll have the opening strike still.
I’d heard about the 6th bonus consuming OS too, but I tested it and it looks like either that report was wrong, or it was stealth-patched since then.
Yup – I have it on my WvW Cavalier set.
Its pretty easy to test – bash a mob, dodge into them, they’ll be crippled from the rune and you’ll have the opening strike still.
I’d heard about the 6th bonus consuming OS too, but I tested it and it looks like either that report was wrong, or it was stealth-patched since then.
Fantastic! I was planning on using the Evasion rune for WvW, on my Cav set too Happy with that!
You don’t need to run 5/1 with runes of evasion – the 6th bonus will not consume an opening strike, and the cripple is rather handy.
Take Strength of the Pack over Entangle (more fury, you’ll need it as you don’t have furious grip) and swap Quickening Zephyr for Muddy Terrain as an immob.
I’m not convinced by Horn, I’d rather run Axe and Evasive Purity/Vigorous Training over Windborne Notes – you’ll have plenty of fury anyway, the might is nonexistant, and the heal from the regen is miniscule.
Axe will give you another Moment of Clarity proc, or will force your enemy to dodge to avoid it, and reflects are invaluable against pewpew rangers.
You also don’t really need the swiftness OOC – you can always swap to SotH for moving, dodging OOC will activate the swiftness from runes of evasion, and HS/MS/Swoop let you move at a fair clip anyway.
Ty for the input.
Just woke up and tested this build very late last night. Did do some testing with the 6th evasion bonus and was pretty sure it did use remorseless, but was abit drunk so i better test it Again
Agreed that horn is not the greatest offhand, but the players im running with dont have very high fury uptime, and had never used horn before so thought i should give it a try. But if ditching the horn i will probably go skirm or bm instead of nature.
Nature just seems weirdly up to me, or is that wrong? Yes Evasive Purity and Protective Ward is nice but vs QD or taunt is it worth it?
Also the minor traits in BM/Skirm seems more usefull to me.
Any input on Bloodlust vs Cruelty?
(edited by Mohagi.2738)
Also Strenght of the Pack vs Entangle
Yes Sotp is more fury and more dmg on paper and i have been playing with it on my previous builds (shout’s) but entangle is just a better small team utility skill in my mind (and more condi clear).
I also find it very hard to ditch QZ for MT, when i run MT its instead of signet of stone (normally vs heavy condi classes). QZ is just too good for too many situations and also and exstra stun break.
Btw I recently moved to a lower tier server from T1 (most of the guild moved there). Wanted to try something different after 3 years on the same server. I find that there are sooooooooo many more condi roamers in this lower tier server than T1 why is that?
Ok did the test Again with the 6th bonus on evasion 20 times against mobs in Bloodtide Coast.
It does consume Opening Strike if you hit the creature with the Dodge (aoe circle around you at the end of the Dodge roll)
(edited by Mohagi.2738)
Btw I recently moved to a lower tier server from T1 (most of the guild moved there). Wanted to try something different after 3 years on the same server. I find that there are sooooooooo many more condi roamers in this lower tier server than T1 why is that?
Probably because lower-tier players don’t want the stress of tier 1 play, so a condi build that’s slower at killing and slower suits them to a t
Yes Sotp is more fury and more dmg on paper and i have been playing with it on my previous builds (shout’s) but entangle is just a better small team utility skill in my mind (and more condi clear).
I also find it very hard to ditch QZ for MT, when i run MT its instead of signet of stone (normally vs heavy condi classes). QZ is just too good for too many situations and also and exstra stun break.
I can’t argue about Entangle vs SotP in group, as I’m solo 99% of the time.
I love QZ in sPvP, but I find MT more broadly useful in roaming.
But then I run cleansing/energy on both weapons with Skirmishing, so its a slightly different build than the one in the OP.
Nature just seems weirdly up to me, or is that wrong? Yes Evasive Purity and Protective Ward is nice but vs QD or taunt is it worth it?
Also the minor traits in BM/Skirm seems more usefull to me.Any input on Bloodlust vs Cruelty?
Well, the protection on ward is nice (though the weakness range is tiny), but the taunt range on beastly warden is just as small. NM is a fairly nice defensive line, its up to you on NM/BM/Skirm.
Any chance you can video that test? Also, how much damage does the crippling attack do?
No recording tools atm
Well its a guarenteed crit with opening strike so around 600-800 dmg on crit, so you dont wanna Waste your opening strike on this. I find it better just to get 1 rune of rage for 25 more ferocity instead of the 6th bonus from evasion.
I went with skirm instead of nature, striders defense worth it, or just grab spotter?
Have mostly been playing MM – WS – BM up till now but ye taunt is kinda weird to land atm (vs good pll) though birds are good for it.
If I grab spotter i will have 50% crit with fury + already excellent fury application, might drop sigil of Intel on GS or?
Sigil of Cleansing looks good yea
(edited by Mohagi.2738)
Yeah, spotter is good – SD is just as worthless as it was before the spec patch.
The Sword CD reduction was never a good reason to take the old martial mastery, so it hasn’t added anything to SD now its been split.
Ok did the test Again with the 6th bonus on evasion 20 times against mobs in Bloodtide Coast.
It does consume Opening Strike if you hit the creature with the Dodge (aoe circle around you at the end of the Dodge roll)
Its strange, I tested it again and sure enough, it doesn’t consume it for me. I hit them with the 6th, they get crippled, and I still have OS.
I wonder if you already have OS up when you do the dodge roll, the crippling strike uses up the 1st OS, then the fury procs another to refresh it, but if you do not already have OS up, the crippling strike uses up the OS proced by the fury on the runes. Need to test it by; No OS, dodge into target. OS, dodge into target. Recording the damage from each.
(edited by Heimskarl Ashfiend.9582)
My test was without OS up when i did the Dodge roll
Good point.
So upon further testing:
- If you don’t have OS, the strike from (6) will not consume the OS granted by (4)
- If you do have OS, the strike from (6) will consume it, and you will not be granted OS by (4)
So its kinda weird.
Now I wonder if I should add this to the Rune of Evasion or Remorseless wiki page.
Good point.
So upon further testing:
- If you don’t have OS, the strike from (6) will not consume the OS granted by (4)
- If you do have OS, the strike from (6) will consume it, and you will not be granted OS by (4)
So its kinda weird.
Now I wonder if I should add this to the Rune of Evasion or Remorseless wiki page.
Stupid Anomaly. I think adding it to the wiki would be great, it is very out of date, compared to the GW1 wiki anyway.
Done, also added a note about traited survival skills with a damage component not consuming the OS they grant.
Done, also added a note about traited survival skills with a damage component not consuming the OS they grant.
TY from all wiki users