(edited by bartsimpsons.6135)
http://gw2skills.net/editor/?fNAQNAT8XjEqUxaDL+rQ1ig+ga9DEAjdvcg3/6agHQF-TJBFwAx2fYxFBoaZAAPBAA
I’ve been mucking around with this in hot join. Its not fully glass cannon but fairly close.
It has a reasonable amount of protection, dodges and evades.
I’m running sword because once you get good at it I think its just a bit better than greatsword. You can do some ridiculous kitten on low hp and surprise kill people who are going all out aggressive. It is also great for stalling by spamming evades while rapid fire cools down. GS is by no means bad so if sword aint your thing you can run GS.
Axe offhand is taken because to counter the huge amount of rangers in hot join atm. It is great for finishing downed players while keeping you safe and sometimes drawing out noob attempts at ranged interrupt. Path of scars hits like a truck and also interrupts.
There is not much condition removal, just 1 every 10 seconds. Rune of lyssa plus low cooldown entangle is for when you get stacked full of conditions.
(edited by bartsimpsons.6135)
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