Q:
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Q:
Would it be a conderation to change CA form into something that could be maintained until downed or out of combat?
I understand changes would have to be made to accommodate this, but it could be great for build and role diversity. Think of how interesting it would be to maintain that role during encounters. Also, a condition damage component could be added to these support/healing skills so players could contribute damage to fights and earn reward credit. I think that would be a fun approach instead of the current design of jumping in and out of the form.
Thoughts?
HoT is 3 weeks awake, that is too big a change to happen so don’t expect anything remotely like that. Also, CA form is really easy to hop in and out of (<3s in a group, 5s solo) IF you have a staff.
I would like a damage component added to CA form too but it’s not the end of the world. Tagging events and getting gold is not hard with Druid, it’s not like you’re in CA form forever. Plus Staff 5 and 3 combo’d together are a nice heal. Soloing is slightly different but I let my pet do the dps :p.
In summary, if you really like jumping in and out and want dps look at reaper, that’s very fun. CA form is it’s own entity imo even if they did;t add any damage to it I think it will be fine (but damage would make it much nicer and more viable in pvp). Just my thoughts.
At first, I was thinking the OP’s question was sort of silly since it is so easy to get into CA quickly.
But maybe this is even more reason to just ditch the astral force and just allow the player to change forms at will (with a cooldown).
This way, if you want to stay in CA all the time, you can.
Yeah, unfortunately there is only a short time until release, but I think it would be a relatively easy change to make. I’m sure that they already done some experimenting with turning this into a stance and what cool downs and numbers would look like. Idk maybe I’m wrong, but I still feel it would be a lot more fun this way and greatly improve build and role diversity.
Would it be a conderation to change CA form into something that could be maintained until downed or out of combat?
I understand changes would have to be made to accommodate this, but it could be great for build and role diversity. Think of how interesting it would be to maintain that role during encounters. Also, a condition damage component could be added to these support/healing skills so players could contribute damage to fights and earn reward credit. I think that would be a fun approach instead of the current design of jumping in and out of the form.
Thoughts?
That could be a bit too strong. The form needs recharge due to the short cooldown nature of the Druid ES. Its built on spikes with the regen as the down time. Making it perma would require a massive nerf to the skills.
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