Shortbow Skin & Projectile Impact

Shortbow Skin & Projectile Impact

in Ranger

Posted by: MystikaLsmuRF.7150

MystikaLsmuRF.7150

This may be a silly question, but if we take, for example, The Dreamer vs Slingshot, do both bows have the same range of impact in terms of side/back to proc the bleed ? The projectile fired by the slingshot is wayyy smaller than the huge unicorn and I actually wondered is that made a difference at all.

I’ve seen ranger guides saying that if you use shortbow in pvp, you should use slingshot skin so… is that a myth or an actual fact ?

Thanks

Shortbow Skin & Projectile Impact

in Ranger

Posted by: solrik.6028

solrik.6028

No, it is the same.

The “background” calculations are still the same, the model (or mesh) you see is changed.

If you replaced the arrows mesh with a truck, the truck would hit when it’s center touches the target. So basically it’s still the default arrow that you shoot, but the visuals are changed.

Same with pets. If you takes away the F2’s, then the birds, hounds and other species share same code.

For example, all dogs have the same AI but the difference comes when it uses a specific skill (F2). When you press F2, the game checks which model the “dog” is assigned to and then chooses the correct animation and effects for the skill. I can’t say if that’s how it’s done but it’s one way of describing it!