(edited by Bri.8354)
Shortbow recieves 31% from quickness now!
Ufff. I feel 5 seconds is too short to get an accurate estimation for the firing rate with quickness. Is there anyway you can find two mesmer buddies for a 20-25s quickness?
Good idea, that should provide a more accurate number. I’ll see if I can get some people to help.
Edit: updated OP with results
(edited by Bri.8354)
I recorded quickness frame-by-frame and observed 8 attacks in ~3.17 seconds. (I wanted to be sure all 8 shots were fully within the quickness window.) That’s ~2.52 attacks per second, which, compared to 1.92 attacks per second without quickness, is a gain of 0.6 attacks per second.
Before today’s patch, quickness increased the shortbow attacks by 1.2 attacks per second, so while it’s true we’re not getting the advertised 50% increase to attack rate during quickness, we are getting half of what we were getting before.
I recorded quickness frame-by-frame and observed 8 attacks in ~3.17 seconds. (I wanted to be sure all 8 shots were fully within the quickness window.) That’s ~2.52 attacks per second, which, compared to 1.92 attacks per second without quickness, is a gain of 0.6 attacks per second.
Before today’s patch, quickness increased the shortbow attacks by 1.2 attacks per second, so while it’s true we’re not getting the advertised 50% increase to attack rate during quickness, we are getting half of what we were getting before.
That’s interesting, receiving exactly half of what it used to despite this update. I always thought it was a bug but this makes me wonder if they intentionally cut the benefit crossfire receives from quickness by half.
That’s interesting, receiving exactly half of what it used to despite this update. I always thought it was a bug but this makes me wonder if they intentionally cut the benefit crossfire receives from quickness by half.
Well they cut the benefit everything receives from quickness by half in this patch. It’s just that before we were only getting a 62% increased shortbow attack rate under quickness, and now we’re getting 31% (by my numbers).
The “fun” of the class is totally gone with this change. I’m not even talking about DMG numbers. The class feels boring slow and totally kittenty now. GG.
Wraath – [DDH] Darkhand
Ranger of Blackgate